Quote Originally Posted by Fevelle View Post
That would not work because someone with less skill could farm the easier versions to get the rewards and people doing the harder version would be pissed like always.
Some ppl will never be happy thats true but here is the thing about doing something like this, yes ppl could farm the lower level versions but in comparison to the harder versions the drop rate for said rewards are greatly reduced.

As an example:
- Very Easy==> drop rate set at 4% chance
- Easy======> drop rate set at 6% chance
- Hard======> drop rate set to 10% chance
- Very Hard==> drop rate set to 15% chance


Or something along those lines, so yes everyone would be able to get the same rewards but the lower the difficulty the longer it'll take to get get the rewards. Some of the arguments I've heard have been that the lower skilled players need and should put the effort in to get the same rewards and the lower skilled/casual players saying that they pay the sub and should be able to do all the content.

Setting a raid or trial up with this format can cater to everyone, if the higher difficulty scares players like I've heard coil did to alot of players then they can do a lower difficulty but doing so would take them longer to reap the same rewards and at the same time the more skilled players wanting the harder content can not say the lower skilled players didn't put the effort in to get the same gear because it would have taken them like 4 times longer to get it.