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  1. #1871
    Player
    Rexxn's Avatar
    Join Date
    Feb 2017
    Posts
    13
    Character
    Rexxn Asher
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by SDaemon View Post
    What is stopping those who level skip from reading what their abilities do and becoming familiar with them in the same fashion those who FATE/PoTD spammed did? I can imagine it being much worse regardless of a level skip potion. Because the factor to think of here isn't how they are leveling it is whether or not they are reading what their abilities do and figuring out how to play and that is completely independent of how they leveled.
    Absolutely nothing, i'm simply working off of past experiences with the whole level boost thing. Perhaps FF players are more inclined to carefully read their abilities, or look up rotations. Maybe i'm completely wrong. I can only speak as i have experienced, and making a level boost widely available has been a headache to the existing playerbase. Perhaps it won't be as bad since they said it won't be given away for free, so hopefully that will cut down the sprouts jumping into content they aren't prepared for.
    (2)

  2. #1872
    Player
    Rexxn's Avatar
    Join Date
    Feb 2017
    Posts
    13
    Character
    Rexxn Asher
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by WeekendSoja View Post
    (Gonna love the excuses...*Ahem* reasons people are going to give regarding why they don't raid..."I don't like how the gear become obsolete so quickly." "I don't want to be held down by a schedule." "I don't like content that is just a dance...cause its too easy (Guy with no clears)" "This content is only for the elites." Once again, I look forward to your replies.)
    I just started playing a couple months ago, and having not rushed to endgame, have not gotten that far. Having been a hardcore wow raider i'm actually looking forward to the savage content since the normal seems way too easy. I feel your pain on the endless string of bs excuses for being garbage. If you're bad, just say you're bad and don't want to log the time and effort to get good enough for the raids, right? It takes a certain kind of person to want to put in the time and effort. It makes me sad that, if what you say is true, the raiding community is so small here.
    (0)

  3. #1873
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by Naunet View Post
    They are bad because they are a low-effort cash grab on SE's part that lets them pretend that the problem of content gating from ARR to HW to SB via the MSQ is "solved". It's not. They're just charging you money to get around their problem.
    This 100% this. Skipping morality of the jump. It is another example on an increasing list of bad design. The fact that they realised they could charge and decided to continue it into 4.o tells a lot.
    (4)

  4. #1874
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I don't have a problem with it. WoW does the same thing. $60 for a level 100. They still need to do all the new content and it's great for people who want to play but are completely overwhelmed by the time sink it would take, especially story wise.

    As long as they keep the price high enough that its a once in a while thing and not something people buy constantly, I'm cool with it. It also gives players more incentive to actually alt characters. I've got like 8 characters created but have only ever really played one because it just takes too long to level alts though the entire story.
    (2)

  5. #1875
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Stormrider View Post
    The fact that they realised they could charge and decided to continue it into 4.o tells a lot.
    Except the potions aren't coming out in 4.0. At least do your research before spouting hate speeches, will you?
    (1)

  6. #1876
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by tjw View Post
    Except the potions aren't coming out in 4.0. At least do your research before spouting hate speeches, will you?
    Not the potions gating of story in 4.0 to 3.0. Basically instead of setting it buy expansion be 60 you have to finish a FF tonne of msq. Cause heaven forbid you have two MSQ at a time. And the people who say they won't understand, what do you think they will see if they pay to skip.

    Hope that lance doesn't poke you anywhere.
    (2)

  7. #1877
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by szalkerous View Post
    Just to pull a particular point I want to comment on...

    I can't speak for other servers. But on Excalibur, there's population in all hub cities.

    Also, the idea of Wonderous Tails, Roulettes, and special drops from older dungeons (relic weapon requirements, crafting ingredients, etc.), ...heck even throw in mounts from Trials... all are to keep the older content stocked with willing players for those who are leveling through them. Tome bonus for first-timers are another example. These are awesome ideas that work.

