Quote Originally Posted by Watachy View Post
Even if those potions are implemented we don't have any clue about how they're working actually, or did i miss something ?
"at most we see only about 27-29% of Korean/Chinese players making the potion purchase."
"Additionally, from those who have purchased the potions, we can see that over 50% of the players have been playing longer than three months."

The idea of the jump potion is not only give the product, but have the option available. Many players likely wouldn't immediately make an extra purchase until they decide if they like the game or not, but having the option will alleviate concerns that may have been convincing them from starting the game in the first place.

Quote Originally Posted by Watachy View Post
For the "game is dying" and the fact we need newplayers im just gonna quote this guy:
I failed to see an actual solution that's realistic for the time-frame presented.