T9 was also one of the easiest fights that's ever been released, requiring minimal skill at execution beyond, 'Can you memorize this mechanic for this one phase'? All problematic mechanics vanished once you passed the relevant phase, and it was a total mess of a fight with neither logical escalation or building mechanics. It was literally just like trying to entertain a child with an entire box of disjointed toys, making for a very aggravating and boring experience... and the gear is absolutely atrocious in design as well, IMHO.