It's spoiling because people want to be able to experience the new content by themselves, see what happens in the fights without being told beforehand, and figure out what causes what in the fight.
Then check out a guide / tips online or take a friend who's already done the content to explain it on voice chat, or even wait a couple of days. You can come prepared, but don't ruin it for others. And if you want someone to guide you through a fight, why would you expect the random people you end up in the instance with do that in the first place instead of studying the fight on your own?
If you just want to farm the content effectively, then make a farm party / alliance for it. It's day 1 in Duty Finder for new content. Wipes are to be expected and it's perfectly alright to just want to experience the content. I think it's just awful how people these days are so afraid of any wiping - not to even mention the possibility that you might not clear the content in time - in a brand new endgame raid content that's been out for less than 24 hours.
This is why I prefer going with friends for my first time because most of us like to go in blind and actually figure out stuff on our own. It's what makes a dungeon fun, to face a challenge and overcome it. Now, you might say that there is no challenge, but I look at a unknown fight as a challenge itself.
Unfortunately, as I am from EU and have work, and the patches usually hit like 6 hours before I finish work, I know that a lot of people will clear new content by then and will expect everyone else to know the fights. I've had content and fights spoiled for me before by people who just wouldn't shut up even after asking them to not do that as I want to figure stuff out on my own because I enjoy doing that. I'm a fast learner, I know to dodge and I usually clear fights in the first go (unless it's primals extreme).
I understand that if a person goes into a dungeon for the first time after it's been released for a while, that they will have to adhere to fights being explained. But on day 1 of new content? No.
Let us have our blind runs just as you had yours when you logged in the moment when the patch went online. For one day at least, let us have equal enjoyment in the content without having someone spoil stuff.
Why are some people insisting on explaining the mechanics and spoiling the fight even after being asked not to? Because these people seem to have a compulsory need to do so, no matter how many people ask them not to. And to answer the OP, it's spoiling because you're telling people what the plot twist is in the mechanic. It's a riddle and you're telling them the answer. Some people actually would like to use their own brains and figure it out.
I get it. Not everyone likes to solve puzzles and that's fine. But for others, there's literally only one chance to experience a new fight and figure it out. Once the puzzle is solved, the mystery is gone. Is wiping really so difficult for you to accept that you're willing so spoil the fun from other people? Why? You do realise that this is a game and you're not actually dying if the group wipes, right? Why can't you give others a day or two and just shut up when you're being asked not to spoil the fight? After that you'll have months to farm the content until your eyes bleed and your brains ooze out of your nose.
It's been a single day since the content came out, lmaoThis is a personal pet peeve of mine. I can understand wanting to go in blind, but if you're doing it at the expense of the time and enjoyment of the rest of the group, you're being an asshole. Sometimes it's okay for you to wing it because a failed mechanic simply means only you die, but plenty of fights have mechanics that can easily destroy an entire group if you do them wrong. If someone tries to inform you ahead of time of what to expect, they're doing it because they already wiped a bunch of times and they're trying to spare you and the rest of the group from the same. Listen.
Going in blind may be fun to you, but you know what's not fun? Wiping 9 minutes into a 10 minute encounter because one guy didn't want to be 'spoiled' and refused to join in while everyone else discussed mechanics. Especially when it happens more than once because mechanics aren't always clear enough to learn on the first shot (and some people are idiots). Don't be that guy, be a team player.
These content don't even need an explanation.
The way I approach the situation is, if somebody asks in chat for help or pointers, then AND ONLY THEN do I see it as okay to write up an explanation. I feel that explaining the fight otherwise means that you're either (1) presuming that the person doesn't want to experience running it themselves OR (2) implicitly stating that my desire for a smooth run trumps whatever desire you might have to experience the content. I happen to find both of those undesirable outcomes. After all, you only ever get to experience each dungeon for the first time once!
Every time I am doing a dungeon for the first time, I ask for mechanics, whether it's patch day or not. Why? Because I don't want to let the whole team down and waste their time. It's not really a spoiler either, because it's not like you have seen a vid, you haven't seen what the abilities themselves look like. Besides, the bosses have almost no story content, and all bosses are pretty much the same old "Look away from this. Avoid this Aoe. Stand in this Aoe. Don't stand on this side of the room at this time". It's hardly spoiling really.
Because even on a blind run you want to be able to discuss tactics for what you saw that led to a wipe. Different views of the battle see different parts of the battle and discussing that is part of strategy planning during a blind run.
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