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  1. #301
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by RosalindDex View Post
    I'm honestly not sure how I feel about jump potions in general, BUT as long as they only bring you up to the starting blocks of the current expansion I think that makes sense.

    As for everyone screaming about how this will result in people not knowing how to do their rotations because they won't have learnt it gradually, BRD 52 Wanderer's Minuet, and BLM 60 Fire IV would like a word with you.
    The Wanderer's Minuet isn't rocket science, Bards just tend to whine about it with IRL Battle Voice turned on.
    (0)

  2. #302
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lufir View Post
    You are over reacting quite a bit don't you think? It isn't even a thing yet. The producer/director's post just outlined how the jump potions work in Korea and Chinese versions of the game. Now, he is simply asking for feedback from North American players in this forum. Instead, he gets overly emotional posts like yours who are either too bothered to read passed the first paragraph because the phrase "jump potion" has you too triggered, or are threatening to uninstall and cancel subs. I wouldn't be surprised if he completely disregards the responses in this thread.
    I'm not "threatening" to uninstall or cancel subs.
    I already stopped renewing my subscription before this was announced.
    And already uninstalled.

    I read the entire post.

    I disregarded the responses in this thread, because by the time I read 30 pages of responses, 30 more will be posted.

    I do not like the idea of jump potions. I do not need to dumb down my feelings in regards to this. It is how I feel.
    I am expressing my feelings on this important topic for anyone who reads this, not only other players, to understand how some people feel about this.

    And who knows whether any developer will read this or not.
    But, in the end, I guess it doesn't affect me anymore anyway, because I won't play again. So...yeah.

    Just expressing my dissatisfaction with their decision to do this.
    (6)
    Quote Originally Posted by Silverbane View Post
    The only "win" in FFXIV is enjoying yourself while playing it.

  3. #303
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lunafreya View Post
    .....So basically they went with the most obvious cash grab instead of another alternative?
    They went with the easiest to implement version. Which leaves more time to work on new content instead of updating old stuff.
    (3)

  4. #304
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Osmond View Post
    And I also think it's those who have multiple accounts that known the game for long that are buying the potions to get pass the things that they don't need to do. It's pointless to do so, so yeah it does make sense to buy the potions.
    Not just multiple accounts. Imagine if you raided but needed someone to switch jobs to fill a deficiency. A few bucks might be very tempting compared to a week of leveling while the rest of the static has to wait for them.
    (1)
    Oooh, shiney...

  5. #305
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Pells View Post
    Not just multiple accounts. Imagine if you raided but needed someone to switch jobs to fill a deficiency. A few bucks might be very tempting compared to a week of leveling while the rest of the static has to wait for them.
    This is an extremely small minority that doesn't need catering to.
    (0)

  6. #306
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    This is a long post, but please let me give an example of something similar to these I've seen in real life.
    This is a true story.


    I used to work in a school which had "levels" of classes.
    Students were put into class levels based on their ability.

    But it was not a public school. It was private. It costs a lot of money to attend. So, the students are treated more as "customers" than students.

    Now here is the link to the game:
    To go to higher level classes, students must either complete their current class or get a recommendation from a teacher to level up. Sometimes both.
    But, just like in this game, there are many people who do not want to do this. For various reasons.
    Some people think they are better than their current class, even though their ability is still too low.
    Some people don't want to make initial effort to get to high level classes.
    Some people find the lower classes too boring, despite their necessity.

    First, a lot of people stopped working hard in the lower level classes. Finished the class with no improvement, but still wanted to level up. Eventually the management allowed it.
    But then, a lot of students started asking / demanding to be put into higher levels, without even taking the lower level recommended class. Some even said they would quit unless they could immediately be transferred to higher levels.

    And guess what, the management allowed it. Why? The school needed money. We needed to make a set amount each month.
    If people started quitting, the school would be in trouble.

    Teachers still gave the recommended class to the students, but in the end, the student could choose ANY class they wanted.
    It seems, someone with a level 1 ability could immediately join a level 10 class.
    We kept our students and new students joined immediately because they were guaranteed the class they wanted.

    About 1 year later, we were in trouble again.
    We had tons of complaints from students and teachers.
    Students who actually belonged in a level 10 class were complaining that they couldn't enjoy the class or get benefit from it because too many people lacking ability to function in the class existed there.
    Teachers complained they had so much difficulty because of the vast difference in student levels. Group projects were almost impossible and everyone was frustrated.

    And worst of all, no one was learning anything. Those low level students had such a hard time in the high level class and couldn't understand the material. As a school, we were failing. But the damage was done.
    Eventually, the higher management changed the manager and some of the teachers. The new manager used some rather underhanded tactics and lies to "remove" the higher level classes, forcing everyone to take lower level classes.
    This was good for the lower level people who belonged there and needed help, but was very bad for the higher level people who were forced to be in classes not suitable to them.
    Because of this, the school suffered huge losses in both reputation and profit.

    Disagreeing with the new manager's tactics and tired of seeing the negative effects on students, I decided to leave and tutor privately.

    Although there are some differences to a level potion, there are some similarities. Some people will be happy, but there will be consequences.
    (4)
    Quote Originally Posted by Silverbane View Post
    The only "win" in FFXIV is enjoying yourself while playing it.

