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  1. #171
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by bswpayton View Post
    Snip
    All I saw was "people won't want to run stuff the way it was meant to".

    People already level with PoTD but dungeons still do fine. I see pony farms now and then. If YOU want to do them synced (and I recognize you) then do as someone said in another thread: make a PF to run it synced.

    It is a simple matter of, pot or not, content is superseded. Coils never interested me but for a while I saw PF up for it all the time. Content dies, just like in any game.

    Edit: I'll sometimes see a PF for older Alex floors and it fills somewhat fast, same with other random things. Cross-server PF will help this too.
    (2)
    Last edited by Frowny; 12-17-2016 at 12:58 PM.

  2. #172
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    I love watching things burn, maybe if the story was actually interesting and not a giant wall of text, people would want to play from start to finish. I'm against this, but it doesn't matter this game has been going south and after the free trial I don't think I want to grind the same thing again in 4.0.
    (0)

  3. #173
    Player
    Jennika's Avatar
    Join Date
    Jun 2012
    Posts
    318
    Character
    Rosalynne Hawethorne
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by FinalWolf View Post
    What kind of "friend" tries to pressure someone to buy several 20$ potions?

    Doesn't sound like much of a friend to me.
    Nowhere in my post did I mention or imply pressuring anybody.
    (7)

  4. #174
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90
    Why not an over haul of the current completely bloated MSQ? An abridged version, an immediate chocobo, no need to level 3 classes for job cross class skills would get new players to 50 WITH the integrity of the story intact and a little bit of experience before hitting the end game.

    If they're set on doing this cash grab I hope they flesh out the Novice Hall a bit more and make it compulsory.

    I am honestly cringing at the thought of a brand new tank or healer hitting 50s dungeons with ZERO idea how to play their class.
    (2)

  5. #175
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Clawbriar View Post
    snip
    Forgetting about story-skip potions, which I still don't like, and don't agree with, but I disagree even more with the job potions...I don't see why being against job potions would make me "entitled."


    Like I mentioned before, we already have players that get to 60, and have no idea how to play the job, nor do they care. We have players unlocking the 3.0 jobs, not bothering to read tooltips, not bothering to learn their skills, heck, some don't even bother to do their very first job quest. While they aren't the majority, I just question how letting players buy leveling potions, and handing them all of their skills, will improve the quality of the player base. I know that bad and lazy players will continue to be bad and lazy, potion or no potion, but I feel like the job jump potions will encourage more of that. Especially since it seems like there's no Hall of Novice equivalent for those that use them in the Korean version.

    Different regions have different player bases. So most of the Korean ones seem to be for alts. Who knows if that will be the case here, what with so many newer players complaining about how they want to be level 60 already so they can raid or do EX primals or whatever. It may be the same for the NA/EU/JP player base, or it may go entirely in the other direction. What with how so many people in the West basically want everything for free or for minimal work/effort, I just have the nagging feeling it's going to teeter in the opposite direction. I hope I am wrong.

    Not to mention it seems like you get weapons and gear with it...and not just any gear. With the level 50 ones, sounds like they just hand you i120 poetics stuff (or items to exchange for it). What will they do with the 60 ones? Hand out i260 gear?

    Maybe things will get worse. Maybe they won't. But that still doesn't change that adding those potions to the cash shop teeters on P2W, and I don't understand how just asking for this game to NOT go in that direction is being "entitled." First job jump potions, but where does it stop? Does it stop there? Or does it go further, by adding more jump/buff items? Purchasable relics? Gear? It's a slippery slope.

    Again, I really hope that my fears and concerns are misplaced, and that I am wrong in worrying that this player base will go the complete opposite direction of the Korean player base.
    (7)
    Last edited by HyoMinPark; 12-17-2016 at 01:04 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #176
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Frowny View Post
    All I saw was "people won't want to run stuff the way it was meant to".
    .
    I know it dies thats why I said what I said it will die even more now so is what I was saying. But I think this is an idea to play both routes , sub payments and expanding the cash shop this want be the end to things you can buy. And I dont have an issue with that other players will tho from the feedback Ive been seeing on the forums. But it will def make some content more dead than ever pf or no party finder.
    (0)

  7. #177
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I'm against these potions. I could understand if we were preparing for the fourth or fifth expansion, but this is only the second one. And already there are story skip potions?

    And job jump potions? Story ones I can unwillingly accept, but these? No! I can't!

    We already have people unlocking the 3.0 jobs, not bothering to read the tooltips, and then entering DF without the foggiest idea how to play the jobs (don't get me started on the amount of DRKs that don't even know what Darkside is, or even want to use it because "MP management is too hard", or ASTs that don't know what their cards do because they can't be bothered to read the effects)...how are these potions going to make that any better? I understand that bad players will continue to be bad, with or without these potions, but...

