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  1. #1
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70

    Fates and Open-world liveliness

    When FF XIV:ARR was released, there was mostly 2 efficient ways to level up once you've already done all the MSQ, SQ: Fates, and Duties

    Both were efficient at it although doing Fates was the most convenient as it was very flexible as you did not need to queue, you could drop in and out anytime regardless of your role.
    Also Fates had the advantage of grouping random people from their own server, potentially creating longtime friendships, unlike in Duties where you can often be teamed up with player you will never see again.

    Alongst the patches, Fates have becoming kind of useless unless specifically needed for Relic grinding or for some event.
    Now most players will just use the Duty Finder or run into PotD to level up.

    And that means that most of the player activities are done inside instanced areas. And consequently it means the open-world is kind of deserted. There is no more various leveling outposts buzzing with people doing Fates.

    Now I know many people dislike Fates, probably because they've done them too many times for various grinds, and sometimes because they find doing them a mindless job, but at least I wish Fates were still as efficient as the Duty Finder or PotD so there could be some more life back into the open-world.

    There is various open-world activities such as Tribe Quests or Daily Hunts, but these are kind of limited, player just do them quickly and move out. They cannot be played continuously.

    So SE please give a boost to Fates usefulness or implement some new stuff that can keep players active all day long in the open-world, because I'm kind of sad when I roam the beautiful land of Eorzea and I see about nothing but mostly NPC.

    Anyone else missing a lively open-world?
    (7)
    Last edited by Chocolys; 01-17-2017 at 05:40 PM.