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  1. #1
    Player
    ToasterMan's Avatar
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    Sep 2014
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    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    First of all, the reason why the PvP in this game has depth wasn't my question, my question was, what makes it good? As for not showing why it's bad, This thread already provides plenty of reasons why people think it's bad. I just agree with almost everything that's mentioned here in regards to issues. To relist them all again would be redundant. The ball is in your court. The fact that this thread even exists is a reason. The fact that nobody plays this PvP should be a red flag that something probably isn't right.

    Quote Originally Posted by KusoWat View Post
    Reason: This game is very casual. It doesn't try to give people a reason to improve or to get good at it. It barely teaches players the ins and outs and expects everyone to be okay with an individual's "play style".
    Incorrect. If you ask a GM, kicking people for different play styles is totally acceptable. Plenty of people on this forum have said that.

    Quote Originally Posted by KusoWat View Post
    For a game that is primarily a PvE focused game, why is the raiding community so utterly small and considered a minority amongst the playerbase? Why does challenging content only become populated after severe nerfs? Why does the player-base always ask for nerfs on aspects of the game they find too hard? Why did people quit the raiding scene in Gordias?
    Gordias was one of the worst things to ever happen to this game. People quit the raiding scene in Gordias because they realized the challenge in it just wasn't worth it. It had terrible design, in fact, part of the challenge was adapting to it's awful design (Which isn't good challenge.). It was also the fact that it was no were near as good as coil was. There's only so much time people will spend banging into the A3S wall until they decide to go do something better with their time. I haven't played this game seriously in like two months. Building settlements in Fallout 4 is more fun for me right now then grinding light on my anima OR playing the PvP in this game.

    There's a lot of people who would like to raid, but can't find the people to do it with or just don't have the time. Back in 2.0 EVERYBODY I knew wanted to do coil, and I used to be on Faerie, a server that was considered to be the most casual at the time. The people on here wanting nerfs is a vocal minority, and isn't most of the player base at all. As for the people populating content once it's nerfed, that's really just for farming it. My own static is like this. We were bird farming Bismarck yesterday because we figured it was easy to do, why not? We didn't ask for the nerf. It's pretty much the same for everyone else.

    But Gordias being too hard or raiding in general have nothing to do with PvP, because the two activities are completely different animals. Raiding will always have a set difficulty (Unless the devs physically go in and make it easier or harder) While PvP, can theoretically be any challenge, The challenge to a match is dependent on the skill level of your opponent.

    Quote Originally Posted by KusoWat View Post
    Regarding to people playing CS:GO and Dota 2, realize it's not the same community playing those games as the one playing this game.
    Actually, technically parts of these game communities are the same. People don't just play one game religiously. I've got friends on this game that play both of those games. The DRK in my old static plays overwatch regularly. I can't tell you how many people on this game play League. People in this game pretty much play any PvP game out there right now besides this one

    This game being primarily PvE focused is........honestly irrelevant. When deciding what PvP I'm gonna play, I'm not gonna feel sorry for this games PvP because it comes from a PvE focused game and chose it because of that, I'm gonna go play League because it's better. When your group chooses a DPS for your raid, you don't choose the person who does least amount right? You pick the best one. That's what the majority of the player base is doing when they pick a PvP to play.

    You zoomed right in on the complaint the OP had about healing and ignored everything else he brought up.
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    Last edited by ToasterMan; 02-23-2017 at 12:24 PM.

  2. #2
    Player
    KusoWat's Avatar
    Join Date
    Jan 2017
    Posts
    282
    Character
    K'uso Watashi
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ToasterMan View Post
    Incorrect. If you ask a GM, kicking people for different play styles is totally acceptable. Plenty of people on this forum have said that.
    How does that make what I said incorrect? It being an acceptable means of removing someone doesn't suddenly mean it also isn't promoted. As if every GM case released is weighted equally or correctly. The most incriminating evidence in a report is the ingame chat and in no way accuratey or successfully handles every report right. SE takes minimal effort to teach players themselves. Don't confuse SE intentions with what actually occurs. Perhaps I should have used a more direct term in that we are expected to accept mediocrity.

    First of all, the reason why the PvP in this game has depth wasn't my question, my question was, what makes it good?
    What makes this game's pvp good to me is the pacing, the weight of the roles/jobs, power of coordination, and the general flare of the game type. The ease of being able to switch between jobs. Change in play style from PvE to PvP. The balance between jobs is a bit better than other MMOs of this game's archetype imo. The way comp's are setup in feast/fold. Gameplay isn't too slow or fast, the different phases in combat, has a ton of counter-play options, and has a great focus on using teamwork to succeed. I find the pvp fun(good) because it appeals to me and sparks my enjoyment.

    Not everything is black and white, don't assume that I turn a blind eye to the problems in PvP. I talked about the healing because I believe the game to be balanced in that facet. You assume I disagree with everything the OP said, but that isn't the case. Some of the faults being at the size of the community and the lack of advertisement and proper guiding to the mode. It's not as if my post have been void of negative statements toward PvP. Overall I like the PvP in this game despite its pitfalls. Clearly there are others who agree to some degree, otherwise there wouldn't be any queue pops, new players, or reoccurring players in games/seasons. However, games are rarely perfect in that every (most) game has flaws. Yes, even Overwatch has them, and that is what updating is for. And not everyone likes Overwatch or thinks it's a good game. I sure do though.

    What are your own complaints about PvP?

    Gordias was one of the worst things to ever happen to this game. People quit the raiding scene in Gordias because they realized the challenge in it just wasn't worth it. It had terrible design. It was also the fact that it was no were near as good as coil was. There's only so much time people will spend banging into the A3S wall until they decide to go do something better with their time.
    Funny that you say that. The players in my static whom toughed it out through the grueling nature of A3S have, on multiple occasions, wished some of the more recent fights were among the same caliber in both requiring mastery in your respective job and correctly managing difficult mechanics. Some other raiders feel the same as well.

    Was Bismarck ever classified as challenging content? I wasn't even aware it received nerfs other than echo.

    Except Raiding/PvP are both perceived as challenging. You have to be good at the game to succeed in both, and both are the only places in this game where you actually have to strive to be better to consistently do well in. PvP may not have a set difficulty or predictable mechanics, but that's part of what makes it unique to this game.

    Challenge isn't worth it

    Actually, technically parts of these game communities are the same. People don't just play one game religiously.
    Quote Originally Posted by KusoWat View Post
    Wild idea for you:

    You can play more than one game.
    As far as the community goes. How well does the CoD/LoL community handle toxicity compared to the FFXIV community? Game's have their own player-base who respond differently to the acts of a game's developers.

    This bout or whatever we are having is getting rather dull.
    Quote Originally Posted by Khalithar View Post
    If there was no healing in it? Count me in. I'd play that and nothing else regardless of the wait time.
    Set up a party finder, make sure no healers are allowed, and wait until your heart's content.
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    Last edited by KusoWat; 02-24-2017 at 12:42 AM.

  3. #3
    Player
    Ama_Hamada's Avatar
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    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by KusoWat View Post
    Set up a party finder, make sure no healers are allowed, and wait until your heart's content.
    I need set up a pvp match 4 sch vs 4 sch since that is the only balanced match up in the game
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