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  1. #921
    Player
    Enur's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    445
    Character
    Ruruneji Seseneji
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ZhaneX View Post
    If something like this were to be implemented for the market at large, it should come at a massive price gouge with plentiful restrictions, so as to discourage people from using them outside of the circumstances which are deemed most beneficial.
    Indeed. I suggest now:

    Dont sell them individualy. Just bundle a single story and lvl potion with the Stormblood expansion pack.
    (0)

  2. #922
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    People making a fuss about this is completely crying over their spilt milk. It's pure BS and people need to stop thinking that their time is worth more than new players. Period.

    IT COSTS 50 BUCKS FOR ANYONE TO DO THIS.

    World of Warcraft, the BIGGEST P2P MMO on the market, has one for 60! And there were so many less people complaining about it.

    Come on, kids. Get off the koolaid. This doesn't impact you whatsoever. The caliber of play will be required to go through the main content of Stormblood, which means they need to learn their rotation just like you do that they will be adding to the game. The first couple of dungeons won't be hard at all; they'll be set to allow you to learn your new skills. The bads will be just as bad as we have now, and the percentile will not jump that much from what people will do.

    My gods. The self-entitlement in this thread is sickening. Grow up. Seriously. The company needs to try to lure in new players somehow and this is one option: It allows people to skip a story driven part of the game for 25 bucks, and then another 25 bucks afterwards if you want to get a class to 60.

    I love the condescending mannerism being shown in this thread about how an P2P game shouldn't have that. The market is turning to this, kidlets. Get used to it.



    Personally, I'm fine with that. They need to spend an expansion's worth of money if they wanna skip two expansions. It's a fair investment. If you have the money, you can do it. I know I may actually look into the story portion for my alts. Thank you for this, S-E.
    (1)

  3. #923
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by KrenianKandos View Post
    This doesn't impact you whatsoever. The caliber of play will be required to go through the main content of Stormblood, which means they need to learn their rotation just like you do that they will be adding to the game. The first couple of dungeons won't be hard at all; they'll be set to allow you to learn your new skills. The bads will be just as bad as we have now, and the percentile will not jump that much from what people will do.
    You really don't see the problem with this? With encouraging Square to keep babying players in an "Expansion", rather than trying new and interesting things to diversify gameplay, trusting players to already have some experience by that point?
    (5)

  4. #924
    Player
    kuma_aus's Avatar
    Join Date
    Aug 2014
    Posts
    460
    Character
    Paca Kuma
    World
    Chocobo
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fyce View Post
    The goal isn't to get new players to enjoy old content anyway, would it be ARR or HW. It's to make new players stick with the game. Period.

    The only way to do that is to allow them to get into the "active community" as fast as possible. This is why jump potions exist, and also why just making ARR&HW "easier" and "faster" isn't good enough.
    You can easily have people enjoy older content, spend 1-2 months on Heavensward and still have them stick to the game. Level sync and roulettes mean that even if it's older content, it's still relevant and interesting. If you let people skip Heavensward, they will skip 1-2 months of exploring the different 3.0 maps, fighting the 3.X Primals including Knights of the Round. They will miss out on the great fight which is Nidhogg. That's all great content and there is very minimal filler inbetween them. So even if someone comes to the game 5 years from now, they would still find it enjoyable. It's not a choice of your way or no one will stick with the game. People stuck with the game even when they had to go through A Realm Reborn and that has a lot of bad points to it during the leveling process.
    (3)

  5. #925
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ZhaneX View Post
    You really don't see the problem with this? With encouraging Square to keep babying players in an "Expansion", rather than trying new and interesting things to diversify gameplay, trusting players to already have some experience by that point?
    How is this babying them? It's recognizing people aren't going to come to a game necessitating 500+ quests just to begin playing the current content. If they subsequently reduced the difficulty of dungeons even further, you would have a point. But they have talked about doing the precise opposite. Someone skipping the story does not inherently make them a bad player. They may simply have no interest in the story. It's not overly difficult to learn your job if you actually want to. People who couldn't care less will remain bad players because they don't care to improve. No amount of obstacles you place ahead of them will change that.
    (0)

  6. #926
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by jagermeister_redbull View Post
    Snip
    This is part of the problem. This is a way to bring in new blood yet not only are you against it because "muh story!", you're also threatening to cancel. Do you not see how hypocritical this is? Let's be frank: those that WANT to play for the story will, but the ultimate focus for most is end-game.

