War has absolutely zero CC unlike Pld and Drk, take away fell cleave what do they have left? They also have minimal team support abilities. Get over it.
WAR: Fell Cleave 500->350 potency. Burst is way to strong, even stronger than SMNs which is supposed to be a proper dps.
SMN: not a lot of successful SMNs left after nerfs. Give back full Painflare and Deathflare potencies, give dots 1 or 2 more ticks duration.
PLD: Cover should protect against spells, Hallowed Ground should be instant.
WHM: Sacred Prism is way too OP, its like half minute long tank LB. Make it shorter but reduce spells damage too.
NIN: Increase Shade Shift to 40% HP and make it absorb magic damage too (notice how the PvP balance lacks magic defence yet?)
SCH: Reduce Adloquium MP cost.
DRK: Make Carnal Chill AOE effect with longer duration.
MNK: I guess I'll ignore it because I'll get a lot of hate mail.
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