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  1. #1
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Sure, it increases the chances of something in there being worthwhile
    That's the point. Character customization is an entirely subjective matter for players when creating a character. More options will always be better than fewer options, as people have vastly different tastes.
    (3)

  2. #2
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Naunet View Post
    That's the point. Character customization is an entirely subjective matter for players when creating a character. More options will always be better than fewer options, as people have vastly different tastes.
    Tani is saying not to use "hyurs have more" as an excuse. Every race having more will of course be better. But hyurs having more is because they're easy to develop around, and hyurs are the reason we don't have arses.
    (2)

  3. #3
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    1 & 1/2 years later...Yoshi said they were not planning any new character customization at EU fanfest for 4.0.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  4. #4
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    In development everything is designed and made on a hyer model first then reshaped to conform to the other races hence why hyer is "easy to work around" since it the race everything is molded on first.
    (0)

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    We're talking about faces and things, not armor models.
    (3)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Roda View Post
    But... all of the races are humanoid, with maybe the exception of the lalafelin baby-faces...

    And don't most active players play the tailed races? ._.
    I am not claiming otherwise. I am only saying that clearly there are certain approaches to how development time for character design choices is allotted, and maybe, just maybe, there's a good reason those are taken over a quota system.
    Did <furry-scaled-tailed race 2> get 6 face, 5 tattoo, 4 jaw options? But they already have the same total components? I said 6 face options!
    Did <tail-less hairless race 1> get their 4 tail options? No? Because they have no tails?! Madness!
    If anyone really want a specific face or scale design or tail type and think that others would similarly feel more manifested in or attached to their characters if it were implemented—or even just a type or feel thereof—they ought merely to suggest it. Or one could point out what appears to be missing from the coverage of the race. But "give us as many face options as the humans" (in my, entirely personal, opinion, 6 variants of derp) is just not likely to get what you're looking for. The developers of these assets most likely stopped where they did because they thought they'd more or less covered their bases. You can prove them wrong, you can throw out some lucratives.

    Nor can one rightly claim unfairness when far more players will benefit from a given allotment of development time, or, on the other end, the "less supported" race already necessitates additional customization categories or greater work per option (less the case in our mostly unvaried races, apart from the initial investment of tails, for which they allot no time for anti-clipping after 1.x, horns, and relative armor rescaling, largely for varying headsizes and male au'ra triangle heads*).

    *Probably not a big deal really; I just felt like poking fun.
    (0)
    Last edited by Shurrikhan; 02-28-2017 at 08:17 AM.

  7. #7
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    I always perfer to have more options...

    Even if nothing new gets added, making all features available on all faces would do a great deal to increase the available options.
    (2)

  8. #8
    Player
    Leloa's Avatar
    Join Date
    Jun 2015
    Posts
    423
    Character
    Lena Vales
    World
    Phoenix
    Main Class
    Machinist Lv 90
    Bumping

    they should just change the character memory or take off some useless sliders like muscle to give something new. I was just browding the Au ra horn topic but that got put down because there isnt enough memory or something... it would be nice if theyd let Au ras change horns just like elezens and lalas get to change their ears. Also more body sliders than only breasts for females, always been weird. So many MMO's have more variety in body changing idk why is SE still lacking in that section so much.
    (2)

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