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  1. #501
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Sterre View Post
    The reason why I'm against removing any race restrictions is that this game doesn't offer any race specific content, only "content" that offers some unique traits to the races (other than the obvious physical differences) are hairstyles, hempen sets and starter gear.
    I'm very much in favor of adding more content that pertains to particular races. I'd love to get sidequest chains that delve into the backgrounds of each clan of each race.

    But I really don't see how racially locked gear appearances can be regarded as a step in that direction. Keeping a rather weak racial distinction that doesn't appear to have any cultural significance, just because we don't have anything else, doesn't seem to me to be valuable enough to be worth restricting people.



    Quote Originally Posted by Alacran View Post
    Why can we not have items that are locked to a group/ race because for them it has cultural significance?
    How about because cultural significance doesn't really have anything to do with locking them. A Japanese person could wear a kimono when they want to celebrate their cultural heritage, but I (who am not Japanese) could wear one just as well to celebrate my interest in Japanese culture. The outfit is associated with a specific culture in either case, but that doesn't limit who can wear it.

    You could substitute the traditional dress of any nation or culture into that scenario and it works just as well. It doesn't make sense for it to only be the members of a culture who would be interested in that culture. That's not how the real world works, and it makes even less sense for Eorzea to work that way, where in many cases you need to go back thousands of years to get to the point where the different races actually lived in different cultures.

    So giving outfits some actual cultural significance would be great. But it doesn't follow (or even make sense) that they would be locked to a race on that basis.


    So have sidequest chains that delve into the different racial cultures and history, and which reward traditional outfits from that culture. Lore buffs will be delighted. But maybe my Miqo'te would be interested in Raen culture (which kind of makes sense actually as his main job at the moment is Ninja). If so, he might want to wear the traditional Raen outfit as much as the traditional Sunseeker outfit, so let him collect both and wear either.
    (9)

  2. #502
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Magic-Mal View Post
    I have an idea. Kind of like a compromise. A way for everyone to get the glamours while at the same time, making race very important as well as culture(kinda)

    How about turning the Hempen sets into items that can only be crafted by that race, and that gender of the creator? These items will then only be tradeable BUT market prohibited.

    Example: to get the female Miqo'te set, you would need a female Miqo'te to create the set and trade it to you. However she can't make the male Miqo'te set. You need a male Miqo'te for that.

    This would make race absolutely important to what is easily accessible to you while still being able to have a chance at all other sets some how. The Spread of racial gear would be in the hands of the races themselves so they could either spread it, or not. Perhaps they could sell it(cringing at the thought.. those prices), or you could just have a friend to make it free.

    The more rare races(like Roegadyn) will have great importance. Because unless everyone fantasias to Roe to make Roe gear, Roe female hempen would be the rarest set. That should make all Roe female players feel even more special.

    Maybe a friendly Elezen lady is in a happy mood and is selling 50 sets.

    And again, those who wish not to spread their "culture" with their friends just won't have to. And if no one is selling or willing to give them one.. well tough luck.
    I really like this idea.
    (0)

  3. #503
    Player
    Pileus_Storm's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    48
    Character
    Duraego Miushrah
    World
    Sargatanas
    Main Class
    Gladiator Lv 74
    I would like to see them set some of the job gear as ALL CLASSES. I like a certain DRG body piece, DoM feet items for the PLD.
    (1)

  4. #504
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aniya_Estlihn View Post
    Diversity and Exclusivity are two things that you are getting VERY confused with one another...
    I will concede that my use of the word was in error. My own view of diversity being narrow in the scope of only encompassing the inclusion of different cultural themes. however in saying that i feel Exclusivity is not inherently wrong, particularly in terms of a chosen video game avatar.

    Where would this end i ask you? Why not let Dark Knight armor be used by Whit Mages, why not let Dragoons use Great Axes, is it fair that my Ninja can't use a Spear? Asking for one set an expansion that celebrates the the different races would not be the breaking point you make it out to be. It may even help should it allow for more of equal distribution of the races.

    The Hellsguard Roegadyn are so very interesting, steeped in fantastic lore about their view points and beliefs, originators of the Warrior job, the believe they guard the the gates hell and use martial and magic teachings to do so. Yet all we hear of is Sharlayan scholars and the Magi wars. Why should Hellsguard not have gear that represents them and that history? There are so few Roegadyn out there as it is.

    The Duskwight have lived for centuries in underground caves, one could argue there are entire cities under Erozea little mentioned and all but forgotten. The most we see being the Gelmoran ruins... Of which there are no gear sets attributed to them?


    Highlanders were the first of the Hyur to reach Eorzea. Their name derives from their long tradition of building strongholds in the mountains. Compared to their Midland brethren, the Highlanders are noticeably larger in build. They adhere to the doctrine of the Twelve, and are devout followers of Rhalgr, the Destroyer. Ancient Highlander practices of tattooing and tooth filing are very much alive today. Of late, Highlanders have become an increasingly rare sight in Eorzea, their number represented almost exclusively by those who fled Ala Mhigo after its fall, and now work in other city-states as mercenaries and sellswords.

