I'm not sure I'd really equate watching a FATE zerg running from spot to spot with an active open world.
Northern Thanalan never felt 'lively' as much as 'laggy'.
I'm not sure I'd really equate watching a FATE zerg running from spot to spot with an active open world.
Northern Thanalan never felt 'lively' as much as 'laggy'.
I like roaming on my mount too. If where I need to go is in the same area I will fly or run to it. If it's in a nearby different zone, I will probably also normally move to it unless it's a very long ride. I only use teleport when I have to move far away, or if I'm in hurry.
Yes, that what annoying thing with the old chocobo system, you had to withdraw your chocobo before being able to be invited to a Fate party. Now it's indeed more convenient in that aspect.
I'm also a returning player and I feel the same
Tomes? While I guess it would bring more playing to do Fates, I'm not sure I like the idea of tomes being handled by them. I think it's better for them to be given into Duty Roulette to help with the first timers and unpopular duties.
I remember doing these. It was fun time each time 30 min fates or those super rare fates spawned.
I don't mind the alternatives, what I mind is that now doing Fates is not an alternative because it not efficient anymore compared to the rest. So it would not be an issue for players won't dont like fates.
Nerfing would just make people mad. I think just buffing the EXP reward from fates could help. And most certainly the EXP from Heavensward fates because they have been designed to be natively and relatively harder than ARR fates while not increasing relatively the EXP reward.
For example at level 5x, you could easily do 4 or more Fates at Mor Dhona for a lot more total EXP, in the time it takes to do a single HW level 5x for less EXP.
That's not unlikely
Mats? Why not as long as it's not in abundance? Maybe as possible random drop when successfully completing a Fate with the highest reward.
I certainly don't want Fates to be better than PotD or Duty for leveling. As I said in my original post, Fates have the advantge of being flexible to do unlike PotD or a Duty where you have to commit. So I don't expect the reward to be same. I just wish it was not that bad as to make it viable alternative, such as you might get slightly less EXP than other means but still effcient compared to PotD or Duties to be considered.
I just with the leveling players population to be more spread between Duties, PotD and Fates.
Hunting is mostly a lot active when a new patch is out and people want to upgrade their gear. Also it's already max level players doing them, and they just move from one area to another.
It's not really favorizing leveling players to gather EXP all around the open world.
To the exception of the early server days where they were adjusting them and there was server lag, I did not get lag during the "zerg" phases.
Now of course it can be an issue for players with low-end computers but then Fates does not have to replace Duties or PotD, so people with local lag issue can still run them as usual.
Also even if Fates were boosted, it would not be like back in 2.0, because there is more alternatives now, so the players would be spread agmonst various activities.
Also "Zerg" times was mostly during peak hours/day, not the rest of the time. Currently it's completely the contrary, Fates are kind of deserted, I just wish Fates to have some life back all day long, like for Duties or Potd. And not just people doing them temporarily for Relic or event.
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