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  1. #1
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    Join Date
    Mar 2011
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    401
    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    Think that is nowhere in their ideal level rate for this game. Yoshi speaks of wanting his new friends who play this game to be able to catch up at a reasonable rate to get through fun content. What you speak, as far as I can see, is something akin to a much more hardcore level scheme.

    This game needs to still be accessible and allow people to feel like they can progress reasonably (i.e. not a level in an hour or even a day but at least fairly quick) without exponentially increasing xp gain needed.

    I just can't see that ever coming into play with the aspirations of the ff14 development team nor would anyone who has a: job, family, friends, work, etc and wants to play this game be able to enjoy that.
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  2. #2
    Player

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    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Ventus View Post
    Think that is nowhere in their ideal level rate for this game. Yoshi speaks of wanting his new friends who play this game to be able to catch up at a reasonable rate to get through fun content. What you speak, as far as I can see, is something akin to a much more hardcore level scheme..
    im not looking for hardcore grinding.leveling

    but something alot more reasonable then a single hour to gain the final level you need to cap


    time needed to level should increase the higher you get, but there is a point where the mechanic behind it is obviously broken

    at 100k exp an hour, which is what alot of people can easily get with a half decent group, you reach cap in about 19 hours from level 1

    thats WAY too fast by any mmo standard, and yoshi was looking at it taking at least a month or 2 for people to cap(which is also the standard for mmos in general, not counting hardcore players)

    the exp gain rate was fine pre 1.19, 30k an hour(we just needed more damn camps honestly), and now that we have a ton more camps, the exp rate increase on top of it just makes it too easy if anything