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  1. #151
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    the point is that there is no reason for a level 20-30 to wear rank 50 armor, it was an interesting feature, but in the long run it did not work, so it was changed.
    (0)

  2. #152
    Player
    sWhiteboy's Avatar
    Join Date
    Apr 2011
    Posts
    26
    Character
    The Nightman
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Well, Yoshi-P says that they are going to do both Required and Optimal.

    I personally prefer Required.
    (0)

  3. #153
    Player
    AamesxDavid's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Collan Rosvenir
    World
    Balmung
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by Kailea_Nagisa View Post
    the point is that there is no reason for a level 20-30 to wear rank 50 armor, it was an interesting feature, but in the long run it did not work, so it was changed.
    That.. couldn't be farther from the point.

    If there wasn't a "reason" to wear level 50 armor at level 20, no one would do it. What I hope you meant is that there is no gameplay benefit to doing so, to which I'd say, "so what?" That's not a good reason to ban it altogether.

    The real point is that you don't see a reason to equip level 50 gear as a level 20. But just because you don't have a reason to do it, doesn't mean that no one should have the ability to do it.

    That is the point.


    EDIT: And while we're at it, what reason is there for a level 50 to wear level 1 gear? Because they have the ability to do so - why aren't you concerned about restricting this?
    (8)
    Last edited by AamesxDavid; 10-19-2011 at 02:02 PM.

  4. #154
    Player
    kensredemption's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    286
    Character
    Yongdi Washou
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ellohwell View Post
    Why shouldnt you be wearing Lvl 50 gear at Lvl 1? If it scaled appropriately, there would be no reason to wear it at lvl 1, but you would still have the option.

    Im allowed to wear the gear on all my R50 classes, so ive earnt the right, and yet as soon as I equip a fry-pan I can't wear my gear anymore? You telling me everytime I cook dinner I have to strip naked? Everytime I pick up a knife, I have to strip naked?

    You're crazy.
    QFHumor&T.
    (1)
    Quote Originally Posted by Emdub View Post
    Please understand, we love to hear your ideas, but we would like them to be constructive and relevant to the game.
    Formerly Rounnin Tiankeris of Kashuan; reborn as Yongdi Washou of Hyperion.
    May we continue to walk in the light of the crystal and restore Eorzea to its former glory.

    http://lodestone.finalfantasyxiv.com/rc/character/top?cicuid=12044635
    http://na.finalfantasyxiv.com/lodestone/character/997521/

  5. #155
    Player
    Ichi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    173
    Character
    Ichi Cero
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    ive stopped repairing completely because of this
    (3)

    Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/

  6. #156
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AamesxDavid View Post
    EDIT: And while we're at it, what reason is there for a level 50 to wear level 1 gear? Because they have the ability to do so - why aren't you concerned about restricting this?


    Because of the same reason they want the restrictions on the other side - they think of their level and gear as some sort of #@$&ing status symbol and feel slighted if they feel like another player hasn't "earned" it. I like to call it SSS - Special Snowflake Syndrome.

    I've read this entire thread and have yet to see a single valid reason against the optimal level system.
    (5)

  7. #157
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Dreamer View Post


    Because of the same reason they want the restrictions on the other side - they think of their level and gear as some sort of #@$&ing status symbol and feel slighted if they feel like another player hasn't "earned" it. I like to call it SSS - Special Snowflake Syndrome.

    I've read this entire thread and have yet to see a single valid reason against the optimal level system.
    How about this?

    Gamer Escape: With the last update, a lot of the items that have been in the game are now “dated” items. They can’t have Materia attached to them and they’re made from older recipes. Are these items planned to be phased out? And will they ever be removed from the game?

    Yoshida: The biggest reason that we decided to go through with this big change to the items and have all of these older items become dated items and add a set of new items, was to accompany the major changes that we made to the battle system. We have all of these changes to the battle system and the items that existed really didn’t fit with the changes that we had made and they were breaking the balance, whether it be the parameters or the restrictions on the items and whether they could be equipped by these classes or these classes. If we were to have kept these original items with this new battle system, it would have created a lot of confusion not just with new players but also with players that have been playing the game for a long time. So to remove that confusion and better keep the balance with the new battle system, we thought the best way to do this was by creating the new items.

    One of the biggest reasons for not being able to put Materia onto these dated items is that the minute you’re able to put Materia onto them, it increases that confusion we wanted to avoid because the item will remain with its stats and parameters that don’t match up to the new battle system. So by not being able to attach Materia, it becomes a way of phasing out those items. We’ll also be removing the materials that create those items out of the game gradually as well as removing the recipes that depend on those items. Our aim is to have them replaced by a new set of items. But the thing is, we understand that a lot of players may have been using an item for many months up until now and they really like it. You’re not able to put Materia on it, but you are able to turn it into Materia. So that item that you’ve used, you turn that into Materia and put that on your new item. So in a sense that old item you used is now a part of your new item and that’s what we’re aiming for.
    Source.

    (Note: Most of it is not directly relevant to the topic, since it's not the same question, but it does explain the mindset.)
    (2)

  8. #158
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    Join Date
    Oct 2011
    Posts
    453
    So they took the easy way out instead of balancing their game around optimal rank system and freedom?
    (3)

  9. #159
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by ellohwell View Post
    So they took the easy way out instead of balancing their game around optimal rank system and freedom?
    No, they took the hard way out and revamped the system while still making it easy to understand for everyone.

    ... except you.
    (1)

  10. #160
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    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Answa View Post
    No, they took the hard way out and revamped the system while still making it easy to understand for everyone.

    ... except you.
    How is it "the hard way out" when the dev team placed restrictions on items instead of trying to predict future problems and counter those intelligently without resorting to restrictions? Restrictions are just simplifications to make the dev teams life easier, but make the game harder and more convoluted for everyone else.

    It's not a revamp either. Unless in whatever language you're speaking revamp=worse.
    (3)

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