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  1. #1
    Player
    Wolf_Heartnet's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    276
    Character
    Saikhan Kha
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Fyce View Post
    You both have to improve your reading skills.

    This "27-29% players" is only for:
    - New players coming to FFXIV, not the entire player base...
    - The Job Jumping potion, not the story one.
    - Includes all types of players, would they be MMORPG veterans, coached/helped by friends and, your favorite, the complete newbie.

    If you didn't just read the big red bolded words, you'd have been able to read this: "There were about 20-21% percent of those who purchased story jump potions along with the above conditions. From those who have purchased the job jumping potions, it looks like there is a good amount of players who want to experience the main scenario themselves."

    Considering these potions are more popular in China and Korea, we should expect at least a slight drop for NA/EU market.
    And yes, Wolf_Heartnet, experience means a lot. For example, a WoW veteran who wants to come to FFXIV will naturally be way more skillful than a total newbie, and will get "decent" at the game in a very short amount of time. These players are included in this "20-21%", and it does matter.
    And what I said about "crushing your argument" is that getting new players is way more valuable than the downside of getting a few newbies in dungeons. (Stop misreading things, please.)

    I hope you get why I dismiss your argument completly. I base mine on facts, while you base yours on assumptions and even misread stuff. I also base mu argument off other precedents, like what happened in WoW (a lot of people like you, thinking it's the end of the world because newbs would swarm their dungeons, while it didn't happen at all).

    So yeah, maybe I don't know exactly the exact number and exact skill level of the people you'll meet in DF after these items show up in the shop...
    But what I do know for certain, is that you're overreacting way too much and are blowing everything out of proportion.

    When we say "DF won't change", it means "it'll barely be noticable at most".
    You need to improve yours it seems. I never said the entire playerbase. You just assumed that. Just like everything else in your arguments.

    And no, experience doesn't mean much for the reasons i've already said. Keep in mind i never said it didn't matter at all. I just said that it mattered little because the games they played previously wasn't an exact copy of xiv. You lack the ability to understand that learning curves differ from game to game.

    True. Getting new players is valuable to keep an mmo alive and if you actually read the post I linked earlier, you would know that i mentioned there were ways to improve the new player experience without giving them jump potions.


    And it seems like you don't understand your own arguments. As mentioned in the previous post you base your argument/opinion on assumptions. The fact that you tell us to improve our reading skills by ASSUMING that I meant the ENTIRE playerbase proves this. Then on top of that, you ASSUME we think its the end of the world when all I am saying is that people have legitimate concerns. You blow things out of proportion and don't actually try to understand other peoples arguments because all you care for is your own it seems.

    So yeah, you tell us that we blow things out of proportion? You need only look at your own post to see that the only one doing so is you.

    And no, when you said "DF won't change" you are making a statement that it won't change at all. If you have any other meaning on it then u HAVE to elaborate or people won't understand what your talking about. Edit: Otherwise we would be ASSUMING.

    Like it already has been said, you don't know. Don't pretend to know.
    (1)
    Last edited by Wolf_Heartnet; 12-18-2016 at 01:24 PM. Reason: fix sayd to said