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Thread: Shatter

  1. #111
    Player
    Chocolys's Avatar
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    Aug 2013
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    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    As of today I've done 48 Fronline:Shatter as pug, and I have yet to encounter a problem such as player kicked or people calling other names. The only chat going on is mostly "tactical shouts", or sometimes someone rambling once about Killing enemy VS destroying ice. But that's about it. Maybe I got lucky but it's been "calm" so far.
    (4)

  2. #112
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,495
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Chocolys View Post
    As of today I've done 48 Fronline:Shatter as pug, and I have yet to encounter a problem such as player kicked or people calling other names. The only chat going on is mostly "tactical shouts", or sometimes someone rambling once about Killing enemy VS destroying ice. But that's about it. Maybe I got lucky but it's been "calm" so far.
    Nope that is most matches. Sometimes heals will get a kick for tactical differences. But most healers understand that they are better off with the group and no one kicks a healer actively healing. Excessive sound effects if they have been asked a few times happens occasionally.

    Whining (ding ding we got a winner) that gets people kicked all the time. Most people know to keep their mouth shut about a random pug game that didn't go your way. But still the odd one that ques up and the boot they get.

    Feeders and perpetual afkers also get the vote kick option. Back in seize when tied to three GC's some GC's would know to kick as soon as five minutes were up. Also community was a lot smaller knew who was who so you trusted if X player put vote kick right away they had good reason.
    (1)
    Last edited by Moonlite; 02-02-2017 at 10:07 AM.

  3. #113
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Gimme back 72 slaughter. As cluster %&¤# smn/blm LB fiesta that was, at least there was actual combat guaranteed. My experience with shatter after garo have been pretty lackluster. Big ice breaks: "Hurry, run away!"

    I like the queues but most of the teams I get are way too passive for my taste. SE did things right here. It's just a damned shame Shatter had to be the only active FL mode during the event.
    (2)

  4. #114
    Player
    ThirdChild_ZKI's Avatar
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    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    It's not the only active one. It's just the newest one. The newest usually is more active, but by and large it seems the community has more of a fondness for Seal Rock (Seize).

    It's an irony that many complain about the "PvE" of Shatter, and claim they "just want to PvP", but so many hated Slaughter. . . You and I perhaps are exceptions, but many others complained about Slaughter, now want exactly that.

    ¯\_(ツ)_/¯
    (2)

  5. #115
    Player
    loreleidiangelo's Avatar
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    Apr 2014
    Location
    Ul'dah
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    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by ThirdChild_ZKI View Post
    It's not the only active one. It's just the newest one. The newest usually is more active, but by and large it seems the community has more of a fondness for Seal Rock (Seize).

    It's an irony that many complain about the "PvE" of Shatter, and claim they "just want to PvP", but so many hated Slaughter. . . You and I perhaps are exceptions, but many others complained about Slaughter, now want exactly that.

    ¯\_(ツ)_/¯
    Nah, I feel the same way. The only thing that would be hard about dealing with Slaughter again is trying to play it on level 50 sync as AST, or just go back to WHM.
    (1)

  6. #116
    Player
    FreyaKrescent's Avatar
    Join Date
    Jan 2014
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    68
    Character
    Poptart Bunny
    World
    Leviathan
    Main Class
    Archer Lv 60
    mostly people complained about slaughter due to the small map. if it was bigger and wasn't forced to fight ontop 90% of the game it would be golden. Shatter on the other hand... is huge.. and ice is spreaded all through the map ......
    (0)

  7. #117
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by aeoncs View Post
    Wait, seriously? How did I miss this lol. Do you have a source?
    Ba, just forget me, can't find a source for it. Think it was in a Q+A from fan fest, along the lines of in the new models they are looking at, they would consider just 2 teams. But can't find anything backing that up, so just like it ever happened.
    (0)

  8. #118
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by FreyaKrescent View Post
    mostly people complained about slaughter due to the small map. if it was bigger and wasn't forced to fight ontop 90% of the game it would be golden. Shatter on the other hand... is huge.. and ice is spreaded all through the map ......
    But in something like slaughter, it only makes sense to have a small area. There is no motive to go off over the map to other areas, or break off from main group, or spread your team out. Just look at 8v8 feast, that is a much bigger map then 4v4 yet outside of going for boxes on the outer part, all the fighting takes place in the 4v4 area basically (other then knocking people down to lower level).
    (0)

  9. #119
    Player
    loreleidiangelo's Avatar
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    Apr 2014
    Location
    Ul'dah
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    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by FreyaKrescent View Post
    mostly people complained about slaughter due to the small map. if it was bigger and wasn't forced to fight ontop 90% of the game it would be golden. Shatter on the other hand... is huge.. and ice is spreaded all through the map ......
    This doesn't make sense, though. If you want a mode where "PVP matters", why would you encourage teams to spread out across a wide area? Slaughter's tiny top map was EXACTLY what forced people to PVP, instead of just running away or "waiting in mid for ice", like they do with Shatter. And as AdamZ pointed out, trying to arbitrarily make use of a "larger map" by adding random objectives to it just does exactly what everyone has been complaining about with Shatter...more focus on running away to PVE.

    People like to reference Seize as some sort of great tactical map with tons of PVP going on, but the fact is, a lot of the time it was a huge waste to even bother going to some of the tomeliths, simply due to their location or distance. Caves and the two super high-up tomeliths were stupid defensible, and some like beach were so far off in BFE that by the time you reached them they were mostly drained. A mode LIKE Seize, but with a much smaller map and two-team only gameplay would probably be a decent battleground, but by that logic there would be ways to "fix" Shatter, too.

    FWIW, people complained about Slaughter because it ultimately boiled down to "which premade brought the better healers and has more of their BLMs on VOIP to time Cometeor drops". It's like when they took away Cleric Stance because 8 JP WHM Holylol trains were borken as heck in Secure - rather than doing something about multiple Cometeors, the developers tried to create maps where the spaces aren't so enclosed as to allow that to be a viable strategy. The takeaway from that, though, is that bigger maps encourage LESS PVP, which isn't really what people want to play a battleground for.
    (0)

  10. #120
    Player
    FreyaKrescent's Avatar
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    Jan 2014
    Posts
    68
    Character
    Poptart Bunny
    World
    Leviathan
    Main Class
    Archer Lv 60
    Nobody enjoys being quad Lb'd by a caster limit break. Yes i had fun stacking with premades etc but honestly theres no room to run on top. thats where most people dislike slaughter. Casters dominated slaughter. now if the top of the map was A bit bigger that would of been better for most people.
    (3)

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