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  1. #271
    Player
    Mhiro's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    80
    Character
    Rei'mhi Nariya
    World
    Malboro
    Main Class
    Sage Lv 90
    In case ya'll didn't know, from the end of 2.5 part 2, 130 gear and 135 relics/raid weapons lasted until at most level 56 so having capped gear helped people not even have to switch their armor and weapons out for half the leveling process of 50-60. It would be assumed that the same will happen here. That's what we're all expecting. So no, your non HQ store bought level 61 gear should not exceed your capped 270 set for a few levels. Being capped in gear always gives us a headstart in content and not having to switch out for a while.

    This 280 thing is really stupid especially since it's coming from basic content. I'm not even a raider nor am I hardcore, but I did invest time into finishing my relics and min-maxing to the best of my abilities with what I had access to and this is just a stupid attempt to get people to go play Diadem.

    They didn't even have to make it like this. I'm sure if they made it easy to farm all forms of T5 materia and added exclusive materials/recipes to Diadem instead, PLENTY of people will suddenly want to do it. As a gatherer as well, I know I would. I need something to use these max stats on.
    (2)

  2. #272
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Latallat View Post
    What on earth possessed them to do the same stupid thing that no one liked....
    Let's be real, if Diadem rewards were weaker than existing ones, no one would do it.
    Quote Originally Posted by Latallat View Post
    C) Your analogy was hilariously bad because the difference is so few people would have bothered with relic at all if they'd been told 'don't worry, by the time it's actually BiS it wont be BiS'.
    No, actually, her analogy is pretty good. It's exactly like saying you wouldn't bother saving money little by little if we tell you than you can be richer by winning the lottery.
    Quote Originally Posted by EllieShadeflare View Post
    Yeah, in a 2 patch cycle! Not in the hotfixes, and second halves of patches.
    Well, you see raiders crying every odd patch with weekly upgrade item from 24-man raid
    Quote Originally Posted by Remedi View Post
    on a different note, not sure if anyone said this but as a wild guess this might be a prewiew of how the relics will drop in SB
    I hope relics won't simply "drop" in Eureka, but will still use upgrade stages.
    Quote Originally Posted by Mhiro View Post
    This 280 thing is really stupid especially since it's coming from basic content.
    No, it's not. In MMO, every reward only depends on "time". Either time to practice a difficult content or time to clear an easier content. The random part in Diadem means that most people would go faster by learning and clearing A12S than by being favored by the RNG in Diadem. i280 is not that high compared ti i275, and is only a slight incentive to gather the whole playerbase in Diadem.
    (5)
    Last edited by Reynhart; 03-09-2017 at 11:43 PM.

  3. #273
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,717
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Stormrider View Post
    This has been repeated with hunts and first diadem to a degree.
    Hunts only allow players to farm the items that can upgrade the tomestone gear, it doesn't make it higher iLvl than the Alexander Savage raid gear.

    As for Diadem, you're forgetting that SE flat out stated that it was a mistake to have it drop gear on par with Alexander Savage gear.
    (4)

  4. #274
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Neophyte View Post
    They will react reasonable, because that is a reasonable and expected thing.
    Just like there was absolutely no hate about gear becoming obsolete when 3.0 came out.
    (0)

  5. #275
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nezerius View Post
    As for Diadem, you're forgetting that SE flat out stated that it was a mistake to have it drop gear on par with Alexander Savage gear.
    Diadem failed not really for its drops but its system. Frankly, I sometimes doubt SE really understand what are mistakes and what aren't.
    (3)

  6. #276
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    This past few updates are showing us how out of tune the devs are with the playerbase atm. So far over the past few weeks SE have managed to annoy casuals, raiders, midcore and pvpers.
    (11)

  7. #277
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    ilevel 275 maybe good enough until level 66
    ilevel 280 maybe good enough until level 69 or 70
    (6)

  8. #278
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Reynhart View Post
    Let's be real, if Diadem rewards were weaker than existing ones, no one would do it.
    Well then, please explain to me why people keep doing Palace of the Dead 51+ (i.e., not spamming 1-10 for leveling) despite it offering absolutely no relevant rewards in terms of gear. Oh wait, you can't, because - surprise - content doesn't need to drop gear to be worth doing. Diadem 2.0 actually offers a *ton* of rewards that are entirely unrelated to gear progression and that don't really shit on many months of hard work either in Savage progression or relic progress via pure RNG bullshit.

    There's simply no excuse for this, and whiteknighting of such incredibly stupid and obviously misguided dev decisions isn't gonna get us better content in the future. They've repeated literally the same fucking mistakes they admitted were the problem with the first iteration of Diadem. In addition to that, they lied to our faces about the relics. I'm especially pissed about this because I actually think the new iteration of Diadem is quite fun as a side-activity, and it would have been pretty well received without this entire "lol your entire BiS is now obsolete have fun grinding Diadem" bullshit.
    (2)
    Quote Originally Posted by Leveva Heavensreader
    A realm where one must apologize for being a victim is no realm worth living in.
    Quote Originally Posted by Hall of Novices, on Healer DPS

  9. #279
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    You think maybe it's cause of the lack of community? That maybe we are substituting the need for the gear in "our camp", whether it be hardcore or casual, to be the de facto best, for something that is lacking in the game overall, the sense of working with people and not against them in content?

    You don't need to look far to see the rifts, at least in the forum and pf, "no bonus" "skip soar" "the grind is fine" "This is getting boring each patch" "we need more content"
    (2)
    Last edited by Kallera; 03-10-2017 at 12:27 AM.

  10. #280
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    From what I understand, not only is the drop rate low but the chances of getting one are slim enough as it is, never mind getting the perfect roll on one when it comes to stats. So RNG on top of grinds on top of more RNG. All this sounds like to me is the games way of passing time and giving the players who already worked for everything and have nothing else to really accomplish in the current game something else to try and obtain. It sounds like a final "busy work" content before the expansion comes.
    (9)

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