That's the point. Character customization is an entirely subjective matter for players when creating a character. More options will always be better than fewer options, as people have vastly different tastes.




Tani is saying not to use "hyurs have more" as an excuse. Every race having more will of course be better. But hyurs having more is because they're easy to develop around, and hyurs are the reason we don't have arses.


1 & 1/2 years later...Yoshi said they were not planning any new character customization at EU fanfest for 4.0.
http://na.finalfantasyxiv.com/lodestone/character/12116351/
In development everything is designed and made on a hyer model first then reshaped to conform to the other races hence why hyer is "easy to work around" since it the race everything is molded on first.
We're talking about faces and things, not armor models.
I am not claiming otherwise. I am only saying that clearly there are certain approaches to how development time for character design choices is allotted, and maybe, just maybe, there's a good reason those are taken over a quota system.Did <furry-scaled-tailed race 2> get 6 face, 5 tattoo, 4 jaw options? But they already have the same total components? I said 6 face options!If anyone really want a specific face or scale design or tail type and think that others would similarly feel more manifested in or attached to their characters if it were implemented—or even just a type or feel thereof—they ought merely to suggest it. Or one could point out what appears to be missing from the coverage of the race. But "give us as many face options as the humans" (in my, entirely personal, opinion, 6 variants of derp) is just not likely to get what you're looking for. The developers of these assets most likely stopped where they did because they thought they'd more or less covered their bases. You can prove them wrong, you can throw out some lucratives.
Did <tail-less hairless race 1> get their 4 tail options? No? Because they have no tails?! Madness!
Nor can one rightly claim unfairness when far more players will benefit from a given allotment of development time, or, on the other end, the "less supported" race already necessitates additional customization categories or greater work per option (less the case in our mostly unvaried races, apart from the initial investment of tails, for which they allot no time for anti-clipping after 1.x, horns, and relative armor rescaling, largely for varying headsizes and male au'ra triangle heads*).
*Probably not a big deal really; I just felt like poking fun.
Last edited by Shurrikhan; 02-28-2017 at 08:17 AM.
I always perfer to have more options...
Even if nothing new gets added, making all features available on all faces would do a great deal to increase the available options.
Bumping
they should just change the character memory or take off some useless sliders like muscle to give something new. I was just browding the Au ra horn topic but that got put down because there isnt enough memory or something... it would be nice if theyd let Au ras change horns just like elezens and lalas get to change their ears. Also more body sliders than only breasts for females, always been weird. So many MMO's have more variety in body changing idk why is SE still lacking in that section so much.
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