    The potion is a lazy button, and the problem is that it invalidates all the content it skips--preventing someone from going back and running much of it outside of what falls into the DF. It's designed to literally give someone instant "current expansion" gratification and gear without any of the progression that led up to it. These players will not stay active. They will burn whatever content they can, not care about their contribution because there's no risk, and then eventually say "screw this game, I'm bored." and leave. This isn't helping grow any community. It's a cash grab. Period.
    They are on Balmung too, but I am more referring to smaller servers since the larger ones will inevitably be locked.

    This... does not work. If they added mounts in dungeons, I can tell you exactly what would happen. People would grab friends and spam run the dungeons unsynced so they can two shot nearly everything. We already see it with Wondrous Tales. New players aren't experiencing the EX Primals, they're being carried along for the ride. I duo'd Titan EX on Dragoon with a Astro friend. That's how easy they are at 60.

    If these players do not stay active, then no harm done. Who cares if Square wants to milk them for a little extra money? I know many people who love this idea because they don't give a damn about the story and just enjoy either gameplay, crafting, roleplaying and etc. A friend of mine originally intended to skip every single piece of content when Stormblood launched; dialogue, cut scenes, everything. All because she wanted a house. Likewise, I know many raiders who only care about the endgame. Even some of the more popular guide makers don't play for story. None of this is laziness but simply a disinterest in what you my find appealing.
    (4)
    Last edited by Bourne_Endeavor; 02-25-2017 at 09:31 AM.

  8. #1878
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by SDaemon View Post
    What is stopping those who level skip from reading what their abilities do ...
    The same thing that lead them to buying a jump potion in the first place

    Laziness

    Quote Originally Posted by Bourne_Endeavor View Post
    A friend of mine originally intended to skip every single piece of content when Stormblood launched; dialogue, cut scenes, everything. All because she wanted a house.
    Your friend may be in luck, since Yoshi said Kyoto housing wouldn't be immediately available
    (2)
    Last edited by NolLacnala; 02-25-2017 at 10:18 AM.

  9. #1879
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by NolLacnala View Post
    The same thing that lead them to buying a jump potion in the first place

    Laziness
    So then we are in agreement that the jump potion won't create bad players. A player will play their job well or poorly independent of whether or not they level jumped or leveled normally. A lazy player who level jumped is no better or worse then a lazy player that leveled normally (generally speaking, individual performance will most certainly vary).
    (6)
    Last edited by SDaemon; 02-25-2017 at 10:27 AM.

  10. #1880
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Stormrider View Post
    Not the potions gating of story in 4.0 to 3.0. Basically instead of setting it buy expansion be 60 you have to finish a FF tonne of msq. Cause heaven forbid you have two MSQ at a time. And the people who say they won't understand, what do you think they will see if they pay to skip.

    Hope that lance doesn't poke you anywhere.
    So wait. If you understand that the potions aren't coming until well into the lifeline of Stormblood...

    ....How long have you played this game? You're playing a story-driven game, that follows one MSQ; from ARR to HW to SB, it's all just one storyline. You expect the game to allow you to start off at 60, skipping everything, just by owning the latest expansion?

    I'm not denying that there are issues with the progression ladder, even with the storyline and gating, but expecting otherwise out of a Final Fantasy game is idiocy and fallacy. SE has dug the hole, learnt from their mistake, and the progression through HW has been much smoother overall. And yet, ever since the latest patches, I see complaints frequently going "Is that all the MSQ we're getting?" and "Only <blah> amount of quests?". Perhaps there's a reason why the developers don't listen to such a splintered playerbase when it comes to such matters.

    Really, in all the topics that bemoan the storyline issues and gating, I have not seen one sensible suggestion that doesn't involve a complete rehaul of the system, meaning more time and money invested in past content that we will likely never see again. You can then expect the same nay-sayers complaining about the lack of new content, but guess what; you can't have everything, princesses. Paper-napkin coders somehow think it's "easy" to do the fixing, but I guess everyone's an expert in all matters here, right.
    (3)

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