

That sucks, that sounds like a fun mechanic to overcome with a few simple steps to do.They had large AoE stuns; you had to move them into the corner of the inner rectangle, almost into the wall, in order to provide a safe space to dodge if you were late to spawn them, and then either outer corner during the last section before the wall-squish. That or your WHM would Holy like a boss and your tank would stun one and your melee another. But so few did... So few did...
Demon walls in FF games were always nasty but this one now just feels like you're hitting a literal wall cause of how boring it is.
When did they get taken out? 2.1?
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