Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 33
  1. #21
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Xatsh View Post
    Arguments
    Responses:

    1) That is exactly why dungeon finders also come with a vote kick tool. If the majority of the group votes to kick someone out, then that person gets kicked. The group is automatically put back in the queue with x-1/x players and gets the next person to fill the spot needed. In other words, if you think someone is trolling your group in any way, shape, or form, kick him and get a replacement. Not hard.

    2) Sounds like you need better linkshells/guilds. When I played WoW about 4 months after Cata release, a majority of the guild I was in would refuse to PUG, and thus would do guild only runs. With free companies, they could easily implement a system where you get extra Company EXP (or whatever they are going to call it, they have confirmed Free COmpanies will have levels.) for having a group filled with mostly people in the same Company. That encourages people to do guild/company/ls runs.

    3) So you argue against the lobby system, but you would prefer to stand around in Uldah shouting for a group. Protip: Uldah is a lobby in that scenario. Granted, yes, dungeon queues are a lobby, but they are a *virtual* lobby, you can do whatever you want until the Dungeon Finder tells you your group is ready. The encourages more people to go out and gather/work on crafting/leves/etc while waiting on dungeons, which in turn leads to a livelier server.

    4) People will take the easier path, yet there are plenty of posts on these forums alone from people that refuse to use the dungeon finder when implemented, and refuse to make use of any addons, even the QOL ones that don't even help in group activities. Funny. If you hate the dungeon finder enough, you *don't have to use it*. To argue that you are being forced to is.... hilarious to say the least.
    (0)

  2. #22
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Can you explain for a WOW hater how a "Dungeon Finder" works?
    Will it destroy the FF in-game world atmosphere feeling with a GUI that lets you select a dungeon and enter it directly or has it more of an improved search system? As more GUIs and forms there are, as more destroyed the atmosphere, imo.

    If it's a improved only-search system than I can live with it.
    (0)

  3. #23
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    You like SEEKING a party i like PLAYING in a party. Cross servers are a must.
    (2)

  4. #24
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Another one of these threads eh.. this community either likes repeating itself or is just too lazy to see if an existing thread has been started.
    (2)

  5. #25
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    If they implement this I'm hoping that they do it so that it's accessible for quests and mission, but honestly I hope that end-game content, HNMs and raiding stays within the linkshells. Honestly I think that end-game content doesn't become too casual, rather than having a system where you are just lucky there should be a system that awards dedication.
    (0)

  6. #26
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    i don't see the problem in a cross-server finder. Sure, it ruin immersion running to the entrace, but considering this mmorpg will probably never have a huge community like WoW finding party can be a trouble, and this sure will help gaming.
    Alas, i don't think someone will never ever use this finder to run endgame with strangers, so friendship within server it's safe.
    (1)

  7. #27
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xatsh View Post
    Not going to copy paste the whole box since you commented on my quote deal... keeping the long copy paste out. Click the blue arrow on the comment to see the original post.

    You can downplay all the negatives all you want but they exist and they are a major problem.

    1) In XI if you went into a party and purposly screwed up, ninja looted, griefed other players you where shunned by the community... if you did it enough you where forced to do 2 things. Quit the game (since everyone would refuse to play with you) or pay for a server transfere (when they finally added 1). In WoW with dungeon finder the people you play with are basically tools for your progression, you will most likly not see them again, they are not on your server so no dmg to your rep in-game. You could mpk them all,
    Kick fixes this on the spot. GMs also solve this.

    steal loot,
    Ingenious loot roll rules fixes this. There is no ninja looting in WOW anymore.

    ruin a run and absolutely nothing came from it.
    Getting kicked in wow gives you a 30 or 45 minute timer before you can queue again. Tack on another 5-45 minutes on that depending on your class and role.

    5 peoples time was wasted and 1 person got away with a huge reward or a laugh. This is how the community is damaged, it removes the need to treat others with respect and removed the need to be honest. And if someone wants to deny it happens they have not played WoW recently... when I played after cata about 1/5 partys had this happen with finder.
    Really? Because my experience with WOW's dungeon finder was nowhere near as bad. One out of 30 or 40 dungeon runs I had a douche who mouthed off a lot, and never a ninja looter or person who purposely griefed. People were nice (and generally surprised) when I talked to them with respect and didn't perpetuate the cycle of hatred by mouthing off at them.

    This doesn't even take into account the fact that characters in FFXIV aren't created and deleted as frequently as in WOW. I can almost guarantee you that douches in FFXIV will gain infamy even if they were douches only to people outside of their server; FFXIV is an entire community, it's not bounded by a server. Expect to see a lot of "_____ did ____ bad thing in my random dungeon run" server cross-posts.

