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  1. #311
    Player
    CelestePinke's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    87
    Character
    Celeste Md
    World
    Goblin
    Main Class
    Samurai Lv 80

    No to Jump Potions

    This is an absolutely terrible idea. All it is going to do is promote bad players, that won't know their job or dungeon mechanics. I have leveled up 6 different characters to 60 and it is not hard. So the idea that they (new players) can catch up is silly. This will be the death of the game. Very bad move.
    (4)

  2. #312
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by CelestePinke View Post
    This is an absolutely terrible idea. All it is going to do is promote bad players, that won't know their job or dungeon mechanics. I have leveled up 6 different characters to 60 and it is not hard. So the idea that they (new players) can catch up is silly. This will be the death of the game. Very bad move.
    WoW died? When did that happen?
    (9)

  3. #313
    Player
    Animes's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Ani Mekoh
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    I almost never post on the forums but I want to say that I think the jump potions are absolutely essential to the long term health of the game and that this is the right decision. I would have preferred a major streamlining of the main story quest but I understand that this would be an expensive change and development resources are limited, thus I feel this is an acceptable solution.

    I know that it's often hard to hear feedback from people who approve of something on an MMO's official forum, so hopefully my voice makes some difference.
    (8)

  4. #314
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81

    Below are the presumed negative effects from implementing these potions.

    Gap between player skills between existing players and new players

    I believe the point majority of the players are most worried about is the part where you may expect to see more players who may not be used to their rotations. However, looking over the data collected from the Chinese and Korean versions, most of these players who have purchased the potions are those who are familiar with online gaming, or those who play with the support from their friends.
    Just that, sometimes I wonder if they even take a look at other country that asian ones, NA and EU do not have the same mentality and respect for others just look how people flame each others on NA forum or EU for crap (mostly french and english forums cause I don't speak other languages than those 2)
    The playebase is not all benevolent and those new players will probably learn it the hard way

    The comunity in SE's mind


    The actual community

    (less dumb ^^")

    Quote Originally Posted by FinaSel View Post
    parallel with school
    That shows excactly what I'm expecting, thak you for sharing
    (5)
    Last edited by Celef; 12-17-2016 at 06:08 PM.
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  5. #315
    Player
    Lemonhead's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    3
    Character
    Lemaign Malkin
    World
    Phoenix
    Main Class
    Dark Knight Lv 60
    I've got mixed feelings about this, but the more I think about it, the less concerned I am. So long as this is implemented well, I'm not sure the addition of jump potions is too worrisome. If the price is high enough to discourage people from buying a job potion on a whim, and if the job and story jump potions are separate, then it seems unlikely that an influx of new players with no knowledge of how to play properly will be a legitimate issue. Heck, there are players who couldn't care less about doing their rotations properly right now, without any jump potions to blame for their performance (or lack thereof).

    I think a lot of potential issues could be alleviated, in theory, if there were some advanced form of the Hall of Novice, specific to each job, that new players who use the job potions were required to progress through before being given access to the Duty Finder. At the very least, it might provide some existing players with a little more confidence that jump potions aren't suddenly going to flood group content with green players who can't perform their jobs properly. That would require more work for SE, but if the intent of adding jump potions is truly to encourage more people to play and to make it easier for newer players to catch up, I think something along these lines is a must.

    To be frank, I don't really like the idea of jump potions, and I personally don't see the appeal of skipping content you're paying a sub for. I've loved the story thus far, and I've had a lot of fun even just leveling additional jobs; it's not as though all of the fun content was locked away in end game. With that said, if this is going to happen regardless of what we say, then I just hope it takes the best form it can possibly take. Executed poorly, this will end up creating a bad experience for current players and newer players alike, and I doubt anyone wants that.
    (1)
    Last edited by Lemonhead; 12-17-2016 at 06:19 PM.

  6. #316
    Player
    CelestePinke's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    87
    Character
    Celeste Md
    World
    Goblin
    Main Class
    Samurai Lv 80
    It might as well be dead. Their developers slapped them all in the face and told them they(the players) didn't know what they wanted and wouldn't like it if they gave it to them in regards to a vanilla version which a ton were playing before the servers got taken down. They lost a bunch of subs over that.
    (0)

  7. #317
    Player
    Chessala's Avatar
    Join Date
    Sep 2014
    Posts
    335
    Character
    Zhevi Moui
    World
    Zodiark
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    SNIP
    While I do not claim to know it all (who does!), I have been working in the Gaming industry for 7 years now and have been in contact with different companies, games and gaming models.

    Yes, gamers these days are not loyal but did you know that voluntary spending in an MMO makes you more loyal to the game? Unfortunately, a sub does not have quite the same effect, why do you think they changed the housing system to effectively force inactive people to keep their subs? I give you a hint, it is not because of housing shortage.

    I am knowingly excluding single player games btw, they usually cause a small break but after their hours of gameplay value are exhausted, players return to their MMOs. Now Pokemon probably makes people play longer than than FFXV (the playtime value of FF titles has dropped quite a bit since 10), but their entertainment value is finite.

    Don't get me wrong, I do NOT want this game to go F2P. There are enough bad players as it is, we really do not need the F2P crowd on top of the WoW leavers.....

    I do hope I am wrong, really. Maybe milking sub+ shop pays off too well to drop it. But I really doubt a jumping potion will solve all their worries.
    (0)

  8. #318
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    I understand his point. I also understand why this will be tempting and a solution for some people. That being said I still don't like it very much. It\\'s still one more paid addition to a cash shop in a monthly sub based game. Makes FFXIV a bit of an expensive sport. Maybe I think like an old school but I feel that with these options you pay to skip content that you paid to get to begin with. Unless Yoshi has big plans about end game content in 4.0 this seems an easy money grab. End game content took a hit on 3.0 onwards. Raiding faded not only because of the lack but because it was badly designed and it didnt work as intended. So if you are paying for this option you are paying to skip all the good content and jump straight to end game to do what?
    Spamming the same 2 small and boring dungeons every day and gather money for the house you can't get because no plots? Maybe I think like this because I value this game's story. But if you don't like quests and cutscenes and stories why bother play XIV to begin with? It's not like this game has an expansive and rich end game. What will happen to those who will not buy this option because they don't want to skip? Will not this affect their queue times in dungeons while they lvl up as some newcomers will skip and won't bother queue?
    (2)

  9. #319
    Player
    JCharms's Avatar
    Join Date
    Sep 2016
    Posts
    194
    Character
    Maybelline Charmers
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Pomelo View Post
    As much as I don't like it, what I don't like more is how it is consistently described as this game being "horrid" for newbies and so on, when every patch we have is a catch up patch anyway, the whole game is newbie friendly it's quite ridiculous, and if this backfires I'd like the devs to at least know: It's because you solely focused on new subscribers rather than concentrate on trying to keep the ones you actually have.
    This sounds like you didn't read Yoshi's letter, he specifically addressed this, and what he said is totally correct, you cannot keep a total player base, its impossible.
    There are literally hundreds of reasons why players will inevitably leave and unless you replace those at a reasonable rate, you will end up bankrupt and the game will close.
    Also, if he were "solely focused on new subscribers" as you put it, they would be reworking all the pre 60 content, instead of offering this jump so they can spend their time on new content.
    (4)

  10. #320
    Player
    Tman00's Avatar
    Join Date
    Jun 2015
    Posts
    25
    Character
    Jude Foreman
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    If this does get implemented, I really really hope all that money goes into improving the game and giving more free stuff to players. Like, you know Retainers? Would be great to have more than 2, how about 4 or 5?
    (0)

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