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  1. #1
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Aramina View Post
    You kinda just repeated what I have an issue with and said that was why I shouldn't have an issue. :P I am not sure I can explain it any better but I will try. To use your example: To unlock Toto-Rak it will be either a quest from the wood wailer or a quest from MSQ. If I happen across the wood wailer quest, there could not be anything in the quest text that could interfere with what I will see later in the MSQ while still maintaining a reason for the wood wailer to send me in there now. Could new quests for every piece of content be made? Sure. Do I think that is a better use of time/money than just adding the potion? Nope.
    Or just have the dungeons unlock automatically at the appropriate level, and let the MSQ send you there whenever you get to it, no additional quests necessary.

    Quote Originally Posted by Bourne_Endeavor View Post
    Sigh. No, it wasn't. Instead of using nebulous terms, I gave a straight hypothetical using basic math. The crux of it was there will be a cost and it will impact Stormblood's budget. Whether it be one million, ten or whatever number. Those funds are no longer being directed towards new content for Stormblood. That is a fact. None of this is a financial burden on Square Enix. It's the simple reality they allowed XIV's dev team a certain budget ($36M) and that is meant to encompass everything they do for the expansion. If they make wholesale adjustments to ARR, that comes off the budget. Hence the example.
    You're not going to convince me that you didn't pull out those numbers from no where to try and present the idea of investing in FIXING the ARR issue as something that Should Not Be Done because it would Cost Too Much. You were trying to paint the idea in as negative a light as possible.
    (4)

  2. #2
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Naunet View Post
    Or just have the dungeons unlock automatically at the appropriate level, and let the MSQ send you there whenever you get to it, no additional quests necessary.
    It would still show up in roulette.
    (0)

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Naunet View Post
    You're not going to convince me that you didn't pull out those numbers from no where to try and present the idea of investing in FIXING the ARR issue as something that Should Not Be Done because it would Cost Too Much. You were trying to paint the idea in as negative a light as possible.
    Good. Because that's exactly what I was doing. My whole point is if the cost to fix ARR is substantial, whatever the number may be, I don't want them doing it. Why? Because it means less new content for Stormblood. If any adjustments to ARR means less dungeons, trials, raid fights or anything like that. I would rather a jump potion because that doesn't impact me, whereas the loss of the aforementioned content would.

    Now I will say, if those adjustments could be done at minimal cost and not impact Stormblood whatsoever. By all means. I simply do not find that scenario any way realistic.
    (2)