    2) player A >>> "hey can you help with this dungeon", Linkshell >>> "just que up for it" , That there is destroying the purpose of a guild... and yea that happens a whole lot.
    This happened before the dungeon finder, when WOW only had a basic group finder. "Just go LFG for it". It happened in FFXI too, especially with COP missions or anything that was difficult or tedious. It's human nature. At least the dungeon finder gave an option for people, instead of "Hey can you help with X?" "No" "Ok, logging off now, cya guys later".

    The linkshell does not help anymore, you are expected to do it with the finder. A linkshell/Guild is an extended family which is suppose to come together to help everyone advance, The less reliable on guilds to do raids there is the more worthless the guild in general becomes. Even top guilds the above mentioned happens (although it will be to a lesser extent)and when it does it dmgs that bond which makes a guild something you want to be in. The we are here for the greater good of the group, not just as a means of advancement.
    I get the feeling you didn't play WOW enough to judge this. There's plenty of guilds that are like families and shy away form the dungeon finder, and there were plenty of guilds BEFORE the dungeon finder that didn't act like a family. It's remained pretty much constant in WOW. WOW's community has always been harsh and unfriendly like that, which is why DF was made in the first place. It's a tool for people with few friends or who are not part of a good guild to still be able to play the game.

    3) MMOs where born to remove the lobby system of the past, that was what made EQ and early mmos special and why they where designed in that way.
    Before DF, the "lobby" was you sitting in town shouting for a group. Now the lobby is you doing whatever you want solo, while waiting for your queue timer.

    It was no longer a dungeon crawler but a whole world. Arguing that this is not a regression in the online game genre is simple ignorance. You can prefer the old ways but it is by definition a regression of why mmos came about.
    The dungeon finder allows people to spend MORE time outside of cities and outside of LFG chat, and actually playing the game. BC WOW and early Wrath WOW I was spending 20-30 minutes per dungeon run in town trying to find a group. Before I quit WOW, I was spending those 20-30 minutes doing my daily quests, finishing quests in a particular zone, PVPing, or doing whatever else there is to do in WOW as a solo player.

    4) The you can choose not to use it argument is void. People will not purposly take the harder path, it is not human nature.
    The pick-up groups made by the dungeon finder IS the harder path. There were still tons of people who did pre-made groups in WOW, and guilds still exist now for dungeons and raids (even with a raid finder). People LIKE doing dungeons with people they can get familiar with, with people that they KNOW are good, and with people that they can be friends with.

    So if dungeon finder exist people will use it. Especially if it becomes the norm and people cannot make partys effectively in other ways. Basically it forces everyone to use it. Go into WoW and shout for a party in Ogrimar or Stormwind or something to try to get a dungeon together... I guarantee you will get about 20 responses with something like "Use the Dungeon finder noob."
    I can tell you right now that it doesn't happen. People will jump at the opportunity when you said "premade". People f***ing love premades. Have you played WOW recently at all?

    It is the same thing as the party search atm in XIV, IT works perfectly, but the community refuses to use it. Therefor it forces everyone to make partys in another way. Same will happen with finder.
    No it's not. FFXIV party search is an unintuitive, boring piece of crap that doesn't offer ANY advantages over the "norm" (shouting). Go play WOW some more, you're not qualified to criticize DF because you don't know how it affected the community at all.
    (1)

  8. #28
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Xatsh View Post
    Not going to copy paste the whole box since you commented on my quote deal... keeping the long copy paste out. Click the blue arrow on the comment to see the original post.

    You can downplay all the negatives all you want but they exist and they are a major problem.

    1) In XI if you went into a party and purposly screwed up, ninja looted, griefed other players you where shunned by the community... if you did it enough you where forced to do 2 things. Quit the game (since everyone would refuse to play with you) or pay for a server transfere (when they finally added 1). In WoW with dungeon finder the people you play with are basically tools for your progression, you will most likly not see them again, they are not on your server so no dmg to your rep in-game. You could mpk them all, steal loot, ruin a run and absolutely nothing came from it. 5 peoples time was wasted and 1 person got away with a huge reward or a laugh. This is how the community is damaged, it removes the need to treat others with respect and removed the need to be honest. And if someone wants to deny it happens they have not played WoW recently... when I played after cata about 1/5 partys had this happen with finder.

