How does it make more "sense" ?
If it made sense I would be able to do what is logical. In the real world you can wear anything, but you might not have the skill to yield it to its full effect.
if a mage equips R50 plate armour at lvl1, he will be gimped because it does not favour his class and also because he is far outside optimal range, and also because he is sacrificing gear slots which might otherwise be filled with something more useful.
If he wears plate armour within his level range, he might get some of the defence stats to help him solo, but will still be sacrificing the gear slot which might otherwise be filled by something to help him DD/cure more.
Optimal system was genius.
I appreciate your level-headed post, even if it is full of the utmost extreme examples. This is the gist of it, minus the scaled down to level part - that's not necessarily the case, they can be scaled down more, and that only makes sense given the rest of your scenario.
Lower than the appropriate gear for your class/level. Hell, personally, I don't care if it gimps it completely in certain cases, to be honest. In your extreme example above, for instance. But if I'm a MRD wearing GLA gear, it seems fair to get something - though to be fair, still less than the MRD-specific gear.
Again, super extreme example. And no, it shouldn't be scaled down to the level 1 counterparts, it should be lower. No one (that I've seen) is saying that your gear should be optimal all the way through your levels as long as you have higher gear than your current level. I can't imagine anyone thinks that's fair. Regardless, it's not what I'm defending.
Sorry but I can't agree on seeing level 20 players in level 40-50 gear. Gear of the wrong class too >.>
I can understand doing it for looks but there needs to be massive penalties when it comes to battle content.
Where is this coming from? Has anyone argued that you should get all (or any of) the benefits while wearing gear that's not appropriate for your level/class?
What the penalties are is beside the point. GLA gear could (and should) be completely useless to a CNJ. It could (and should) be slightly less useful to a MRD. That doesn't mean they shouldn't be able to equip it at all.
People keep talking about seeing people with armours 20 ranks above their level. You should remember the optimal level had a limit of -5 levels, if my memory is right (or make it so). Beyond -5 you received no bonus at all (but still wouldn't go naked!). So, obviously you won't see people running with level 50 armours while they are themselves rank 20 or 30. However, you'll see people wearing the armours only 1~5 levels below! Which is absolutely not terrible, just very practical! We already need to buy armours every 5 to 10 levels, the only difference is we'll be able to wear them sooner.
optimal level for me, keep the required level for rare drops and NM loot. 75~90% of the items should be optimal level with favoured class, while 10~25% of the items (rare loot) should be required level and required class.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
@answa to bad you wer being whiny to thats why we got this new suckass system optimal class/rank was great it saved time and money b ecuase i dont have to buy your overpriced gear that usualy low quality anyway lame ass mofo
So, restrict the system because some people did stupid things with it..?
Let's restrict everyone from posting on the forums because sometimes people post stupid things. That way, everyone can still be morons, but at least we won't have to see it. That's the idea, right?
i like this system, i have my good old level and thats all i need :P
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