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  1. #1
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by ErikMynhier View Post
    If they said "you can only eat raid XYZ with this item from our cash shop", sure I could get the argument. People getting all enraged over glamour items and fun stuff being CS only so the company can turn a profit, I just think that's incredibly entitled, spoiled, and first-world.
    A good amount of players have had a past experience with WoW and XI. The reason why we may expect our subscription fee to be all-inclusive, is because until very recently, this is the experience that a lot of us have had with a subscription game. I come from XI, started back in 2004 (and I do still play from time to time). They didn't have a cash shop, and your items were all obtained from in game events or patches.

    Now let's move on to WoW. The big one! This is what XIV is constantly being compared to. They didn't introduce their cash shop until 2013. 9 years is a lot of time for someone to get used to having their subscription cover all available items.

    Now we're in the golden era of DLC. Content creators know that people will happily pay additional money for things that would have (probably) been included in the past. It's quite sad, but hey, can't really fault them for jumping on that band wagon. Companies like to turn a profit. However, when it comes to a subscription game having a cash shop, you're obviously going to run into opposition. Especially when this was not common until only a few years back.

    It's new territory for SE and their MMOs, and it should be handled more gingerly than it has been. As mentioned earlier in the thread, the items in WoW's cash shop can be purchased in full for a bit under $400. XIV's cash shop would cost you just under $1,000. We have a huge amount of items in the shop, a fair amount of them exclusive to shop-only, and the prices are obscene. If this was a F2P game, that would be fine. However, this is the cash shop for a game that we already pay monthly for.

    The cash shop is not going anywhere, of course, but they could definitely implement a few changes to make it seem like less of a straight cash-grab.
    (12)
    Last edited by Skivvy; 03-05-2017 at 03:38 AM.

  2. #2
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    you fail to mention that wow sells their crucial story arcs outside the game, costing you a lot. Older books runs 50.00 average and newer will cost you 20-30 average. they have been doing this since wows release.
    (1)

  3. #3
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Skivvy View Post
    Now let's move on to WoW. The big one! This is what XIV is constantly being compared to. They didn't introduce their cash shop until 2013. 9 years is a lot of time for someone to get used to having their subscription cover all available items.
    The Blizzard Store was introduced long before 2013, with optional purchasable items such as name, race, server changes, transmog (2013), pets and mounts. The only new territory they've delved into in the last couple years were the level boost and game time tokens. Everything that SE has been putting in their shop up until now has been a staple for Blizzard and WoW for 7+ years.

    2010 had mounts and pets, 2011-12 added more, 2013 the transmog helms came out with more mounts as well.
    (2)
    Last edited by SDaemon; 03-05-2017 at 06:36 AM.

  4. 03-05-2017 06:31 AM

  5. #5
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by SDaemon View Post
    The Blizzard Store was introduced long before 2013, with optional purchasable items such as name, race, server changes, transmog, pets and mounts. The only new territory they've delved into in the last couple years were the level boost and game time tokens. Everything that SE has been putting in their shop up until now has been a staple for Blizzard and WoW for 7+ years.
    I haven't personally played WoW, so I can't speak for that, but the articles I found were from 2013 stating that Blizzard was going to add a cash shop / microtransactions to the game. I'm struggling to find sources saying otherwise at the moment, but if you find them, feel free to post (I'm really not saying that sarcastically, text is rough! lol). For what it's worth, I personally am 100% with race changes (fantasia type items), server changes, name changes, etc being monetized separately as they are not direct game-play items.

    The only thing that XI has added, and I believe that was within the last 6 months, was the option to buy 2 additional storage slots. They're still holding strong with no game items/mounts/etc going to a cash shop.
    (1)