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  1. #111
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Hyperia View Post
    I have been politely shown the door for Savage raiding, I can go SCH or AST but not WHM. The reason? WHMs have "poor utility" compared to the other healers and the raids don't require the burst healing of WHM offers. I can keep everybody alive on my WHM just fine but its not about healing anymore, its all about how much deepz you can do.

    Sincerly,
    A WHM being forced to hang up the cane.
    So... The DPS are not doing a good enough job and are punishing the WHM for it is what I'm hearing. It's either that or they are so selfish that they want to finish the raid 45 seconds earlier and are willing to stop a person playing a job they like just for that. Or perhaps they saw 1 elite group (likely with people happy to swap jobs) use a combination and they are blindly following so they can have the illusion they are just like them.

    Sorry. It just makes me upset that anyone thinks its ok to force someone to play another healing job for something so silly.
    It's awful. You can still skip soar with 2x WHM!

    That being said. I do think there is some small balancing issues, and I look forward to seeing changes in 4.0.

    Quote Originally Posted by ToasterMan View Post
    White Mage needs a rework. The big heals identity just doesn't work.
    Maybe we will get lucky and WHM will gain Haste.
    (3)

  2. #112
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Funny, all those complaints of people insisting they are forced into different classes or out of the playstyle by the "meta crowd". Either the meta crowd is the elitist minority in which case it should be really easy to find all those like-minded people that post here on the forums, and make raids with the "leftovers",..... and the issue is simply blown out of proportion.

    Or the MAJORITY, by far, in the game prefers to play without WHMs or with a DPS focus or with quadruple MCH or whatever else the meta is, and now SE is supposed to alienate that MAJORITY to accommodate your wishes?

    The ONLY issue would be if a majority of players refuses to play with a certain class in their group because of false information.
    (1)

  3. #113
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ToasterMan View Post
    The optimal raid setup for healers right now is double AST.
    This makes me curious, because I thought they changed how the limit bar went up to specifically counter stacking jobs. Does it not actually do all that much to prevent it?
    (0)

  4. #114
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Niqote View Post
    So... The DPS are not doing a good enough job and are punishing the WHM for it is what I'm hearing. .
    Well, here's the thing. Raiding is by nature more demanding of a jobs special traits and utility. If something can help you out more than another, you'll take it. For most groups it was, and never has been, about whether they could or couldn't clear content with an AST or not. It's simply because AST offers SO much more over WHM that you feel you're losing out on a great deal of helpful utility and benefits for the raid by going WHM.

    I eventually caved in and went DRG for my raid team because there are two support DPS that could use piercing debuff. Could we have cleared if I stayed Monk? Of course! But it's not about that. DRG simply offers more to everyone else than a Monk could. It's the same deal with WHM and AST.
    (0)

  5. #115
    Player
    Donaria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    151
    Character
    Donaria Justicar
    World
    Malboro
    Main Class
    Dragoon Lv 70
    WHAT IF!
    Blood of the dragon was a permanent buff and geirskogul was still on a 10sec cd, but instead of the drgs combo finisher adding time it was adding stacks to the buff and geirskogul potency would scale / consume stack(s).

    What do you think?
    (0)

  6. #116
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ilenya View Post
    This makes me curious, because I thought they changed how the limit bar went up to specifically counter stacking jobs. Does it not actually do all that much to prevent it?
    It does make quite a significant change, but not if you're good enough that you don't need LB in the first place. I kinda doubt it's the optimal setup for raid progression right now, but it certainly is the optimal set-up for parser runs, since the key to top percentiles is feeding people non-stop balances.
    (0)

  7. #117
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Niyuka View Post
    Or the MAJORITY, by far, in the game prefers to play without WHMs or with a DPS focus or with quadruple MCH or whatever else the meta is, and now SE is supposed to alienate that MAJORITY to accommodate your wishes?
    No, SE is supposed to make sure their classes are balanced in such a way that weird metas that sideline certain classes don't become the norm.

    Honestly, I don't really understand what is so different about this game that somehow players became obsessed with every single class dpsing as much as possible. I pop over to WildStar and play my healing esper - no one's going to expect me to dps, though I right click on things for the lols at times. Sure I bring my t4 pyrokinetic flame buff, but no one ever thinks that healers should be doing more dps in that game. Same for other MMOs I've played in the past. Why did this become such a huge thing in FFXIV? It's not like FFXIV has particularly innovative boss encounters that somehow require everyone to dps...
    (5)

  8. #118
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,970
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    This MMO is all about DPS, because damage is the best mitigation in the game. You skip undesirable boss phases, which also cut down on potential problems, and of course have to heal less as a result. Skipping Soar, Lapis in A11S, even the Healer/DPS photon is skippable. Healer mechanics that we all could just live easier without. It's all about making use of every global you have in this game.

    A lot of players that don't do end-game content never realize this and stand around all day doing 0 damage as a healer, which is completely undesirable, or just hold an Ewer spread card all day when they could be fishing for balances to keep the damage up.
    (0)

  9. #119
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Naunet View Post
    Why did this become such a huge thing in FFXIV...
    E-stroking, entitlement, and a misplaced belief that willfully leaving the raid open to an accidental wipe to squeeze out a few more shots is a better way to play. Another reason are that healers heals are SO OVERPOWERED that it takes less than a gcd to consistently bring people up from 1 HP, so there's less perceived risk incurred by ignoring the primary role and focusing everything you have into a secondary one, for the sake of clearing one minute faster.
    (0)

  10. #120
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Naunet View Post
    No, SE is supposed to make sure their classes are balanced in such a way that weird metas that sideline certain classes don't become the norm.

    Honestly, I don't really understand what is so different about this game that somehow players became obsessed with every single class dpsing as much as possible. I pop over to WildStar and play my healing esper - no one's going to expect me to dps, though I right click on things for the lols at times. Sure I bring my t4 pyrokinetic flame buff, but no one ever thinks that healers should be doing more dps in that game. Same for other MMOs I've played in the past. Why did this become such a huge thing in FFXIV? It's not like FFXIV has particularly innovative boss encounters that somehow require everyone to dps...
    Because healing requirements are so effing LIGHT in this game that there's not anything else to do otherwise. Tank about to take a big hit? NP, just pre-cast a Cure II so it lands the split second after he takes the damage, then use Tetragrammaton during the off-global and he's g2g, put a Regen on him and back to DPSing. It's not really that people feel like healer DPS is "needed", exactly, it's just that if you don't do it you have something like 50% activity even at the Savage raid level, because SE decided to design their healer jobs around people new to healing, new to MMOs, playing on controllers, letting their five-year-olds play, cat is on fire, etc.

    In every other game I've played healer DPS is not expected of healers outside of ones that apply auxiliary effects like debuffs or whatever, and I largely suspect it's because the actual job of healing is plenty engaging and challenging on its own. Nobody accuses me in my World of Warcraft raids of afking if I just heal. As long as I keep Triple Nemesis and Energy Stars up in TERA nobody GAFs if I use Shocking Implosion or Final Reprisal. I might still DO those things if I'm doing easier content or vastly overgear the content I'm doing, but nobody looks for an orange icon above my head at all times or pesters me in party chat about my offensive contributions so long as I don't fudge up the healing part. But here, it's so APPARENT when someone is taking an approach of "just heal" to content because their character stands in the idle animation for like 15 whole seconds before having to cast anything again. I don't know how anyone can look at that and think that's awesome healing design.
    (4)

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