    With a spiritual tradition dating back to times of yore, Highlanders are known to sport wood-carved talismans woven into their underclothes, and votive tattoos adorning their bodies. While some find Highlander aesthetic sensibilities crude, one cannot deny their uniqueness and the manner in which they evoke unadulterated strength of nature. Such ruggedness can also been seen in their preferred fare - Highlanders often dine on simple yet impressive dishes such as massive aldgoat steaks, seared perfectly to seal the natural juices. Overcooking is taboo in Highlander kitchens, to the degree that some consider them raw meat eaters.

    (Great break down of Highlander culture)
    Quote Originally Posted by Anonymoose View Post
    ...
    Quote Originally Posted by Sounsyy View Post
    ...
    I have said it before, I know i'm part of the minority here, i understand i'm on the losing side, maybe that's why i like highlanders so much.
    (3)

  5. #505
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Alacran View Post
    With a spiritual tradition dating back to times of yore, Highlanders are known to sport wood-carved talismans woven into their underclothes, and votive tattoos adorning their bodies.
    Oh, I didn't know this. Probably because nothing in the game insinuates it... If we get more character customization I hope Highlanders will have the most (or only) body tattoo options. It's only fair since they lack options like tail size and limbal rings.
    (0)
    Graphics
    MSQ
    Viper

  6. #506
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,724
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alacran View Post
    Where would this end i ask you? Why not let Dark Knight armor be used by Whit Mages, why not let Dragoons use Great Axes, is it fair that my Ninja can't use a Spear?
    Early in 1.0 anyone could wear any gear. I still have a couple pieces of dated gear. I wish I had kept more of it but I didn't know glamour would be a thing back then. And they're already doing stuff like taking the Kirimu coat look from being bard only and giving it to everyone in a glamour piece, so I don't see why they couldn't do that with more gear.

    With weapons being tied directly to class it's pretty obvious why different jobs can't use any weapon, they would have to remake that entire system.
    (4)

  7. #507
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Fawkes View Post
    Early in 1.0 anyone could wear any gear. I still have a couple pieces of dated gear. I wish I had kept more of it but I didn't know glamour would be a thing back then. And they're already doing stuff like taking the Kirimu coat look from being bard only and giving it to everyone in a glamour piece, so I don't see why they couldn't do that with more gear.

    With weapons being tied directly to class it's pretty obvious why different jobs can't use any weapon, they would have to remake that entire system.
    What i meant in regard to the armor is the Artifact job specific gear sets. I was also in 1.0 and did indeed benefit from a very few pieces gear that i still have on some alts.
    (0)

  8. #508
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Alacran View Post
    What i meant in regard to the armor is the Artifact job specific gear sets. I was also in 1.0 and did indeed benefit from a very few pieces gear that i still have on some alts.
    A certain level of exclusivity based on iconic class/job imagery is ok. Like the blue lvl 50 class sets (from class quests) for example. But those are very specific sets designed for very specific classes based on years of iconic designs for those classes in many FF games. Race exclusivity has no logical reason behind it. Sets that are class exclusive should be the kind of gear you find in the raids or from class specific quests, not generic tome bought gear, dungeon gear, crafted gear or vendor gear.

    But when you're talking about more generic gear like the hempen sets, the racial starter sets, or most of the DoW/DoM restricted gear from 1-60, exclusivity stifles creativity and diversity. For example, there's an outfit I want to put together but on a healer I can't finish it because the perfect set of boots are rog/nin only. Now these are just generic boots, not iconic class specific gear. They are just simple leather boots that go above the ankle, but below the knee, are tight, are thankfully devoid of excess ornamentation, and aren't high heeled. These boots are the Griffin Leather Boots of Scouting, generic crafted boots that don't have any logical reason to be class/specific. But nothing equivalent exists for the healing classes. Why?

    As I said before, too much exclusivity stifles creativity and diversity. Even if most things can't be set to "all classes", it can't hurt to have more shared appearances between classes. A good example of this already existing in game is the Holy Rainbow Shirt of <insert affix here> of which there is one for everyone. Its the same exact model for every class, only the default colors differ (and a little dye fixes that right up). We need more gear to be like THAT. Not everything has to be like that, but much more than we currently have to be sure. And especially generic clothing items like hempen, racial starter gear, and basic footwear.
    (13)
    Last edited by Nicodemus_Mercy; 02-09-2017 at 08:35 PM.

  9. #509
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nicodemus_Mercy View Post
    snip
    This dude gets it.
    (3)

  10. #510
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    You know that guy talking about basic sets really had me thinking. and since this thread has GM attention... I'm just gonna say


    CAN WE HAVE THE LEVEL 50 CRAFTER SETS UNLOCKED? I REALLY WANT THE WEAVER'S SWALLOWTAIL! Please~?
    (6)

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