Quote Originally Posted by AmalonStar View Post
Setting a raid or trial up with this format can cater to everyone, if the higher difficulty scares players like I've heard coil did to alot of players then they can do a lower difficulty but doing so would take them longer to reap the same rewards and at the same time the more skilled players wanting the harder content can not say the lower skilled players didn't put the effort in to get the same gear because it would have taken them like 4 times longer to get it.
I completely agree with this, coming from games like Ragnarok Online, but FFXIV's community doesn't think that time and commitment equals effort. You can see for yourself if you search topics in the forums asking for relics to be made weaker because "they need no effort to get like raid weapons do".

Quote Originally Posted by Rufalus View Post
They are doing an alliance trial battle against Prototype Ultima which drops high-level accessories.
Would be nice if they do things like that more often instead of the usual formula for trials which is a primal with weapon drops in extreme difficulty only.
More accessories is a nice thing. Odin had armor drops which is cool too. They were not high-level but the glamor was somewhat desired.
That's acrually very nice because there are no options for the second ring besides Savage acessories, since you can't have 2 of the same unique rings.