    2) player A >>> "hey can you help with this dungeon", Linkshell >>> "just que up for it" , That there is destroying the purpose of a guild... and yea that happens a whole lot. The linkshell does not help anymore, you are expected to do it with the finder. A linkshell/Guild is an extended family which is suppose to come together to help everyone advance, The less reliable on guilds to do raids there is the more worthless the guild in general becomes. Even top guilds the above mentioned happens (although it will be to a lesser extent)and when it does it dmgs that bond which makes a guild something you want to be in. The we are here for the greater good of the group, not just as a means of advancement.

    3) MMOs where born to remove the lobby system of the past, that was what made EQ and early mmos special and why they where designed in that way. It was no longer a dungeon crawler but a whole world. Arguing that this is not a regression in the online game genre is simple ignorance. You can prefer the old ways but it is by definition a regression of why mmos came about.

    4) The you can choose not to use it argument is void. People will not purposly take the harder path, it is not human nature. So if dungeon finder exist people will use it. Especially if it becomes the norm and people cannot make partys effectively in other ways. Basically it forces everyone to use it. Go into WoW and shout for a party in Ogrimar or Stormwind or something to try to get a dungeon together... I guarantee you will get about 20 responses with something like "Use the Dungeon finder noob." It is the same thing as the party search atm in XIV, IT works perfectly, but the community refuses to use it. Therefor it forces everyone to make partys in another way. Same will happen with finder.

    1. There is no Ninjaing in WoW dungeon finder, you can't vote kick people during loot rolls, everyone gets a fair shot at loot if they can use it. Sometimes you get people who will have arguments with eachother and maybe they pull bunch of mobs on you and get everyone killed and they leave. This really is no big deal at all you might lose some armor durability but just requeue the group and you got a new person to finish your dungeon. This rarely happens and it isn't even a big deal at all if it does. There are punishments for leaving a group early like 15 and 30 min timers where you have to wait to use the dungeon finder again.

    2. Sounds like you have a bad guild/linkshell there if they don't want to do anything. When I play WoW I ask all the time on guild does anyone want to run a heroic dungeon. Usually get 1-4 people that want to go. Its more fun and usually faster to do stuff with people you know on the guild. You queue the group up and it fills out the other roles you need fairly quickly.

    3. Duengeon finder is a good thing because it makes forming groups much easier, much more bearable then shouting in town for hours to make a group, which is the same goal you the same thing only with dungeon finder its automated and much faster no waiting around. Saves you shouting in town for like 30 min to an hour, which isn't fun to do if all you want to do is have some fun on your game log in and start playing right away. If you think about it with no dungeon finder the main hub town is the lobby where you sit around in waiting for people to shout for a group for you to join. FFXI had its Whitegate and Jeuno where people didn't want to leave because they were afraid they might miss a group forming and a person couldn't invite them if they were off doing something else. Once the group is made you go to wherever the camp is. So the dungeon finder just makes everything faster. There is really no reason to argue against an ease of life feature.

    4. You actually can shout in town in WoW and get people to join your group then you can queue up with them. People who are dps only are always trying to get a healer or tank to join their group so they will get a faster queue some of the time people are willing to join. If you hate it so much you don't have to use it and run guild only groups, a lot of people do this in WoW even because they don't want to play with random people.
    (1)

  9. #29
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Wolfie View Post
    FFXIV party search is an unintuitive, boring piece of crap that doesn't offer ANY advantages over the "norm" (shouting).
    I disagree.

    A /shout can only reach random players in the vicinity of the shout for the duration of it being on their chat screen.

    The "Party Recruit" system in FFXIV allows players to recruit specific/random party members from ANYWHERE in the world who are ANYWHERE in the world for ANY type of group for a whole hour.

    Yes, it takes being able to read and comprehend "what does this button do" in order to use the "party recruit" feature to form a party instead of spamming a single line over in over in once place in the game while hoping the few players in/joining the limited area of the game the /shout can reach are the correct level/class/want to party.
    (1)
    Last edited by Crica; 10-20-2011 at 05:03 AM.

  10. #30
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by nibelunc View Post
    Can you explain for a WOW hater how a "Dungeon Finder" works?
    Will it destroy the FF in-game world atmosphere feeling with a GUI that lets you select a dungeon and enter it directly or has it more of an improved search system? As more GUIs and forms there are, as more destroyed the atmosphere, imo.

    If it's a improved only-search system than I can live with it.
    Basically works like this open a window on your UI pick what roles you can do, tank, damage, healer. Select what dungeons you want to do, or set it to random for more points to buy gear with. Then you hit find group, puts you in a queue with other people, usually in a few min it will find other people who are queued it will pop up with a window telling you your group is ready and you hit enter and start doing your dungeon. See below for a picture. Hopefully SE will make it similar to this when they make their version of it.

    http://i.imgur.com/rTLPK.jpg
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast