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  1. #11
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Tam_Hawkins View Post
    Had the same fear when Heavensward started and I don't think they will change it with SB (lets be honest, why should they? That formula gives them money and is safe).
    The only possible change I see is the number of dungeons for each patch beeing reduced to one....
    I'm not entirely sure about "the formula gives money and is safe", considering that we had a pretty drastic reduction of the playerbase since HW was launched. I don't know the exact numbers but for what I remember during ARR it had nearly (if not slightly above) 1m players playing daily or something like that, but with HW its been drastically reduced to nearly half of that, if not more (or less).

    Sure there's no official counter right now but considering how some servers are semi-empty and how SE had to resolve it with the Cross-Realm Party Finder (whiich wasn't even needed until now), this is a "hint" of what's the situation at the moment.
    What's worse is that, they're making the expansion even less appealing by gating YET again the entire expansion with more story lock ( http://ffxiv.consolegameswiki.com/wi...cenario_Quests it's not updated, but I can count about 400 of them). To show how annoying and uneappealing this is to a new player I actually talked to some of my friends who play all sorts of MMORPG (SWTOR; WoW, Aion, BnS) and tried to lure them into the game because of Stormblood...and guess how many were interested as soon as I mentioned "Story lock"? Zero.

    So we have another expansion with more story lock, a possible rehash of the same patching formula that EVERYONE is tired with, with probably the same exact type of content we had 3-4 years ago, maybe even less content with (as you said) 1 dungeon instead of 2, and most likely no innovation to the current content that is laying dead without any make over or rework (we have so many dungeons to do, but none of them are interesting or rewarding to re-run, except for the extra tome or exp).

    For the exception of the hardcore playerbase, I don't see this ending on a bright note...but hey at least someone will be happy!
    (8)
    Last edited by Voltyblast; 01-22-2017 at 06:52 PM.