I've posted a few time here about the in game community and culture. People get pretty touchy when you start comparing this game to its predecessors (XI, UO, EQ).
You have a lot of people who take any criticism of this game personally - as tho they're insulted by proxy because they enjoy it.
I posted fairly recently and so most of the comments on my thread (complaining about the lack/quality of community in XIV) were negative and to the tune of "if you don't like it here leave".
Well I did some digging and found a thread from years ago which brought up the same issue as mine did but it was full of positive feedback from fellow XI/UO/EQ players. The only thing I could conclude is that all those old XI players have abandoned the forums or quit the game.
Further forum crawling just turned up even worse news, I started seeing posts by people who had been active on the forums for long periods of time commenting to the effect of: "The devs never reply to these types of threads regardless of how much activity they have - they only ever comment on feature requests like new minions."
That was hard to read because I knew it was true having crawled a ton of those threads. There is seemingly no acknowledgment from anyone on the other end that this is even a problem.
There are so many things hindering the in game community - we can all debate on which mechanics specifically need to be modified but it seems even getting a consensus on whether or not there is a problem is a struggle.
I really wish I could know what their reasoning is. Is it true that long-term / hardcore players (or however you'd want to classify the XI/EQ/UO folks) are really the smaller pool? If so by how much... I mean, most of the people I'm aware of have been playing XIV for years now, would they really have left / not played if the game was slightly harder and slower paced? Ok so you're pulling from WoW's player base because why? You figure there's only X amount of MMO players and you have to poach from the competition? I suppose, maybe they know something I don't. I always figured if you built an amazing game people would play it - i.e. UO/XI/EQ.
I understand that those games weren't for everyone - but I feel like there are several options for people who want to just chill after work. The whole point of doing this thing online IS THE COMMUNITY? Right? Why not just play an RPG or GTA or some FPS? I mean, treating an MMO like this where everything is instanced with people you never see again and everything except end-game grinding is made solo-able, I honestly have to ask, why is this even online - is the "community" truly nothing more than RP/ERP hook up channels and "glamour" compliment fishing in town?
I predict it's only going to get worse, there seems to be no player consensus on this forum that there is even a problem and in the rare cases where there is there's no acknowledgement from the devs.
I'm a little salty about this if you can't tell.
I realize there are other game on the market that are harder and more closely resemble the older MMO's but they're not as pretty, they don't have Mithra's... I mean 90% of why I played XI vs. anything on the market at the time was because of it's art direction, ditto XIV...
I'm only here playing this because there is no alternative at the moment. Maybe there never will be again. Maybe it will have to wait until a smaller company willing to take risks can enter the market with mainstream graphics before this genre gets shaken up and pushed into the next gen.

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