Quote Originally Posted by JunseiKei View Post
8. There's no lag. There is animation lock (roughly of 1 second). Nearly every skill has these, but tend to not be noticeable. Most noticeable on HQ and Bene because most people keep these as "oh shit! save me!" tools. It probably does not help the animation is at the beginning and then it's used; most skills are used first, then animation. Bio not tacking on with Fester is something called server tick and you need to compensate for it. There is no reason to "fix" what isn't broken, it's just people not understanding why they are the way they are and calling it broke.
I'll give you the Bio thing, but Hallowed Ground and Benediction absolutely need to be fixed, they are broken as is. Animation lock doesn't explain how if I use it while moving, it applies and the animation of the character is skipped, but the skill's own visual particle effect is not, and if I take damage while the animation is going, I/they die. They are broken, period.