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  1. #1
    Player
    szalkerous's Avatar
    Join Date
    Nov 2015
    Posts
    101
    Character
    Lauralanthlas Kyiardi
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by SDaemon View Post
    Leveling normally doesn't do this either....
    I think a lot of the class quests really hammer home some of the important skills of each class. This potion idea will clear those quests automatically and prevent them from being done.
    I think a lot of lower level dungeons and MSQ instances force new players to learn the mechanics of the game (i.e. don't stand in bad, use interrupts, etc.). This potion idea will clear those quests and story and prevent them from being done.

    I could go on. Gating progression to later content, and ESPECIALLY "current expansion" areas/dungeons is one of the genius rules of XIV. It forces people to take their contribution seriously before exposing them to parties and raids where they will drag everyone down. Would you want a player running a tank or healer in your Stormblood party with zero experience with the game and having $40-60 to burn? I don't. I don't want my time wasted, and I guarantee there's a majority of other players who feel the same way.

    Heck, there's people joining simple ARR Ex trials that still don't understand the mechanics and cause wipes. You really want to toss gas on that fire? Because that's what this does.

    Duty Finder is already a sh-show, so I'll be doing all content with pre-mades to avoid carrying any dead weight pay-to-win players. They better keep that sprout on 'em too so I know who to kick.
    (2)
    Last edited by szalkerous; 02-22-2017 at 05:18 AM.

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by szalkerous View Post
    I think a lot of the class quests really hammer home some of the important skills of each class.
    Class quests hammer nothing it while leveling, you don't even HAVE to do class/jobs quests to reach level cap...
    (1)

  3. #3
    Player
    szalkerous's Avatar
    Join Date
    Nov 2015
    Posts
    101
    Character
    Lauralanthlas Kyiardi
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by SDaemon View Post
    Class quests hammer nothing it while leveling, you don't even HAVE to do class/jobs quests to reach level cap...
    You're missing the point. And yes, they do hammer the basics. If you're an experienced or skilled player from day one, then maybe they didn't do much for you. But they're designed to teach a complete noob what that class is used for and it's strengths. Some new players don't know what a tank is, or what a healer HOT vs. a cooldown is, or what MP starvation is.

    Yes, you don't need to do class quests currently. But you do have the option to go back and do them if you desire.

    this potion will complete all job quests. You are denied the ability to go back and do them.
    (2)
    Last edited by szalkerous; 02-22-2017 at 06:49 AM.

  4. #4
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by szalkerous View Post
    You're missing the point. And yes, they do hammer the basics. If you're an experienced or skilled player from day one, then maybe they didn't do much for you. But they're designed to teach a complete noob what that class is used for and it's strengths. Some new players don't know what a tank is, or what a healer HOT vs. a cooldown is, or what MP starvation is.

    Yes, you don't need to do class quests currently. But you do have the option to go back and do them if you desires.

    this potion will complete all job quests. You are denied the ability to go back and do them.
    None of the class and job quests I've done taught ANY of those things. Are we playing different games here? The quests all amounted to "kill monster X". The closest we ever had to a quest teaching something was AST 30.
    (7)

  5. #5
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by dragonseth07 View Post
    None of the class and job quests I've done taught ANY of those things. Are we playing different games here? The quests all amounted to "kill monster X". The closest we ever had to a quest teaching something was AST 30.
    One of the thm ones taught sleeping (cc) while killing them. I do not know what one it was one of the early ones, like 10 or 15. It was very hard if you did not do that while being at level. Other then a few quests like that one thm one and the ast you said, the quests hardly teach you anything.

    I have a friend who did this just because she could and to prove a point, she got lnc and pug to 60, 235 + gear, without doing a single quest for them. She did not even do the quest that is required to unlock them for 2.0 since she was a 1.0 player and they where unlocked already. But ya job quests and MSQ and all that do not teach hardly anything and I seen a lot of rush levelers that was completely clueless how to play.
    (2)
    Last edited by Ama_Hamada; 02-22-2017 at 08:12 AM.

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by dragonseth07 View Post
    None of the class and job quests I've done taught ANY of those things. Are we playing different games here? The quests all amounted to "kill monster X". The closest we ever had to a quest teaching something was AST 30.
    Do PGL class quest. I think it was the lv5 quest that teach you how combos work.
    "go out and hit some training dummies with that 2 skill combo you have already learned"
    (2)

  7. #7
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    Quote Originally Posted by Felis View Post
    Do PGL class quest. I think it was the lv5 quest that teach you how combos work.
    "go out and hit some training dummies with that 2 skill combo you have already learned"
    They need something like Hall of Novices, but better. They need something that really drills into your brain positionals, DOTS, openers, rotations, aggro, cooldowns, weaving, etc. There's so much to learn and the game does a piss poor job of explaining it. At the end of the day the players that want to learn will go outside the game to find guides and videos. Those resources should be included within the game somehow.
    (4)

  8. #8
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by RaizeGraymalkin View Post
    They need something like Hall of Novices, but better. They need something that really drills into your brain positionals, DOTS, openers, rotations, aggro, cooldowns, weaving, etc. There's so much to learn and the game does a piss poor job of explaining it. At the end of the day the players that want to learn will go outside the game to find guides and videos. Those resources should be included within the game somehow.
    I'm honestly baffled as to why players feel like this much hand-holding is needed. In every MMO I've played, leveling dungeons are supposed to be your training ground for learning your class with regard to group content. No, we do not need quests or halls to teach someone about what a DoT is or whatever.

    Of course, if FFXIV's dungeons weren't so brain dead easy (yes, that includes Heavensward), this wouldn't be so much of an issue... Honestly, if SE wants to look at examples of well-done "training" instances, they should take a look at Protogames Academy in WildStar. It is hands down the best "how to do well in combat in this game" dungeon I've ever encountered. And it's fun!
    (0)

  9. #9
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by szalkerous View Post
    You're missing the point. And yes, they do hammer the basics. If you're an experienced or skilled player from day one, then maybe they didn't do much for you. But they're designed to teach a complete noob what that class is used for and it's strengths. Some new players don't know what a tank is, or what a healer HOT vs. a cooldown is, or what MP starvation is.

    Yes, you don't need to do class quests currently. But you do have the option to go back and do them if you desires.

    this potion will complete all job quests. You are denied the ability to go back and do them.
    You are grasping for a point. They don't hammer in any basics. You can barrel through class/job quests with the grace of an elephant spamming buttons. If they actually did what you are suggesting everyone would be knowledgeable and skilled with their jobs. This potion will deny no one the ability to learn their job.
    (1)
    Last edited by SDaemon; 02-22-2017 at 06:53 AM.

  10. #10
    Player
    szalkerous's Avatar
    Join Date
    Nov 2015
    Posts
    101
    Character
    Lauralanthlas Kyiardi
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by SDaemon View Post
    You are grasping for a point. They don't hammer in any basics. You can barrel through class/job quests with the grace of an elephant spamming buttons. If they actually did what you are suggesting everyone would be knowledgeable and skilled with their jobs. This potion will deny no one the ability to learn their job.
    I would argue that others are ignoring my point. Just because the game is easy for you doesn't mean others don't need the experience.

    And I could argue that we stand to gain nothing and risk losing the education by circumventing the opportunity.

    Which is simply one facet of the problem. It's all a moot point if those of us who don't want to gamble on PUG players being faceroll pay-to-win players and will simply block out the community at large and create vetted cliques to do content instead. This will only result in the remaining pool of players suffering and either quitting or at best being put at a disadvantage.
    (2)

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