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  1. #21
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gilthaen View Post
    Can you give some examples of how PLD is more involved than WAR? I just don't see it. I feel like PLD is much more easy to optimize than WAR at the highest levels of play. I might be wrong but I can't see such an in depth video being made for PLD, one that is as involved/in-depth as that warrior video Xenosys made.
    Paladin is the only tank in the game that has a damage maximization minigame attached to every pull, for example.
    (1)
    My life while tanking is an existential hell from which there is no escape.

  2. #22
    Player
    Gilthaen's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Cee Jae
    World
    Lamia
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Instrumentality View Post
    Paladin is the only tank in the game that has a damage maximization minigame attached to every pull, for example.
    That intrigues me but I confess I have no idea what you mean by that, can you elaborate?
    (0)

  3. #23
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gilthaen View Post
    That intrigues me but I confess I have no idea what you mean by that, can you elaborate?
    Paladin is the only tank that has an ability that does damage based on the percentage of HP it has remaining that is also not player death related. (Being above 0% HP is not sufficient to do maximum damage as Paladin.) In fact, Paladin is the only Job in the entire game that has that mechanic.
    (1)
    My life while tanking is an existential hell from which there is no escape.

  4. #24
    Player
    Nirurin's Avatar
    Join Date
    Jan 2016
    Posts
    25
    Character
    Ren Nirin
    World
    Odin
    Main Class
    Paladin Lv 52
    Quote Originally Posted by Instrumentality View Post
    Paladin is the only tank that has an ability that does damage based on the percentage of HP it has remaining that is also not player death related. (Being above 0% HP is not sufficient to do maximum damage as Paladin.) In fact, Paladin is the only Job in the entire game that has that mechanic.
    ...What ability is this?
    (0)

  5. #25
    Player
    Rocond's Avatar
    Join Date
    Mar 2011
    Posts
    172
    Character
    Rocond Valnor
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Nirurin View Post
    ...What ability is this?
    Maybe he means Spirits Within and using it on pull before taking damage? I'm just guessing on what that guy is talking about, but that's the only ability I can think of that is related to hp.
    (0)

  6. #26
    Player
    Servitas's Avatar
    Join Date
    Feb 2016
    Posts
    1
    Character
    Kaien Hagane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nirurin View Post
    ...What ability is this?
    Spirits Within. It deals more damage based on how much health you currently have, capping at 300 potency if you're at full health. In my (limited) experience, though, as long as you're at relatively high health when using it, it doesn't make or break anything, and while I found it interesting, I never really found it more engaging than Dark Knight's MP management or Warrior's stacks.
    (0)

  7. #27
    Player
    Nirurin's Avatar
    Join Date
    Jan 2016
    Posts
    25
    Character
    Ren Nirin
    World
    Odin
    Main Class
    Paladin Lv 52
    OH ok, when I read his post I thought he meant that a move did more damage the *lower* the paladins health was. Forgot about spirits within.
    (0)

  8. #28
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Instrumentality View Post
    Paladin is the only tank that has an ability that does damage based on the percentage of HP it has remaining that is also not player death related. (Being above 0% HP is not sufficient to do maximum damage as Paladin.) In fact, Paladin is the only Job in the entire game that has that mechanic.
    Im like everyone else, If I see myself at full HP, and press the button, the moment I press it, I take some crit or something, and I do less dmg.

    I generally assume the healer is going to try to keep me near the top of my max HP to begin with, and dont bother timing it anymore.
    But it interesting to point out that some people do enjoy that feature, and can make it stand out among the other jobs, simply because trying to time it right feels more fun than the other alternatives.
    (1)
    CLAIRE PENDRAGON

  9. #29
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Claire_Pendragon View Post
    But it interesting to point out that some people do enjoy that feature, and can make it stand out among the other jobs, simply because trying to time it right feels more fun than the other alternatives.
    Honestly, I'd like more abilities like spirits Within, with effects that range in potency depending on the current HP total, whether it's an ability that deals more damage the user is at, or for a random thought, a mitigation effect that gets stronger at low health, for example, 60% mitigation when used at 10% health or less. Trying to time that one with a Bene could be pretty fun.

    Perhaps a dps job trait, wherein they get a passive buff the lower their HP is?
    (2)
    Last edited by Thunda_Cat_SMASH; 01-12-2017 at 08:39 AM.

  10. #30
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Honestly, I'd like more abilities like spirits Within, with effects that range in potency depending on the current HP total, whether it's an ability that deals more damage the user is at, or for a random thought, a mitigation effect that gets stronger at low health, for example, 60% mitigation when used at 10% health or less. Trying to time that one with a Bene could be pretty fun.

    Perhaps a dps job trait, wherein they get a passive buff the lower their HP is?
    I like the idea of a mitigation based on your HP being lower. And I'd love to see it on PLD, as this would make it the perfect class for it. Since PLD has the least number of things to watch, watching when to use these would be great way to add a unique playstyle, while still being decent even if they just pressed it when they wanted to.

    As for being a passive, that doesnt sound as fun, kinda meh.
    (0)
    CLAIRE PENDRAGON

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