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  1. #1
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    I think the real problem is people believe MMOs are sandboxes and restrictions or requirements = bad. No, SE didn't take the easy way out instead of balancing around a bad system, they turned it into a system that's been in MMOs, let alone RPGs, for decades.

    I can promise that if I go into another MMO at this point in time I won't be able to wear gear tailored to Mages as a Ranged DD or some type of Warrior.

    I can also promise that it won't allow me to wear gear because:

    A. I don't have the stats to
    or
    B. I'm not of level.

    Allowing "absolute freedom" can't be balanced, no matter how badly people wish to think it can be -- It just can't be. They could have balanced the scaling, but then what's the purpose of levels? Why even attach levels to gear? Why even have different classes at all?
    (4)

  2. #2
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Jennestia View Post
    I think the real problem is people believe MMOs are sandboxes and restrictions or requirements = bad. No, SE didn't take the easy way out instead of balancing around a bad system, they turned it into a system that's been in MMOs, let alone RPGs, for decades.

    I can promise that if I go into another MMO at this point in time I won't be able to wear gear tailored to Mages as a Ranged DD or some type of Warrior.

    I can also promise that it won't allow me to wear gear because:

    A. I don't have the stats to
    or
    B. I'm not of level.

    Allowing "absolute freedom" can't be balanced, no matter how badly people wish to think it can be -- It just can't be. They could have balanced the scaling, but then what's the purpose of levels? Why even attach levels to gear? Why even have different classes at all?
    Thank you for the hyperbole.

    Doing something just because it has always been done is stagnation. Nothing would ever be innovated if everyone had that attitude. The old system could have worked, just like many of the things in the old game, had this game had even half a chance to fully flesh out these concepts before it was pushed out of the nest by corporate suits.

  3. #3
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Jennestia View Post
    I think the real problem is people believe MMOs are sandboxes and restrictions or requirements = bad. No, SE didn't take the easy way out instead of balancing around a bad system, they turned it into a system that's been in MMOs, let alone RPGs, for decades.

    I can promise that if I go into another MMO at this point in time I won't be able to wear gear tailored to Mages as a Ranged DD or some type of Warrior.

    I can also promise that it won't allow me to wear gear because:

    A. I don't have the stats to
    or
    B. I'm not of level.

    Allowing "absolute freedom" can't be balanced, no matter how badly people wish to think it can be -- It just can't be. They could have balanced the scaling, but then what's the purpose of levels? Why even attach levels to gear? Why even have different classes at all?
    Nobody is asking for absolute freedom. They are asking for an Optimal Rank/Favoured Class system which has relative penalties depending on how far you intend to deviate from the expected mode, and which allows for freedom and flexibility, such as is required for a game with an armory system.
    (6)