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  1. #1
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Taika View Post
    The premises of your argument in the OP don't have any logical connection. Why would Stormblood adding only DD jobs lead to changes in the ways healers are played?

    The jobs in this game aren't defined by the colour of their queue icon but instead by their abilities. And since refusing to use your useful abilities isn't accepted for any other job, it shouldn't be accepted for healers, either. If you don't like the toolkit and playstyle of a job, you can always pick another! But don't insist on playing a half a job and make the "play style" excuse, since it's simply not something that exists in this game.
    Have to disagree with your logic too, because a healer' role is to heal it isnt their secondary job. Hmm you may not see the logic that others can chose one one role or the other becase you see healer as two roles in one and I dont
    (0)

  2. #2
    Player
    Wanzer's Avatar
    Join Date
    Oct 2013
    Posts
    836
    Character
    Eulalie Wanzer
    World
    Ragnarok
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Feyona View Post
    becase you see healer as two roles in one and I dont
    It's not about having two roles actually, it's just how healers are in FFXIV. It's something explained in the conjurer quests also... But i guess you missed that part.

    Edit : It's even something explained in the hall of the novice actually.
    (4)
    Last edited by Wanzer; 02-24-2017 at 02:36 AM.

  3. #3
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Feyona View Post
    Have to disagree with your logic too, because a healer' role is to heal it isnt their secondary job. Hmm you may not see the logic that others can chose one one role or the other becase you see healer as two roles in one and I dont
    It's not "my logic", it's how the game is designed and played. You're trying to create artificial "role" limitations to healer jobs that simply do not exist in the game. As said, the jobs are defined by their abilities. Bards and Machinists, for example, aren't "two roles in one" (DPS and support) and you can't just pick one you prefer, but they're expected to be both. It's the same for healers and all other jobs (tanks are expected to DPS, DDs are expected to use their buffs and self-healing abilities etc.).
    (4)

  4. #4
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Taika View Post
    It's not "my logic", it's how the game is designed and played. You're trying to create artificial "role" limitations to healer jobs that simply do not exist in the game. As said, the jobs are defined by their abilities.
    There are posts here that disagree with that statement, and plus I havent seen anywhere from SE that Healing role is dps/healer otherwise it would be called that. I have seen quotes that state that they didnt want healers to be forced to dps though. When you que for an instance its healer, dps, or tank. Healer is not a dps, in my view it is a healer, In terms of roles and not talking about efficiency here , but with your logic, because summoner has a healing spell and because healing isnt nessesary in some instance,we could not even bother with a healer at all and make the summoner heal.That way you can maxise dps more you job is redundant then isnt it?
    (0)

  5. #5
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Feyona View Post
    There are posts here that disagree with that statement, and plus I havent seen anywhere from SE that Healing role is dps/healer otherwise it would be called that. I have seen quotes that state that they didnt want healers to be forced to dps though.
    You don't need an official statement to see how the game is actually designed and played. It is the objective truth that the game's design supports healer DPS and in fact it's even required for some instances (like Antitower boss which turns both DDs to dolls and it's up to the healer and tank to DPS them out).

    Quote Originally Posted by Feyona View Post
    When you que for an instance its healer, dps, or tank. Healer is not a dps, in my view it is a healer,
    "This job should be limited to X because the icon is green" is a very bad argument. As said, you're trying to create artificial limitations to how jobs are supposed to be played. And yet you're not accepting the same argument for BRD/MCH, for example.

    Quote Originally Posted by Feyona View Post
    In terms of roles and not talking about efficiency here , but with your logic, because summoner has a healing spell and because healing isnt nessesary in some instance,we could not even bother with a healer at all and make the summoner heal.That way you can maxise dps more you job is redundant then isnt it?
    If having tank, SMN/BLM and 2 other DDs would be the most effective way to do dungeons, it would be the current meta and how the game would be designed and therefore supposed to be played. But it isn't. Since a healer brings both powerful healing and powerful DPS to a group, it's much more effective to bring one of them.
    (4)

  6. #6
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Feyona View Post
    Have to disagree with your logic too, because a healer' role is to heal it isnt their secondary job. Hmm you may not see the logic that others can chose one one role or the other becase you see healer as two roles in one and I dont
    It's not two roles in one. It's using ALL the tools in your toolkit, not being selective and only focusing on healing.

    Conjurer gets cleric stance before they enter any dungeons with cooperative play. The game requires the cross class of CNJ in order for a SCH to get their job crystal. All healing jobs come with offensive skills. I'm not going to write out a list but if you join a group and you're only using cure I, cure II, regen, and sometimes an asylum or medica II, you're not "just being a healer," you're not properly using the entire range of skills.

    As others have said on the train of beating this dead horse into the ground, if you weren't intended to use all these offensive skills in combat, in a party setting, that ability would have been disabled or removed.

    If Stormblood is going to make healing more challenging, GREAT. The meta will shift. That's not where the state of healing is, right now, today.
    (3)