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  1. #671
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Imoen View Post
    LOL name one game, that "literally" makes you win with P2W model, and you "might" and I say that with a huge amount of skepticism... come up with an answer. Like you don't Literally BUY a weapon in an FPS and It makes you win... it just gives you an advantage... this isn't up for "interpretation"... its established... no amount of you "thinking" that it Isn't that... cuz you have some pre conceived notion based on some literal translation out of the dictionary, makes it so... NEVER NEVER in the P2W environment did it EVER, in ANY game, make you "WIN" it just gave an advantage... ALWAYS... Like I am soooo sorry, I don't mean to be an ass, but you are making it REALLY hard.
    Pay to win is a consistent advantage where the only means of catching someone willing to spend hundreds of dollars is by matching their expenditures because you'll never catch up through grinding. For example, in Black Desert, world bosses drop loot based on DPS totals and have multiple built in OHKO mechanics. Should you die, you will not only be forced back to the closest city or town, but lose 1% of your EXP and have to run all the way back-- inevitably losing out on the loot ranking. Except! You can buy Eilon's Tears. This instantly revives you wherever you died and removes the EXP penalty. Therefore, you can jump right back on the boss. Due to their cheap attacks, the zerg-like "strategy" encouraged and their massive HP pool, the most efficient, and in some cases necessary, way to obtain loot is by having stacks of Eilon's Tears, otherwise you'll never come close to people who do.

    That, is pay to win. You have no control over progression and the most optimal solution is to spend money.

    Compare this to FFXIV. While someone may be able to participate in Savage faster, they gain no consistent advantage. And, that advantage is limited only against brand new players who opt out of skipping content. These potion skippers gain absolutely nothing by spending money on anyone who will have reached Heavensward up to 3.55 by the time of Stormblood's launch. Furthermore, if Square does bundle a free potion with the expansion, it's entirely by choice whether you want to go through the long way or skip ahead. No cost involved.
    (4)

  2. #672
    Player
    Aviars's Avatar
    Join Date
    Dec 2015
    Posts
    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Dunno why people are calling these potions pay to win. the only thing they do is raise your level. It's not like other games where you buy things that improve your performance in Dungeons or PVP, that is true pay to win. Leveling potions are not.
    (1)

  3. #673
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Aviars View Post
    Dunno why people are calling these potions pay to win. the only thing they do is raise your level. It's not like other games where you buy things that improve your performance in Dungeons or PVP, that is true pay to win. Leveling potions are not.
    Please explain to me, how 2 players on the same day, one buying a potion that gives base stats, and one that doesn't,does NOT give an advantage to the player that didn't buy one.. this isn't up for debate... you guys are throwing crap out of your butts, based on something... Idk what it is... but not something that matters. I'm all for not invalidating peoples opinions, but in this case, opinions don't matter.
    (4)
    Last edited by Imoen; 12-19-2016 at 08:48 AM. Reason: Removing P2W definition debate, because it isn't important.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  4. #674
    Player
    InoMixchi's Avatar
    Join Date
    Dec 2016
    Posts
    1
    Character
    Ino Mixchi
    World
    Excalibur
    Main Class
    Dragoon Lv 60

    Why is this getting so much backlash?

    As someone who has tried to get a few friends into the game only to have them slow down/stop playing after a couple weeks because it felt too slow to catch up I think this is a good idea.

    Most people when they start out want to be that Ninja or Monk because they look fun! But something that cant be changed at all is the DPS queue times, That was a huge factor when I was leveling up on my first character. It just slows you down with leveling and kills your motivation. Unless you have tank/healer friends (new players usually dont) the queues suck really bad.

    I can see why a lot of players don't like the idea of this because of the skill gap, but players that WANT to get better WILL get better. Also if its your friend leveling up you can mentor them.

    A lot of people coming to the game will be friends of current players, just do your part and help out the newbies, Im sure they can still have sprout icons or something.
    (2)

  5. #675
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Elkanah View Post
    I hope they plan to give something to the players for the hard work we busted our arses for to be the players we already are in the community and among the servers we're on. It's not enough that we grind job after job after job after job and reap the benefits for our own work; but to hand players a silver platter with everything they need to 'catch up', just makes it look like Pay 2 Win could become a thing soon enough. Next thing you know, you'll be able to buy gil from mogstation.

