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  1. #11
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    My point was bad players will be bad. A jump potion will change nothing because people who simply don't care to learn are never going to. Duty Finder is filled with lazy, awful players who couldn't be arsed to learn even the basics of their job. They had to complete all the MSQ and possibly all job quests associated with their job and it accomplished nothing. A person who skips the aforementioned MSQ isn't an inherently bad, and shouldn't be judged on the basis they didn't like the story and opted to skip it. The point I was illustrating is anyone can learn how to play at any time. You do not need to have completed the MSQ nor read any of the quests to become a good player. You just have to have a willingness to improve and practice. That mindset is not exclusive to the MSQ.
    What's the point in a Final Fantasy game title or playing a Final Fantasy game that is ALL ABOUT story? Final Fantasy has always focused on the story. Granted, all the content for PvE is endgame or ground content with nothing to show for it in the middle, and I do get it that players will be lazy, if you don't take the time to invest, or willing to want to play and enjoy a story based mmo that's heavily wrapped in lore, you'd be better off playing a sports game. You'll still meet the end goal, but you don't need to worry about it, as you can skip everything to your hearts content and get to the superbowl in madden without worries.

    Yes, I understand these are two totally different subjects in MSQ and Endgame. What happens when those QQers get their max level, and still complain that the content is too hard? They rage quit because THIS CONTENT IS TOO HARD I DONT WANT TO PLAY ANYMORE! THIS ISNT LIKE CALL OF DUTY! Q_Q -- and they leave. End of the day, squeenix gets the money, and nothing changes about the player base. The players don't win, and it just makes this all the more likely to turn around and make a joke or be the brunt of the community joke standards. It starts with DRGs on the floor, and ends with new players who buy jump pots on a barely 3 years young mmo rpg.
    (3)
    Last edited by Elkanah; 12-18-2016 at 04:56 PM.