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  1. #9
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rhaja View Post
    You know what would be the best way to get folks to do more fates but without tying it to some arbitrary grind? Tomes. Tack on being level capped rewards you with tomes now. It can be as low as 20/10 (uncapped/capped) and you damn well will see more people doing them. Tying fates to bad seasonal events (youkai) or relic are short lived and annoying. But being able to grind out lore via fates would have helped out with the monotony of ARF.
    I worry that tome drops would keep people out of dungeons. However, this would not be an issue with crafter mats. I finally got up to 50 3-star crafting and can't even begin to tell you how often I would be doing FATEs if mats like coke, potash, emery etc. dropped in them. I know some of these are quite profitable for crafters, and I might be tarred and feathered for even mentioning it , but one sure-fire wire way to get more players into open world content is to get crafters to equip their soulstones and do some fighting. It's currently how you get us to run dungeons :P Ohhh, all those precious, lovely mats!
    (5)
    Last edited by Gemina; 01-17-2017 at 04:08 PM.