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  1. #1
    Player
    Naunet's Avatar
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    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by NolLacnala View Post
    But hyurs having more is because they're easy to develop around
    I don't really buy that excuse. Every single race is essentially human, with slight variations in overall build, skin tone, etc. There is no race that should have any greater difficulty to design for, all things considered.
    (1)

  2. #2
    Player
    NolLacnala's Avatar
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    Aug 2013
    Location
    Ul'dah
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    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Naunet View Post
    I don't really buy that excuse. Every single race is essentially human, with slight variations in overall build, skin tone, etc. There is no race that should have any greater difficulty to design for, all things considered.
    Buy it or not, that's precisely how it is. We're all hyurs with extra bits, and the extra bits take extra time and resources to develop for.
    (1)

  3. #3
    Player
    Naunet's Avatar
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    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by NolLacnala View Post
    Buy it or not, that's precisely how it is. We're all hyurs with extra bits, and the extra bits take extra time and resources to develop for.
    You're not going to convince me that it takes significantly more time to design a miqo'te face compared to a hyur face, or any others. xD I think SE's artists are better than that.
    (1)

  4. #4
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Naunet View Post
    I don't really buy that excuse. Every single race is essentially human, with slight variations in overall build, skin tone, etc. There is no race that should have any greater difficulty to design for, all things considered.
    Nonetheless it's genre standard that the most humanoid races usually have the most options, so unless this is some awkward form of racism against inexistant species (or player personality types that would be drawn to them), their development must be considered more efficient, either because
    - They take less time to develop, or —
    - Their options affect and satisfy a larger portion of the playerbase, making them a more lucrative choice to flesh out in the goal of providing satisfying customization overall than the other races.
    (1)

  5. #5
    Player
    Roda's Avatar
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    Aug 2013
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    Ul'dah
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    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Nonetheless it's genre standard that the most humanoid races usually have the most options, so unless this is some awkward form of racism against inexistant species (or player personality types that would be drawn to them), their development must be considered more efficient, either because
    - They take less time to develop, or —
    - Their options affect and satisfy a larger portion of the playerbase, making them a more lucrative choice to flesh out in the goal of providing satisfying customization overall than the other races.
    But... all of the races are humanoid, with maybe the exception of the lalafelin baby-faces...

    And don't most active players play the tailed races? ._.
    (5)
    Last edited by Roda; 02-28-2017 at 04:20 AM.

  6. #6
    Player
    Naunet's Avatar
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    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Roda View Post
    But... all of the races are humanoid, with maybe the exception of the lalafelin baby-faces...
    Yeah, that's the point I was trying to make. Designing a miqo'te face is not any different than designing a hyur face. They're both human faces. There are zero distorting features that could possibly make the miqo'te face more difficult to design for (as opposed to say, a charr or an argonian or whathaveyou).
    (3)