Maybe it cause I'm on Balmung but I have never found there to be a "wonderful community", but then again Balmung does have it reputation for a reason.
Maybe it cause I'm on Balmung but I have never found there to be a "wonderful community", but then again Balmung does have it reputation for a reason.




See, I'm the exact opposite. I have met some incredibly nice players on Balmung and very few outright toxic ones.
Not that I agree with them harassing but... wait for your first rotation? Do you mean to imply not attacking until you've done a full aggro combo? If so, that's a mistake on your part. As a tank, you open with either your ranged aggro ability or aoe chain pull depending on what you're aiming to do. At lower levels, you'll want to spam your aoe aggro ability at least 2-4 times then rotate your combo between mobs.
Last edited by Bourne_Endeavor; 03-02-2017 at 07:10 PM.
First of all, it was Somh Al HM not some lame lower level dungeon where I'm so hindered that I can't even use butcher's block.
Secondly, I did use tomahawk and even if I didn't, I couldn't keep up because even before using skull sunder (aka the second attack) they already overaggroed like crazy and the guy died because of it: I'm 262 with a 260 relic so unless I totally suck (and I don't considering that I did another dungeon right after totally flawlessly), I can safely say that they didn't allow me to grab enough aggro to keep it stable. And funnily enough, their aggro meters didn't even 1/4 of the bar when I finished my very first rotation, which means something was wrong on their behalf. Plus I have enough tanking experience to see these kinds of mistakes and I wasn't bothered with it: what bothered me is their reaction to such a simple mistake and putting the blame on me.
Or what, are you going to say that it's safe for BLM to use fire 4 right of the bat, WITHOUT quelling strike, and blame it on the tank? ((this is just an example)
And let's assume just for a second that you're right (you're not) and that I did a mistake on how to keep aggro and stuff, are you saying it was right for them to offend me calling me the B word, letting me die for no reason (i was mass pulling like usual: did that before this argument arrived) and then kicking me because of that for absolutely no reason other than to put the blame on me?
Geeze this community IS toxic....
Last edited by Voltyblast; 03-03-2017 at 03:04 AM.