    Need that new i450 armor? Mog station Micro transaction.
    Need to level all jobs? Micro transactions
    Need to cap that chocobo? well, no, you'll be grinding that from level 1. OH... okay.
    All these examples are very different to the reality of the Jump Potions. Even if you jump an alt job you still need to lvl through the last 10 lvls to get to cap. Its not like people will use these potions and start queuing up for EX roulettes 10 minutes later.
    (0)

  6. #676
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aviars View Post
    Dunno why people are calling these potions pay to win. the only thing they do is raise your level. It's not like other games where you buy things that improve your performance in Dungeons or PVP, that is true pay to win. Leveling potions are not.
    So by skipping content, and making yourself look bad, while getting to the end but still not able to complete the content and quit anyways-- you not only:
    1)lost money
    2)you lost time you could've spent playing a game you ENJOY
    3) you start a community who will easily judge players who buy jump potions like we already do drg's ingame
    (drgs die often, and if a drg dies, it's normal).
    (3)

  7. #677
    Player
    Legewiel's Avatar
    Join Date
    Apr 2015
    Posts
    159
    Character
    Legewiel Tetnelin
    World
    Behemoth
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Elkanah View Post
    What's the point in a Final Fantasy game title or playing a Final Fantasy game that is ALL ABOUT story? Final Fantasy has always focused on the story. Granted, all the content for PvE is endgame or ground content with nothing to show for it in the middle, and I do get it that players will be lazy, if you don't take the time to invest, or willing to want to play and enjoy a story based mmo that's heavily wrapped in lore, you'd be better off playing a sports game. You'll still meet the end goal, but you don't need to worry about it, as you can skip everything to your hearts content and get to the superbowl in madden without worries.
    Sorry, i couldn't care less about the story on this game and I'm still having fun on it and not planing on leaving... Don't just go assuming that everyone is on the game for the same reasons as you are. And MMO is about that, having multiple options and you pick the one that suits you better.

    Quote Originally Posted by Elkanah View Post
    Yes, I understand these are two totally different subjects in MSQ and Endgame. What happens when those QQers get their max level, and still complain that the content is too hard? They rage quit because THIS CONTENT IS TOO HARD I DONT WANT TO PLAY ANYMORE! THIS ISNT LIKE CALL OF DUTY! Q_Q -- and they leave.
    I dunno why bringing COD on that, do you feel superior cause you're playing FF and not COD? And those who complain would complain anyway, the problem is that you're thinking that only lazy ppl with zero knowledge of MMO will use the potion, but that is not exactly the truth. What about all the ppl that are doing hardcore content on other MMO and want to give a try on this one? They don't want to go level all over again, they want to try the endgame to see if it's as good or better than their previous MMO.
    (3)

  8. 12-18-2016 05:24 PM
    Reason
    Removing P2W definition debate, because it quite frankly isn't important. Don't want it being drug up again later.

  9. #678
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Imoen View Post
    Please explain to me, how 2 players on the same day, one buying a potion that gives base stats, and one that doesn't,does NOT give an advantage to the player that didn't buy one.. this isn't up for debate... you guys are throwing crap out of your butts, based on something... Idk what it is... but not something that matters. I'm all for not invalidating peoples opinions, but in this case, opinions don't matter.
    Explain to me how someone who farms FATE's (learning nothing about how to play their role at all), while the other person takes their time, is any different.
    (3)

  10. #679
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Elkanah View Post
    What's the point in a Final Fantasy game title or playing a Final Fantasy game that is ALL ABOUT story? Final Fantasy has always focused on the story. Granted, all the content for PvE is endgame or ground content with nothing to show for it in the middle, and I do get it that players will be lazy, if you don't take the time to invest, or willing to want to play and enjoy a story based mmo that's heavily wrapped in lore, you'd be better off playing a sports game. You'll still meet the end goal, but you don't need to worry about it, as you can skip everything to your hearts content and get to the superbowl in madden without worries.

    Yes, I understand these are two totally different subjects in MSQ and Endgame. What happens when those QQers get their max level, and still complain that the content is too hard? They rage quit because THIS CONTENT IS TOO HARD I DONT WANT TO PLAY ANYMORE! THIS ISNT LIKE CALL OF DUTY! Q_Q -- and they leave. End of the day, squeenix gets the money, and nothing changes about the player base. The players don't win, and it just makes this all the more likely to turn around and make a joke or be the brunt of the community joke standards. It starts with DRGs on the floor, and ends with new players who buy jump pots on a barely 3 years young mmo rpg.
    What does it matter? Some people do not care about the story. Why should you, I or anyone else get to dictate what they find fun? I know someone who couldn't name a single scion, but has cleared Savage and stays consistently subbed. I know another person who only plays this game to roleplay. She hasn't even unlocked all the dungeons yet because she just doesn't care to. Telling them to play a sports game is projecting your subjective opinion onto them. Perhaps they just fancy the gameplay, crafting, roleplaying or stick around for friends. People play games for a multitude of reasons. Even those who do like the story, have quit due to the enormous amount of gated content.

    Who cares? No offense, but you putting far too much value in how people play this game. What someone else decides to do is their business. If they only fancy raiding, by all means. Let 'em raid. It's no concern of mine how they play, provided it doesn't hinder my own experiences (a potion skip doesn't).
    (3)

  11. #680
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Nestama View Post
    Explain to me how someone who farms FATE's (learning nothing about how to play their role at all), while the other person takes their time, is any different.
    If I actually ever argued skill... this would be a valued question... However; I didn't.
    (2)
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

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