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  1. #1
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Misutoraru View Post
    you obviously not seeing the point
    it is not about new player or experience player
    it is more about MSQ require something that not given out during MSQ
    You are also missing our point..

    There are 1.5 years between a fresh level 60 (3.0) and the current MSQ (3.5)..

    It is absolutely expected that the MSQ for 3.5 be relevant to the patch in terms of required iLvl and difficulty.
    If the iLvl requirement was lower, then the difficulty would have to be a joke.
    If you got handed gear just by doing the MSQ - there would be no reason to farm during these 3-6 months.

    We farmed for 3-6 months in raids and trials between each patch for these MSQs. It shouldn't be expected that you can just jump straight from 3.0 to 3.5 with little to no farming for gear.
    In fact, the iLvl requirement for MSQs is MUCH lower than the other content for these patches.
    For example, the iLvl requirement for these dungeons are 230 - however the gear available to players when this came out was 270.
    If you're struggling to make the iLvl just by zerging the MSQ, you really are too far ahead in the story for your gear, and you need to go farm gear to continue.

    At the tail end of every major patch there is "catch up" content that is created, for this very reason. Farm that catch up content, proceed with the MSQ, repeat..
    (2)
    Last edited by Altena; 03-09-2017 at 09:31 AM.

  2. #2
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Altena View Post
    You are also missing our point..
    during these 3-6 months.
    i am not saying no farming
    i am saying farming should be able to do during MSQ, or at least MSQ dungeon
    this is what i m trying to say, forgive me if my word is confusing, english is not my mother tongue
    ok
    let me simplify what I mean
    let say 51-59, those are not only levelling but also MSQ dungeon, and player can get loot in those dungeon to prepare for higher MSQ
    but when the 230 MSQ arrive, none of the previous MSQ dung drop anything to progress to 230
    yes those dun drop tomestone of lore and player can get 230 gear and most of the right side, but there are no MSQ dun/tomestone of lore get you a proper main hand and 2nd ring to reach 230 iL average
    these gap for MSQ should have been fill, e.g. if Xelphatol is the previous MSQ dun, then they could drop some 230 rather then 225 and they should have some drop of main hand allow player to progress for 230 MSQ
    and Raid/Extreme primal should never be a must for MSQ progression
    Raid/Extreme primal should be the way for player want a quick way to reach the iL requirement, on the other hand, there should also be a grinding way for slower pace player to reach the MSQ progression
    e.g. put 230 ring/main hand in previous dungeon/main hand should have more alternative way of getting like we back in 3.1 time
    (1)
    Last edited by Misutoraru; 03-09-2017 at 12:06 AM. Reason: word count

  3. #3
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Misutoraru View Post
    snip
    I am going to keep this brief, and after this I am not going to respond do your reply - because this is a rather large derailment of the thread and I respect the OP enough not to hijack it.

    You can easily get a weapon just doing story content. However it requires you to complete the Alex Normal side quests. (Which to me, are considered story).
    Grind 1k Tomes of Lore + 4x Midan Gears = an i230 weapon.

    You can further upgrade this i230 weapon to i240 just by doing the old 24-man raids (Void Ark + Weeping City) ONCE each.

    I cannot agree that you should be able to get all the gear you ever need just by spamming the MSQ dungeons. It's a good thing to force people to do other content other than faceroll easy dungeons - so when a player does actually get to the current patch's end game, they aren't thrown into a bunch of content that is too challenging for them..

    You shouldn't be able to get from 3.0 to 3.5 in a day. That is my point. Gating this by iLvl to force new players to play other content other than easy 4-man instances is a positive thing.

    Anyway, again.. This is a rather large derailment of the thread and I didn't end up making this post as brief as I had planned.

    This thread is about adding an iLvl requirement to levelling dungeons in HW dungeons so that people can't troll around in their level 50 gear in the Vault.

    ----

    On topic -

    Yesterday I did a run of Dusk Vigil. The tank was in level approprioate gear (most of his slots were i110). Was also popping cooldowns a lot more frequently than most.. However we both noticed how much damage he was tanking (me being the healer) and he actually commented "I don't know why I am taking so much damage in here. I am sorry Healer"..

    He was indeed taking quite a lot of damage and I wasn't able to nuke as much as I would like as WHM. After the initial 3x Holy for the stun lock, I was forced to heal him pretty steadily.

    My point here is that I can't imagine having to heal an i90 Tank in there - let alone any dungeons higher than it. It's crazy to me that we don't have iLvl requirements for these dungeons..
    (4)
    Last edited by Altena; 03-09-2017 at 10:00 AM.