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  1. #1
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mithron View Post
    Forcing players to go through the story at least once and level whatever job they want to jump with to max at least once will be the most healthy for the game in our region, in my opinion.
    What does this actually promote in regards to the health of the game in our region? Just curious.
    (2)

  2. #2
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,910
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SDaemon View Post
    What does this actually promote in regards to the health of the game in our region? Just curious.
    It promotes nothing.

    The MSQ teaches the player nothing about how to play their class , even most of the Class/JOB quests fail to teach the player on how to play their Class/JOB beyond the basic stuff. I dont like the jump potion, the idea that someone can basicly pay to reach level 60 with all the current classes (minus SB and maybe DoH, DoL classes), makes me fear for the future of FFXIV. I do understand that the game needs it, because doing this way will make SE more money while they spend less resources then if they were to change the ARR and HW Quests.

    Still, can we please stop saying that the MSQ or JOB quests teaches the players on how to play properly. You know what teaches the players to play properly, the players themselves and the community. The player himself/herself must want to bring their A-game and the community must be more helpful when it comes to guiding newcomers. At the end of the day, if Bob or Janet do not want to read the what their skills does or do not want to play properly, then nobody can help them, we can shout, we can insult them or kick them, if they do not want to change, they will not improve.

    Personaly, I think they should introduce the JUMP Potion, but force the players to do the story dungeons, this will teach them more then the MSQ or JOB quest and lets not forget just, because You and I like the storyline and want to read everything, does not mean BoB or Janet like to do the same. If newcomers want to rob the enjoyment of doing the MSQ or JOB quests from themselves, then that is their choice, what they know or not know about the MSQ will not affect you.
    (2)
    Last edited by Laerune; 01-01-2017 at 06:32 AM.

  3. #3
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Laerune View Post
    snip
    It was a loaded question to be honest. I wanted to see what they would respond with.
    (0)

  4. #4
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Laerune View Post
    It promotes nothing.

    The MSQ teaches the player nothing about how to play their class , even most of the Class/JOB quests fail to teach the player on how to play their Class/JOB beyond the basic stuff.
    I actually liked the way Blade & Soul gave you new abilities. It actually told you where abilities go in a rotation, how they should be used and actually made you practice a few times first before giving you them.

    It wouldn't make bad players much better and it's mostly stuff you can find out by just reading the tooltips but it's better than say just dumping Enochian on you and expecting you to use it properly.
    (1)