    The NA/EU player base is vastly different from the JP/CH/KR player base; that much is clear just based on how each player base handles different situation in duties. I just have a very uneasy feeling that a lot of people will purchase these out of laziness, and that they won't be used for alt characters or alt jobs. And I feel like the job ones do teeter on the edge of P2W. It gives you auto-level 60 (going off of what Yoshi-P said for the ones they would implement for post-Heavensward), with appropriate weapon and gear it seems, all of your skills, all quests marked as clear. How is that not P2W?

    I don't know...just don't have a good feeling about this. That's my 2 gil.
    Would it be better to wait for the inevitable decline? WoW had such a luxury due to the lack of competition. Nowadays, the MMO genre, and gaming in general, is a heavily saturated market. The vast majority of game sales happen within the first few weeks. New players will be turned away when they discover having to slog through upwards of a 1,000 quests.

    And how does that differ from people grinding fates or PotD? I had Dark Knight leveled to 60 before completing any of its quests post 50 or even unlocking Provoke. I just leveled through the aforementioned and Beast Tribe dailies. I took the time to learn the job myself, but could easily have just winged it. A jump potion isn't going to change that. Someone who wants to learn, will do the same thing I did: read their tooltip and research. Those who don't care, are never going to care. They'll live up the job and start doing content because "I pay for my sub. You can't tell me what to do." This isn't about laziness, but a preference towards gameplay. People don't want to be gated behind several hundred quests when they aren't interested in the story restricting them. How many brand new players are really going to spend $140 on a game they may not even like? People were up in arms over $50 season passes EA likes to throw around. This mostly appeals to raiders, experienced MMO players or people returning.

    Quote Originally Posted by Fawkes View Post
    I'm not thrilled they went this route. I would've preferred they had adjusted content first. Now they have no incentive to adjust anything, they can just point at the cash shop. In WoW they usually reduced the exp curve for lower levels when they added a new expansion and raised the level cap. It's a shame SE skipped that step.
    Would you have been okay with less new content for Stormblood? They have a budget of approximately $36 million. Any adjustments to ARR and HW will be taken out of that number. Thus, we'll be left with less in exchange for content we will never even seen.
    (7)
    Last edited by Bourne_Endeavor; 12-17-2016 at 01:07 PM.

  8. #178
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Tigerlilley View Post
    Why not an over haul of the current completely bloated MSQ? An abridged version, an immediate chocobo, no need to level 3 classes for job cross class skills would get new players to 50 WITH the integrity of the story intact and a little bit of experience before hitting the end game.

    If they're set on doing this cash grab I hope they flesh out the Novice Hall a bit more and make it compulsory.

    I am honestly cringing at the thought of a brand new tank or healer hitting 50s dungeons with ZERO idea how to play their class.
    Just think about someone entering HW for the first time and then unlocked DRK... but not having every touched GLA and MRD. Level 30 DRK with NO cross class skills, yay!

    Anyway, for SE to redo the entire 2.0 story (A Realm Re-Reborn), they would most likely have to delay content for veteran/up to date players.
    (0)

  9. #179
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by bswpayton View Post
    I know it dies thats why I said what I said it will die even more now so is what I was saying. But I think this is an idea to play both routes , sub payments and expanding the cash shop this want be the end to things you can buy. And I dont have an issue with that other players will tho from the feedback Ive been seeing on the forums. But it will def make some content more dead than ever pf or no party finder.
    That's the sad reality, potion or not. At least for me, sometimes it is best to move on from the content you loved and look ahead to the new stuff. And said "feedback", at THIS CURRENT TIME, is baseless paranoia. We can get worked up over hypotheticals all day, but we will get nowhere.
    (1)

  10. #180
    Player

    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    262
    Quote Originally Posted by HyoMinPark View Post
    Like I mentioned before, we already have players that get to 60, and have no idea how to play the job, nor do they care. We have players unlocking the 3.0 jobs, not bothering to read tooltips, not bothering to learn their skills, heck, some don't even bother to do their very first job quest. While they aren't the majority, I just question how letting players buy leveling potions, and handing them all of their skills, will improve the quality of the player base.
    This is why its entitlement LOL, you're assuming everyone who's going to buy these are actually stupid, and not, idk, maybe buying them to raid on alts, or for RP purposes, or because, hell, they may actually look up how to play their class effectively and show a willingness to learn.

    It's entitlement because "well, if they didn't learn/play like I had to, the hard way, then they shouldn't be playing at all!"
    (9)

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