  7. #307
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Chessala View Post
    Honestly.....as always, Yoshi disregards the "inexperienced player" argument as minor, which it is not. He claims to be a gamer, he should know better than that unless all he truly enjoys are single player games.

    That being said, I am more and more sure FFXIV is preparing to F2P eventually. Just instead of jumping the gun they are slowly, they are easing the community into it. Don't bring the "WoW never went F2P" argument, this is not WoW (or not completely) and we do NOT have the same amount of players, as much as people want to believe it. I did not play WoW and I will never be so desperate to try it but afaik it is not aimed at people to "take a break between patches", which is clearly the option Yoshi is pushing.
    How about I use FFXI-- a game fifteen years old with very few players. It still hasn't gone free to play. There is absolutely no way Square will branch away from a sub model and Yoshi has frequently cited his belief that is the only way they could continuously develop content.

    Perhaps you don't understand the gaming market as well as you think you do. Gamers nowadays do not have the loyalty they once did, especially towards MMOs. We live in a generation where both gaming and the internet is a household expectation, whereas a decade ago the former got you labeled as being a "loser." The sheer amount of oversaturation in the gaming industry is immense, and people have more choices than ever before. From November to the first quarter of 2017 we have:

    Pokemon Sun & Moon
    Watch Dogs 2
    Final Fantasy XV
    Persona V
    Kingdom Hearts HD 2.8 Final Chapter Prologue
    Resident Evil 7
    Mass Effect: Andromeda

    That only includes major titles. WoW, Black Desert and Guild Wars all had expansions or recent patch updates. People don't want to invest hundreds of hours in "boring" content. They want to consume it at their leisure. Another factor to consider is the average gamer is 25-40. These aren't teenagers will ample free time, but grown adults who have other obligations. If someone only has a few hours a day or week, they are going to opt for games which allow quick accessibility. FFXIV is a slog at early level, thus the older it gets, the less likely people will bother attempting it when faced with the massive quest hurdle. How often does the community tell people "oh, the game gets so much better at level 50"?

    Honestly, suggesting people take breaks in between patches is among the most ridiculous things Yoshi said. It's contributed to Heavensward's substancial player decline. They need to move away from that philosophy and focus on player retention. A jump potion actually helps because it means they do not have to tweak old content to accommodate an influx of new players. While not an ideal solution, it is a simple and necessary one. Will we see bad players? Absolutely. But they were always going to be bad. People motivated to improve will do so of their own volition. Everyone else isn't going to care, regardless of the obstacles placed ahead of them.
    (6)
    Last edited by Bourne_Endeavor; 12-17-2016 at 05:34 PM.

  8. #308
    Player
    Robonator's Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    6
    Character
    Azura Yatagarasu
    World
    Sargatanas
    Main Class
    Warrior Lv 98
    I don't like it one bit.

    I would be okay with it, if the user would have to have a character on max already, so it can be used for alts, but not for completely new accounts.

    I get why people say it wouldn't change anything to, for example, the dungeonfinder but honestly: Just because it is already bad, there is no reason to make it even worse.
    Endgame dungeonfinder will be full with people who have no clue about any of the mechanics, enemy types etc. Sure one could argue that they could watch videos to get to know the dungeons, but honestly, someone who is too lazy to play the game will also be too lazy to watch videos or guides.

    Also, it really isn't hard to catch up. My girlfriend just started the game and she gets to enjoy the story whie leveling up. It already is pretty fast to get up, now that you don't have to farm Fates etc. for exp anymore.

    This is my opinion about it.
    (1)

  9. #309
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,308
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by RosalindDex View Post
    IAs for everyone screaming about how this will result in people not knowing how to do their rotations because they won't have learnt it gradually, BRD 52 Wanderer's Minuet, and BLM 60 Fire IV would like a word with you.

    I agree, this excuse is very weak in my opinion. You will still find players that made it through the MSQ and have a level 60 job but are clueless about many things.

    New players will learn eventually. Everyone was once a newb and made mistakes. As long as the community understands and offer them advice, they will improve.
    Rage quitting and bashing will bring nothing but bad experience to both players.

    You see a tank that has aggro issue at level 60? Could be gear or could be he has no idea what he is doing.
    You will either offer him advice or set a bad example and rage quit.

    The way of offering advice should be you know.. with good intention.

    "Please use Shield oath"
    "keep it on it helps you hold aggro"

    V.S

    "Tank aggro!"
    "Shield oath you noob"

    Yeah not everyone giving advice is good at it.

    Also, did any of you read the full post? Not even 30% of players bought the story jump potion! It means most players prefer to go though the story.
    (4)
    Last edited by Yeol; 12-17-2016 at 05:40 PM.
    "BAAAAAARD!" - 2018

  10. #310
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    As much as I don't like it, what I don't like more is how it is consistently described as this game being "horrid" for newbies and so on, when every patch we have is a catch up patch anyway, the whole game is newbie friendly it's quite ridiculous, and if this backfires I'd like the devs to at least know: It's because you solely focused on new subscribers rather than concentrate on trying to keep the ones you actually have.
    (5)

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