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  1. #1
    Player
    Rinari's Avatar
    Join Date
    Jan 2017
    Posts
    129
    Character
    Rinari Swiftwind
    World
    Faerie
    Main Class
    Warrior Lv 60
    Essentially OP is asking for gil limits on server transfers to be removed. Raising the price of the allagan pieces above their sell value just incurs a transfer tax, but still removes the limit.

    Generally when people transfer, they can get around the limit by buying commodity items and reselling at the destination. It's inefficient, but allows a lot of wealth to transfer based on the relative economies. That inefficiency limits the use of the feature for the sole purpose of trading between server economies.

    In the case of a Balmung -> Lower pop transfer, those 'friends' should be making a ton of money on the transfer. They can buy up high demand goods that are cheap on Balmung and sell them at the destination for much more. So there is absolutely no need for a gil limit boost or allagan pieces. Goods are relatively cheap on Balmung compared to any low/mid pop server. Why aren't they doing that?

    Could it be they also want to transfer back to Balmung later after making the many millions of gil required to buy a Balmung house? That is why the transfer limit exits! It prevents Balmung from constantly dumping goods into other servers by capping the gil on return and even acts as a disincentive to transfer to high pop servers, helping control Balmung's population a little.
    (5)

  2. #2
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by Rinari View Post
    Snip
    Balmung still sees more people transferring to the server rather than off and I'm sure those transferring to Balmung would like to keep all their gil given Balmung's terrible economy. Not all servers share the "buy cheap on old server, sell for more on new server" gist. Some are in the same boat as Balmung.

    I had finally convinced someone who had an alt on Balmung to transfer their main from Jenova, Jenova being an easy server to make gil on; they had over 20+ mil in gil but they had to give it all up by buying items they didn't really need that wouldn't sell well on Balmung regardless due to the influx of said items currently on our market board. He was only able to transfer 1.8 mil in gil and make an additional 3.2 mil on our server due to the economic crisis our server has in regards to the influx of new people wanting to come here.

    Honestly I've done the buy cheap on Balmung sell for more on low pop servers and the amount of real money that goes into doing that to transfer gil back to your original server isn't really worth it, then again I don't make much on my paychecks to begin with. But if and when an official RP server is EVER announced, I would like to transfer the gil I have towards the new server and not have to go through the mess of an economy similar to that of Balmungs.
    (0)

  3. #3
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    There is also what was mentioned that sometimes the items they choose to buy will not sell on the new server of their choosing. Sure you can do all the research you want, watch the markets of the server you plan to go to, check the previous listings and what they sold for, but that doesn't guarantee that what you buy on your old server will sell for that amount on your new one.

    I've watched markets back when I used to do what I mentioned above on an item worth 30k consistently on another server and I made a bunch of said item only to find out when I transfer the price dropped to 5k with no sign of going back up. It's a gamble. But why not eliminate the gamble for those who want to truthfully transfer to a lower population server where they can actually purchase a house?
    (0)

  4. #4
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Grimmel View Post
    It's a gamble. But why not eliminate the gamble for those who want to truthfully transfer to a lower population server where they can actually purchase a house?
    Because SE doesn't want to make it easily abusable and disrupt different worlds economies. If it was up to them, they would probably even prevent us from buying items and reselling them, but they can't do that without making players not being able to transfer items at all, which would hurt everyone who transfers. So you can do that, but it's at your own risk. I personally used to make millions of gil a day effortless just by selling several runs a day on a big server, and when I transfered to this really small one for static purposes, everything here was double if not triple more expensive. I made a lot of extra gil by selling things that would cost less than 100k gil on my previous server, and would be like 300-400k on the small one. Now imagine transfering all that money back to the previous one, people could abuse this so easily (rl cost tho) and would completely break the market.
    (0)

  5. #5
    Player
    Rinari's Avatar
    Join Date
    Jan 2017
    Posts
    129
    Character
    Rinari Swiftwind
    World
    Faerie
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Grimmel View Post
    I'm sure those transferring to Balmung would like to keep all their gil given Balmung's terrible economy.
    That's the point! It's a disincentive to transfer to larger servers. Do you want more people on Balmung and an even 'worse' economy? Because removing the restrictions is how you'd get more people on Balmung and a worse economy ('worse' in this context being hyper efficient to where the cost of labor drops to nearly nothing). Right now, the restriction makes it profitable to transfer away from Balmung and costly to transfer to Balmung. That throws a big kink into any round-trip money making schemes and helps keep people off of Balmung. Balmung get's to be less bloated and smaller servers get to keep their economies intact.

    Do realize that just because you can't afford to spend $36 to transfer 8 characters and 64 retainers worth of goods between and gil on a round trip gil making venture doesn't mean that others can't. The devs have to design the rules around people who will do that. The rules we have aren't perfect, but dropping the gil moving restriction would mean even worse problems. In this case, you'd probably have Balmung stuck with long prime-time ques while small servers get flooded with Balmung goods. Lose-Lose. No thanks!

    I don't think you have to worry about the devs ever creating an official RP server. As much as I, and many, would love to see it, there are at least as many out there that would throw a fit. Much of Balmung's RP community would go berserk if any other server got the RP tag because they 'don't want to fragment the community'...despite the obvious fact the community is fragmented by excluding all those RPers that don't want to deal with Balmung's problems. I can just imagine the epic battles between Balmung RPers that own houses and the Balmung RPers that want to move to the new RP server with available housing.

    If it does happen though, you don't have to worry about losing gil if you're willing to play smart! Just do the same thing you should do going to any smaller economy server. Buy Balmung's cheap goods with your excess gil and sell them when you get to the other server. There are plenty of commodity items that get bought pretty fast. In the event of a mass exodus, the profit margins and speed of sales will sink due to all the competition, but you should still be able to come out with a tidy profit if you're a little patient on the sales side.

    Honestly though, if there ever is an official RP server, I'd rather it be a new server entirely with transfers locked for a year to let it get a fresh start. That would be fun and I think the community there would benefit from being shielded from all the baggage that comes from established characters jumping in from all over...and not just talking Balmung. A lot of us RPers don't like overfilled servers so we're all over the place!
    (4)