Quote Originally Posted by Bourne_Endeavor View Post
And like I've said, those changes are not free. You have also neglected my mention this jump potion could be bundled with Stormblood ala Legion. In fact, I can't see them not doing that since it makes little sense otherwise. They replace one lengthily hurdle with a financial one.
Bundling a potion with Stormblood is not a solution. It doesn't change the actual fact (that they've ADMITTED to) that ARR content is boring and players dislike the MSQ barriers. The only solution that actually solves the problem involves... actually solving the problem by working to tease apart the MSQ from game systems so that it is no longer an intimidating barrier to fun. It doesn't matter if this costs money (obviously it would, and you don't need to repeat this over and over as though we don't recognize this, as though it is some argument against it). It doesn't matter if it takes time (obviously it would). It is the only real solution.

Quote Originally Posted by Aramina View Post
Once again, even more plainly, I don't want stuff randomly showing up. I like it to be story driven, as it is now, for first entry into a dungeon. You advocate the game changing in a way that would affect every single player present and future because you do not like an option that would affect no one but the person using that option. It just makes no sense to me, and never will.
The addition of a story jump potion absolutely affects everyone, as it means that SE has chosen charging people money over fixing their game.