Hawks eye is a dex increase, not flat damage, therefore your math is wrong.Bards already have 45% boost from all buffs:
Raging Strikes 20%
Hawk's Eye 15%
Blood for Blood 10%
That's why I like Fever status (+40% dmg) in Frontlines, with it Barrage can one shot without popping all buffs, especially dangerous like B4B.
In the Feast bard's damage should be increased between bursts because they are completelly harmless between Barrages. Maybe increase Bloodletter potency by 50?


Dexterity is main stat of a bard and equals its attack power. Attack power in character attributes is inrceased exactly by 15% when used it. Therefore my math is right.
I think you are confusing it with 'slashing resistance down' debuffs and such. For example Strorm's Eye does not increase your damage by 10% if resistance is down by 10%, you'll deal only 6-7% more damage.


This is from Hawk's Eye reddit thread.
Damage = ((Potency / 100) * (WD * .25 + 1) * (AP * .11) * (DET / 7290 + 1) * BUFFS) - 1
As you can see, Attack Power is multiplied in straight-up. If you double attack power, you double the resulting damage (the -1 at the end aside). So Hawk's Eye is indeed a 15% damage increase.
Next time research before accusing people of being wrong.



My brief thoughts about a couple of PVP skills I use:
Aura Blast - Increase initial potency to 250 (we're in Cleric Stance anyway so at i150 it's probably <1k) & make the knock back unavoidable. Increase evasion for 2s (basically during cast) so SCH cannot be knocked back by the 'reflect knock back' tanks have. It's normally used as a 'Oh crap, I'm surrounded' action to clear our path, we shouldn't be put into more danger by using it!
Equanimity - Make it work as the description implies, a truly uninterruptable cast.
Divine Breath - Shorten the minimum recast time to 240s with a boost to 180s then 120s (but keep HP/MP at 50% for 180s & 120s). Completely disable PVE raises in PVP content, they're disastrous & only serve to detract the unknowing into using them rather than Divine Breath.
Just my unvaluable thoughts. XD

I think you're both wrong. Hawk's eye is a 15% increase in damage on its own, but when you compound it with one or more +x% damage buff (the BUFF in your formula. In your example raging strikes and b4b), thats multiplicative, not additive. Can test on a dummy using warrior as an example with maim and berserk since the buffs will be more dramatic: If your base damage is 1000 with no buffs, maim by itself will make it 1200 damage. Berserk by itself will make it 1500. Using berserk and maim together will NOT give you 1700 damage, tho, which seems to be what you're saying. It'd be more like 1000 x 1.2 x 1.5 = 1800. Becomes even more important when you have things like xyz resist down and increased damage taken, which I believe are also calculated multiplicative. Thats why we have 7k fell cleaves lolThis is from Hawk's Eye reddit thread.
Damage = ((Potency / 100) * (WD * .25 + 1) * (AP * .11) * (DET / 7290 + 1) * BUFFS) - 1
As you can see, Attack Power is multiplied in straight-up. If you double attack power, you double the resulting damage (the -1 at the end aside). So Hawk's Eye is indeed a 15% damage increase.
Next time research before accusing people of being wrong.
Mnk: Arm of destroyer tp cost increased to 300+ OR not available during Perfect Balance.
Nin: Trick/Sneak attack missed position potency loss significantly reduced and vulnerability application regardless of position.
That's just an example. You're in the very discord where plenty of suggestions are made, legitimate ones. Critiquing of said balancing to avoid obvious bias like your post.
You have an outlet for suggestions, please post there first incase SE takes you seriously.
Ninja: remove your soulstone; pick up hawk's eye & raging strikes
/s
Last edited by Llus; 03-08-2017 at 09:42 PM. Reason: /s - although, i do wonder...
Yes, Reddit is always right! Did you test it yourself? Go test it yourself and tell me what you find.This is from Hawk's Eye reddit thread.
Damage = ((Potency / 100) * (WD * .25 + 1) * (AP * .11) * (DET / 7290 + 1) * BUFFS) - 1
As you can see, Attack Power is multiplied in straight-up. If you double attack power, you double the resulting damage (the -1 at the end aside). So Hawk's Eye is indeed a 15% damage increase.
Next time research before accusing people of being wrong.
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