Obviously from my recent thread, I don't agree at all. I feel healers are at least as unbalanced as the tanks, but probably even more so. Yet all we heard about was tank changes and the generic statement:
"Concerning raid compositions, he feels that after the AST buffs, any combination of healers is currently viable, but that doesn't mean we won't be seeing changes in 4.0."
Thanks to this thread for unoffical translation: https://www.reddit.com/r/ffxiv/comme...n_live_letter/
I know this is translated, but still, some definitions for those who want to reply-
viable (adj) : capable of working successfully; feasible.
balanced (adj) : a state of equilibrium or equipoise; equal distribution of weight, amount, etc.
Is it enough for healers to be "viable", a term we usually use to mean that they are acceptable (work successfully/feasible) in savage content? Or should we hold the game to a higher standard and lobby for real balance (equilibrium/equal distribution of capability for all healers and all comps)? Basically I'm saying I don't feel even astro has ever been unviable. The closest I think we came to unviable was the noct/whm comp and many people have killed everything with that comp, so even that in essence was viable. So being "viable" was never really what we wanted. It's balance we need.
To me, after they discussed some of the things they will change to affect tank balance- changing some of the tank CDs to be cross role instead of by class and also changing warriors role as OT, then they say this about healers.... I worry they have not really put much thought into the healer changes that need to occur or perhaps they are too focused on the tanks and need a wake up call that healers still need balancing!
Do you agree that healers are balanced now? Or they still need work?
Someone ask about this at PAX Q and A please!