This can be legit, since none of the "will never implement" features is on the list. (like parsers, hated by FF XIV developers)
This can be legit, since none of the "will never implement" features is on the list. (like parsers, hated by FF XIV developers)
The way I see it being described is it actually has two mainhand weapons that it uses and swaps between depending on the style being used at a given moment.Than the part with Samurai getting two weapons? Paladin is the only combat job to date to ever get an offhand. I don't see any reason why SE would add another combat job with an offhand.
While it is a novel idea, I just want to remind you that they (FFXIV dev team) would literally never hear the end of it if they released a Samurai Tank Job that does not use Katanas in their primary tanking stance. There would be RIOTS. It'd be like releasing Dragoon as a job that primarily equips Swords.
Obviously fake, but I wouldn't mind most of these being true tbh.
I was merely explaining how I saw it being said there.While it is a novel idea, I just want to remind you that they (FFXIV dev team) would literally never hear the end of it if they released a Samurai Tank Job that does not use Katanas in their primary tanking stance. There would be RIOTS. It'd be like releasing Dragoon as a job that primarily equips Swords.
That said, I'm expecting torches and pitchforks if Red Mage is made healer.
> No new races
SCREEEEEE.
I'm just going to call this fake so I can prolong my inevitable disappointment when they announce no new race.![]()
Sorry to say that but Yoshi said it in NA FanFest that there will be no new race in Stormblood. I think it was in the famitsu interview after the fest or in the keynotes.
There are really much hints on fake after all, like:
- Anima as Trial: Our current Relic Weapon IS Anima, so it is unlikely we will fight our own Relic Weapons.
- new Raid: the 4 fiends? really? and in 4.2 as the next step of escalation, the fiends again? even more repetitive than Alex with his endless Fausts and robots
- Mixed composition Roulettes
- Savage Roulette: Savage difficulty is not rouletteable or better to say it has really low clear chances
- No Leveling Roulette
- Offhand for DoW/DoM: They take the move away from Offhands for DoW and DoM to make them easier to balance in power, unlikely they take a step back and introduce a new job with offhand
- the 3 Jobs: Samurai as Tank, Red Mage as DD, and Dancer as Healer? Like most of the com is vocal to if the want to fit the 1/1/1 rule also i don't think we will get 3 jobs of the most wished...
- Samurai would need at least one of his stances at level 10 for the lowest Guildhest, depending on which weapon would be his mainhand
And even if Yoshi would wear the mentioned T-shirt and Red Mage will officially confirmed it is no proof for the information provided cause they can also read this and change their stage performance to line up with some of this to greater the hype.
Last edited by Legion88; 12-20-2016 at 04:04 PM.
>*base GCD reduced to 2 seconds
Suuuper fake.
>*Yoshi P will move to a producer role after Stormblood is released.
He literally say the opposite in Korea http://www.siliconera.com/2016/12/09...-future-plans/
He wants to stay as Director (so he's still the head of FFXIV development) but wants to drop producer, wants, not will, he admits it's too soon to get another producer.
If he were to drop director and keep producer he would lose too much decision power regarding the direction of the game.
If you knew a bit about Samurai history you would know that they are able to whiled two Katana's. Depending on how many Katana the samurai had allowed you to know what rank that Samurai was. So if they are gonna design the Samurai based on Japanese history. Then it will have a offhand weapon.The introduction should've been enough to claim something is off.
* MSQ will have 10 dungeons and 2 endgame regular dungeons
* 4 trials Anima, Minotaur Brothers, Shisa(original) Zenos Yae Galvus(Yojimbo)
* 4 raid boss battles 4 elemental fiends fiends(inspired by the 4 fiends of FF IV) they can be fought on any order. and will have 2 difficulty levels
10 MSQ dungeons and 4 trials? Heaven's Ward had literally half of that! Five dungeons and Two trials.
Than the part with Samurai getting two weapons? Paladin is the only combat job to date to ever get an offhand. I don't see any reason why SE would add another combat job with an offhand.
You may be right, but they take steps into the direction of only mainhands for Jobs, PLD is the only counterexample who has a shield and sword, all mages lost their shields in the process of further progress and all single handed mainhands for the mages got a two-handed version. So it is really unlikley to introduce another job with offhand or they would literaly make a step backwards in this matter. Also the weapon switch with stance switch would be hard to implement like discribed without hard overpowering in guildhests and other low level duties cause the first stance has to be at least at level 10, the lowest duty, to fullfill the condition "never can be without stance", if we say it is playable from level 30.If you knew a bit about Samurai history you would know that they are able to whiled two Katana's. Depending on how many Katana the samurai had allowed you to know what rank that Samurai was. So if they are gonna design the Samurai based on Japanese history. Then it will have a offhand weapon.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.