I'm surprised no one has asked this, but since Tanks are losing Rampart & ShadowSkin for generic CDs could it be possible Healers will lose Physick and Benefic for Cure? So AST would get Cure and would retain the insta cast/crit Cure 2
I'm surprised no one has asked this, but since Tanks are losing Rampart & ShadowSkin for generic CDs could it be possible Healers will lose Physick and Benefic for Cure? So AST would get Cure and would retain the insta cast/crit Cure 2
We actually have been discussing this, but it's been in the existing multipage threads.
Personally, I think it's less likely that spells like 'cure' are candidates, but buffs/utility could be. For example, instead of Scholars having Fey Wind and Astrologians having Arrow, maybe each healer can have a haste-type buff they can use under the Role Shared Actions system. And I wouldn't be surprised at all if Virus/Disable are merged and moved into this system.
That said, we don't know. Comments have only hinted at how it could look for DPS and the rampart/shadowskin merge is the only firm detail they've given. Healers haven't really been mentioned.
It could be amazing for putting the healers on equal footing. It could be the worst thing we've seen yet. Time will tell, but there is not much to actually discuss just yet.
I believe the idea is to eliminate the need to level other classes in order to progress another. For healers this would be abilities like protect, cleric stance, and swiftcast (tho SC is a caster DPS ability). Spells like Physick is the ARC's version of cure, so I don't believe it pertains to abilities like those.
Basically, if it is role-specific rather than class-specific, then chances are the current class it belongs to is going to lose exclusivity to it.
We have been talking about this occasionally, though it's nice to have a thread on the subject.
I'm pretty sure it's going to be things like Protect, Cleric Stance, Stoneskin, Virus, Repose, Eye for an Eye and possibly Disable going into the shared role system. Cure, cure II and medica could technically all be bundled together with their Helios/Benefic counterparts since they're literally exactly the same spells with different names, but I doubt it.
What I'm worried about is what is going to replace all these abilities. Just looking at what I named, WHM is going to lose much more than both healers combined to this shared role system. I'm wondering if they're going to simply take but not give (like they did with Stoneskin and Protect) or give us some new toys to play with.
Last edited by Exiled_Tonberry; 03-08-2017 at 03:40 PM.
The abilities I bolded will likely stay with their respective classes. Both SCH and AST have their own damage mitigation tools to substitute for stoneskin. Virus is possible, but I doubt it since there is a trait enhancement tied to it with the ACN class. Repose is seldom used and might be replaced with another ability. Eye4Eye, again is a trait enhanced ability and will likely still need to be crossed until they completely do away with the cross class system. It's all about those mandatory cross class skills that make you go and level that class in order to progress your job. So the selective abilities like Aero, stoneskin, virus, etc. will remain as is.We have been talking about this occasionally, though it's nice to have a thread on the subject.
I'm pretty sure it's going to be things like Protect, Cleric Stance, Stoneskin, Virus, Repose, Eye for an Eye and possibly Disable going into the shared role system. Cure, cure II and medica could technically all be bundled together with their Helios/Benefic counterparts since they're literally exactly the same spells with different names, but I doubt it.
What I'm worried about is what is going to replace all these abilities. Just looking at what I named, WHM is going to lose much more than both healers combined to this shared role system. I'm wondering if they're going to simply take but not give (like they did with Stoneskin and Protect) or give us some new toys to play with.
However I do question abilities like Swiftcast which are mandatory, but belong to another role.
Last edited by Gemina; 03-08-2017 at 04:26 PM.
...To further add to this. So AFAIK right now, they aren't making tanks 1-2-3 combos the same. The rampart/shadowskin merge, those are oGCD buffs. Similarly with healers, I don't think we'll see cure/physick merged, those are the staples. oGCD buffs/debuffs, on the other hand, there's a much better chance of that. Or anything that seems more 'utility'.
While seldom used in PvE party content, repose is very strong in pvp and solo content. I wouldn't be so quick to consign it to the chopping block.
As for E4E and Virus, SE hasn't let traits get in the way before. I wouldn't count on it now, especially when SE has said they're going to be making stronger changes this time around (and an expac is the perfect time for it)
Stoneskin and protect, perhaps not, since those have already been detraited. OTOH, for all we know, they might actually be getting rid of the cross class system entirely in favor of the role shared actions system. Since every healer is going to want protect and cleric, existing and future... it would make sense to move those into it.
In regards to the healing balance issue, If storm blood does not address the issue with AST, we will most likely be seeing double AST in the Omega raids. If you really want to raid as a healer, then you'd better start leveling AST due to the community enforcement that will ensue
I agree if they nerf sch to as it will be double astIn regards to the healing balance issue, If storm blood does not address the issue with AST, we will most likely be seeing double AST in the Omega raids. If you really want to raid as a healer, then you'd better start leveling AST due to the community enforcement that will ensue
No idea, will have to wait. On one hand the potency for them are all the same. But they have different traits attached to them. I guess they could give each job their own traits for the cures. It's possible, but a bit of micro managing to make it work. Depends if they find it worth the effort.
I'd feel iffy about it but I can see how it can work. Rampart and Shadowskin made some sense, but now I hope we don't loose that nice shadowskin animation..being given only a taste can't say for sure what will happen.
I think Stoneskin should be a WHM exclusive, it'd not hurt AST and SCH to lose access to it as much. Virus could also not end up being cross-classable anymore either, if they give WHM something like a physical apocastasis, all healers have something powerful to mitigate with, but different in nature.
About E4E, I'd think it could just be removed entirely, it doesn't even always do something at all. Protect could also be removed if they want to cut buttons, considering protect has no real gameplay value aside from making recovery from death slightly more expensive for healers.
I'd not be surprised if healers get their own variant of swiftcast, so that SE can tweak the cooldowns of each version separately for casters and healers.
Anyway, I don't think merging of skills that do the same thing but couldn't be cross-classed anyway makes much sense, it'll be removing animations for no real gain. You're not freeing a button by doing this, and you're removing options to change those abilities in terms of potency or other effects later on as well.
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