Quote Originally Posted by Riardon View Post
Because dungeons are nerfed down to stupidity mode. Looks at "Expert" roulette we have now. 1st day on 1st try huge pulls and mobs died in few secs. They have too low HP. This kind of easiness is boring. Dungeons used to be fun and challenging back in 2.X series. Now they are made for toddlers. I remember we wanted to get the new shiny tomestone gear to run the new dungeons more efficiently. Now we want the new tomestone gear for the skin and looks.
I'd better not see any of you hardcore posers jump ship from any of these dungeons you want to impose on other players. Just sayin'.