Quote Originally Posted by Claire_Pendragon View Post
but with the nerfs to jobs in the past, like ARCs doing less dmg in 1.x, and people not taking it well, they feel it would discourage people less, if they just buff WAR up, rather than nerf PLD mitigation CDs. (honestly, they should have, dmg taken -% mitigation is broken as heck, and actually creates a lot of issues for balance that hinders future tank ideas a LOT.)
That is wrong. -% damage taken is the most balanced form of mitigation. Self heals, Regeneration and RNG Dodge mitigation are the broken ones.

Self-heals and Regens have a problem known as an Immortality Curve. If the amount of damage incoming is less than the amount of damage recovered then the target is effectively immortal. If the damage incoming is greater then the target will die exponentially faster as the damage increases. This is the problem suffered by the Warrior in 2.0.

Dodge tanking has the immortal if lucky/dead is unlucky RNG problem.