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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,179
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    This should go without saying, but just to be clear, the conclusions in my previous post apply strictly to the pre-20 dungeons. Obviously, cast Protect from 20 and on, because the survivability granted by Protect goes up as base defense increases.
    (6)
    Error 3102 Club, Order of the 52nd Hour

  2. #2
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rongway View Post
    Obviously, cast Protect from 20 and on, because the survivability granted by Protect goes up as base defense increases.
    Or just cast it in every dungeon because as people have demonstrated with a tiny bit of effort we have the ability to cast protect AND use Cleric Stance. Maybe it'll make no difference to the tank, but maybe it'll give them two extra hits before they die (your math...). Why are people taking the chance?

    Plus thank you for doing the research on the figures, but what about when a pull goes bad and the tank doesn't have all the hate. It'd sure be nice if those other players had something mitigating their damage.
    (0)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by worldofneil View Post
    Plus thank you for doing the research on the figures, but what about when a pull goes bad and the tank doesn't have all the hate. It'd sure be nice if those other players had something mitigating their damage.
    The other players, with lower defense, benefiting even less from Protect?
    Besides, how bad can a pull really go in the first dungeons? Rhetorical. It's a bit silly to think there's some fine line where "Protect definitely could've prevented that wipe." Especially when, anecdotally, I've seen (and heard) runs where DPS don't even bother watching aggro, because everything burns fast enough that there's never any real danger.
    (5)

  4. #4
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    424
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Hasrat View Post
    The other players, with lower defense, benefiting even less from Protect?
    Besides, how bad can a pull really go in the first dungeons? Rhetorical. It's a bit silly to think there's some fine line where "Protect definitely could've prevented that wipe." Especially when, anecdotally, I've seen (and heard) runs where DPS don't even bother watching aggro, because everything burns fast enough that there's never any real danger.
    You haven't been playing this game long enough if you've never done a full no-tank or no-healer levelling dungeon run. Typically only the final boss in a levelling dungeon requires a healer, and none of them really require a tank.
    (2)