    Quote Originally Posted by pochte View Post
    Honestly, I think the exp potion jump is fine. However, I do not think people should be able to skip story. Story is what makes Final Fantasy that. Skipping that is just lazy and takes away from the experience of the game.
    As many have said, there is a decent chunk that doesn't care. And who are we to say "na, you can't play with us because you want to skip the story but we don't want you to"? We have Youtube... heck, I skipped half the story and just watched videos. And I myself forgot most of the story... I only care about raiding now. Your post implies I'm losing "the experience" but I'm having an absolute blast.

    Just because YOU enjoy something, doesn't mean others will.
    (4)
    Last edited by Frowny; 12-19-2016 at 06:59 PM.

  7. #927
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    How is this babying them?
    I was specifically calling out the attitude of the poster I was replying to; who doesn't seem to care about the level of difficulty being kept consistently low for the sake of Jump-Newbies, because "Baddies be Bad". If someone who uses a Jump Potion has an actual interest in learning their job, they should do so with older content. The newest stuff should be kept at a level consist with the difficulty players are used to in the immediately preceding content or higher, not lowered for the sake of those who have skipped over everything prior so that they can get used to things. This is the very definition of babying, and would only encourage increasingly lazy behavior.

    That may not be what Square is claiming to have planned, but it's what will continue to happen if people show a disregard for the consequences of certain courses of action.
    (6)

  8. #928
    Player
    VTXShiva's Avatar
    Join Date
    Jul 2014
    Posts
    44
    Character
    T'paoh Djanis
    World
    Cerberus
    Main Class
    Monk Lv 60
    Quote Originally Posted by ZhaneX View Post
    That may not be what Square is claiming to have planned, but it's what will continue to happen if people show a disregard for the consequences of certain courses of action.
    Everyone keeps crying wolf but i haven't seen this train of thought ruin a game yet; especially not to the extent people keep repeating it. Easy content rarely had the impact on numbers the same way harder or generally inaccessible content did. That is not to say that everything should be trivial, I agree, but people keep harping on this one as if they expect these games to turn into WoWs LFR at every level, which to this day hasn't happened.

    And just to be clear, LFR didn't ruin WoW (nor did it kill it), bad game design and poor execution did.
    (0)

  9. #929
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by VTXShiva View Post
    -Snip-
    I'm not talking about subscriber count, player numbers or game "Life".

    I'm talking about enjoyable content. How often do people complain about how stuff such as the "Expert" Roulette? Yes, the devs talk about plans to improve on this, and create more diverse, interesting content. But given what we are used to, it's hard not to worry that other factors might wind up overriding these intentions, and just leave us with more of the same for the sake of quantity over quality.
    (3)

  10. #930
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ZhaneX View Post
    I was specifically calling out the attitude of the poster I was replying to; who doesn't seem to care about the level of difficulty being kept consistently low for the sake of Jump-Newbies, because "Baddies be Bad". If someone who uses a Jump Potion has an actual interest in learning their job, they should do so with older content. The newest stuff should be kept at a level consist with the difficulty players are used to in the immediately preceding content or higher, not lowered for the sake of those who have skipped over everything prior so that they can get used to things. This is the very definition of babying, and would only encourage increasingly lazy behavior.

    That may not be what Square is claiming to have planned, but it's what will continue to happen if people show a disregard for the consequences of certain courses of action.
    These are not synonymous nor is someone who wants to skip the story necessarily lazy. They aren't interested in it. Unfortunately, XIV maintained an archaic progression system virtually every other MMO has done away with in recent years. The difficulty of new content has no bearing on a jump potion being implemented as said potion's primary purpose to allow players the option to skip ahead because the quest chain has reached a point where it's too much of a slog, especially for those who have no interest in the story. They can, and hopefully will, make new content harder. Those who skip will have to adjust just like everyone else.
    (0)

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