Yes, I was taught that as a tank, I should keep 100% of the enimity 100% of the time. If I didn't, then it was my fault. No excuses.
No, unless someone is mouthing off like a "B" or acting like one, they shouldn't be called one.
No, letting someone die for giggles isn't right unless they were rude or mouthy. If they are, have at it.
No, I already stated when I will kick someone and being bad at their job isn't one of them.
Lastly, no we aren't. Some people are rude or whatever and some aren't. That is life.
If this is how you judge things then I guess all of humanity must be toxic. I met a white person who is rude, white people are toxic. That lady was mean, all women are toxic, I could go on but you should be able to see this ends up.
Last edited by Istaru; 03-03-2017 at 03:43 AM.
I could say the same for dps: I was taught that they should control their own aggro 100% of the time. If they don't, it's their fault. As a BLM I hardly overaggro and I do quite a good job thanks to "certain ways".
But serious talk here for a moment, no trolling no snarky comments and to prove it I'm using my main so I'm not hiding: mistakes happens and that is a rule of life and as I said before, let's assume I did something wrong (I don't honestly recall but I don't think so and If I did, I apologize in advance): they had no right to blame me like that. I wasn't bothered personally because hey, this is an mmorpg and frankly I expect nothing but awful people from them, FFXIV included. However, considering I asked them to be a little slower ("Let the tank finish the first aggro rotation maybe?" were my exact words), I don't see why they couldn't have done it earlier.
Still I tanked in this since 2.0, where Warriors were "bad", I have 2 tanking mounts, 3512 dungeons completed, 12 coils done (I never cleared turn 13) a Zeta Relic from ARR and completing the new one before the expansion hits, so I can safely say that I know what I'm doing. Sadly, mistakes happen and there might happen a moment, a single moment in these 4 years I played here, that I can commit a mistake and boom such as, I dunno, popping a wrong cooldown or using a wrong skill or anything andsuddenly my aggro is badly done, resulting in someone dying because of it. It's fine, "That is life" as you said and I am ready to apologize for said mistake: I have some dignity and I consider myself humble enough to say sorry when needed.
However you are saying there are no excuses? That a tank cannot do a mistake whatsoever? That a tank is obliged to always do his/her job correctly or they get the beating? That implies an elitistic behaviour and considering the amount of people who tell me that the people in here are "friendly and very reliable", you aren't exactly showing it.
If the guy who overaggroed simply allowed me to just hit with skull sunder at least once, or even finish the rotation, he would be fine but he did a mistake on his aggro. Should I've done better? Maybe, but considering nobody else did this I assumed they were chill. Could've taken aggro faster? Well yeah but it's not always required: I just finished another run of Sohm Al as I write this and I had no issue with aggro whatsoever and they were all well geared (at least 250-260), but hey sometimes mistakes happen and I'm okay with that. What I'm not okay is how a simple mistake automatically assumes you to be a bad player.
And the fact that, according to you, there's no excuse, still implies that the community is, unfortunately, quite toxic because if people were more lenient and actually patient and more flexible, the worst that would've happened was him apologizing for calling me that, I would've said the same, and we'd move on. But instead that did not happen and it only got worse. I may have pushed myself a little too far on reporting however It was unacceptable to treat me like that because of a mistake that I still believe it wasn't on me. I didn't want to end this way but it did.
And yes you might be correct: not everyone is toxic and I can agree with that but only partially, especially considering that in nearly 15 years of mmorpgs (I'm 27) in games like wow, tera, aion, swtor, ragnarok online, pso...I lost count now, I never had issues with other people in most of the other games: the only exception is GW2 which even lead to me quit for how toxic it was (we're talking of death threats to other players kind of bad).
And to be fair, I can judge how I want as long as I don't start bashing or offending others: I can have my own opinion but as long as I don't push on others, why should they care? It's my opinion that the community is "less than stellar", but beside the forums it's not that I'm going online and putting it on a PF and saying to all my server. For all I know you might despise me right now but as long as you don't go on my server and tell me directly or start harassing me, why should I be bothered?
Last edited by Voltyblast; 03-03-2017 at 04:31 AM.
Hang on a minute. You're actually condoning people who could not wait 7 seconds before unloading to allow a tank to grab hate? 7 seconds is enough for a basic aggro combo on a high level tank. How was VoltyBlast supposed to gain aggro if everyone opens up the taps on their DPS before a basic hate combo is done?
I don't know, that 7 or so seconds seems a really short time for folks to be patient, and an inability to wait that long strikes me as pretty toxic.

During the slow sessions between major patches to the game it's not bad at all. Well for me I've ran into a lot of nice people now that we can get people from other servers.
When you get to the point we're at now a few things come into play that cause the jerks to come out. Won't go through them all but the way gear / content is set up and mix it up with the mentality of "I need it all now" adds up. We're getting people now who want to have all the relics for 4.0 and just that alone is a frustrating experience if you do it so many times. You're running the same thing multiple times and realize that each job role is essentially the same for 90% of the content, and the bit that is different makes no huge difference. It's at these times I take a nice long break, come back renewed and jump into the beauty again.
The "pull it all" mentality comes from two things, one is that people see others doing it and getting it done faster. Not many people like seeing others do something quicker than them so they jump on board. Also, as you go along you'll notice after so much time if you pull a large group it's the same as pulling a small. The iLV makes things die faster, you're still doing the same AoE rotations.
Some later dungeons have things like the archers, people ignore them. Most were mini-tank busters but thanks to the iLV, made it obsolete after so long. This is just another version, DPS need to take those kinds down. I hope they do more of that later, mobs that do damage to random party members to make it harder to heal without it becoming worthless later through iLV.
Cheer up, when we get to 4.0 everyone will be happy! I will!
Last edited by Leigaon; 03-02-2017 at 10:35 PM.
I think it has to do with the time period.
When the game was late 50, like the stage of this game now, getting ready to increase the cap of the final tomestone, the 275 stage, making the relic stages easier, it was the same thing. It just seemed like there was a higher amount of toxic people, just like what happens on weekends.
But yeah I def seen an increase lately, and it was no different then late 50, though i think late 50 was worse.
The "ME>you" is the core problem, elitist people, sarcastic people over here, such a toxic community indeed.
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